ScrapExplorer - gles2.h
Home / ext / glfw / deps / glad Lines: 1 | Size: 81113 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1/** 2 * Loader generated by glad 2.0.0-beta on Tue Aug 24 22:51:42 2021 3 * 4 * Generator: C/C++ 5 * Specification: gl 6 * Extensions: 0 7 * 8 * APIs: 9 * - gles2=2.0 10 * 11 * Options: 12 * - ALIAS = False 13 * - DEBUG = False 14 * - HEADER_ONLY = True 15 * - LOADER = False 16 * - MX = False 17 * - MX_GLOBAL = False 18 * - ON_DEMAND = False 19 * 20 * Commandline: 21 * --api='gles2=2.0' --extensions='' c --header-only 22 * 23 * Online: 24 * http://glad.sh/#api=gles2%3D2.0&extensions=&generator=c&options=HEADER_ONLY 25 * 26 */ 27 28#ifndef GLAD_GLES2_H_ 29#define GLAD_GLES2_H_ 30 31#ifdef __clang__ 32#pragma clang diagnostic push 33#pragma clang diagnostic ignored "-Wreserved-id-macro" 34#endif 35#ifdef __gl2_h_ 36 #error OpenGL ES 2 header already included (API: gles2), remove previous include! 37#endif 38#define __gl2_h_ 1 39#ifdef __gl3_h_ 40 #error OpenGL ES 3 header already included (API: gles2), remove previous include! 41#endif 42#define __gl3_h_ 1 43#ifdef __clang__ 44#pragma clang diagnostic pop 45#endif 46 47#define GLAD_GLES2 48#define GLAD_OPTION_GLES2_HEADER_ONLY 49 50#ifdef __cplusplus 51extern "C" { 52#endif 53 54#ifndef GLAD_PLATFORM_H_ 55#define GLAD_PLATFORM_H_ 56 57#ifndef GLAD_PLATFORM_WIN32 58 #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) 59 #define GLAD_PLATFORM_WIN32 1 60 #else 61 #define GLAD_PLATFORM_WIN32 0 62 #endif 63#endif 64 65#ifndef GLAD_PLATFORM_APPLE 66 #ifdef __APPLE__ 67 #define GLAD_PLATFORM_APPLE 1 68 #else 69 #define GLAD_PLATFORM_APPLE 0 70 #endif 71#endif 72 73#ifndef GLAD_PLATFORM_EMSCRIPTEN 74 #ifdef __EMSCRIPTEN__ 75 #define GLAD_PLATFORM_EMSCRIPTEN 1 76 #else 77 #define GLAD_PLATFORM_EMSCRIPTEN 0 78 #endif 79#endif 80 81#ifndef GLAD_PLATFORM_UWP 82 #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) 83 #ifdef __has_include 84 #if __has_include(<winapifamily.h>) 85 #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 86 #endif 87 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 88 #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 89 #endif 90 #endif 91 92 #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY 93 #include <winapifamily.h> 94 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 95 #define GLAD_PLATFORM_UWP 1 96 #endif 97 #endif 98 99 #ifndef GLAD_PLATFORM_UWP 100 #define GLAD_PLATFORM_UWP 0 101 #endif 102#endif 103 104#ifdef __GNUC__ 105 #define GLAD_GNUC_EXTENSION __extension__ 106#else 107 #define GLAD_GNUC_EXTENSION 108#endif 109 110#ifndef GLAD_API_CALL 111 #if defined(GLAD_API_CALL_EXPORT) 112 #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) 113 #if defined(GLAD_API_CALL_EXPORT_BUILD) 114 #if defined(__GNUC__) 115 #define GLAD_API_CALL __attribute__ ((dllexport)) extern 116 #else 117 #define GLAD_API_CALL __declspec(dllexport) extern 118 #endif 119 #else 120 #if defined(__GNUC__) 121 #define GLAD_API_CALL __attribute__ ((dllimport)) extern 122 #else 123 #define GLAD_API_CALL __declspec(dllimport) extern 124 #endif 125 #endif 126 #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) 127 #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern 128 #else 129 #define GLAD_API_CALL extern 130 #endif 131 #else 132 #define GLAD_API_CALL extern 133 #endif 134#endif 135 136#ifdef APIENTRY 137 #define GLAD_API_PTR APIENTRY 138#elif GLAD_PLATFORM_WIN32 139 #define GLAD_API_PTR __stdcall 140#else 141 #define GLAD_API_PTR 142#endif 143 144#ifndef GLAPI 145#define GLAPI GLAD_API_CALL 146#endif 147 148#ifndef GLAPIENTRY 149#define GLAPIENTRY GLAD_API_PTR 150#endif 151 152#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) 153#define GLAD_VERSION_MAJOR(version) (version / 10000) 154#define GLAD_VERSION_MINOR(version) (version % 10000) 155 156#define GLAD_GENERATOR_VERSION "2.0.0-beta" 157 158typedef void (*GLADapiproc)(void); 159 160typedef GLADapiproc (*GLADloadfunc)(const char *name); 161typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); 162 163typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); 164typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); 165 166#endif /* GLAD_PLATFORM_H_ */ 167 168#define GL_ACTIVE_ATTRIBUTES 0x8B89 169#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 170#define GL_ACTIVE_TEXTURE 0x84E0 171#define GL_ACTIVE_UNIFORMS 0x8B86 172#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 173#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 174#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 175#define GL_ALPHA 0x1906 176#define GL_ALPHA_BITS 0x0D55 177#define GL_ALWAYS 0x0207 178#define GL_ARRAY_BUFFER 0x8892 179#define GL_ARRAY_BUFFER_BINDING 0x8894 180#define GL_ATTACHED_SHADERS 0x8B85 181#define GL_BACK 0x0405 182#define GL_BLEND 0x0BE2 183#define GL_BLEND_COLOR 0x8005 184#define GL_BLEND_DST_ALPHA 0x80CA 185#define GL_BLEND_DST_RGB 0x80C8 186#define GL_BLEND_EQUATION 0x8009 187#define GL_BLEND_EQUATION_ALPHA 0x883D 188#define GL_BLEND_EQUATION_RGB 0x8009 189#define GL_BLEND_SRC_ALPHA 0x80CB 190#define GL_BLEND_SRC_RGB 0x80C9 191#define GL_BLUE_BITS 0x0D54 192#define GL_BOOL 0x8B56 193#define GL_BOOL_VEC2 0x8B57 194#define GL_BOOL_VEC3 0x8B58 195#define GL_BOOL_VEC4 0x8B59 196#define GL_BUFFER_SIZE 0x8764 197#define GL_BUFFER_USAGE 0x8765 198#define GL_BYTE 0x1400 199#define GL_CCW 0x0901 200#define GL_CLAMP_TO_EDGE 0x812F 201#define GL_COLOR_ATTACHMENT0 0x8CE0 202#define GL_COLOR_BUFFER_BIT 0x00004000 203#define GL_COLOR_CLEAR_VALUE 0x0C22 204#define GL_COLOR_WRITEMASK 0x0C23 205#define GL_COMPILE_STATUS 0x8B81 206#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 207#define GL_CONSTANT_ALPHA 0x8003 208#define GL_CONSTANT_COLOR 0x8001 209#define GL_CULL_FACE 0x0B44 210#define GL_CULL_FACE_MODE 0x0B45 211#define GL_CURRENT_PROGRAM 0x8B8D 212#define GL_CURRENT_VERTEX_ATTRIB 0x8626 213#define GL_CW 0x0900 214#define GL_DECR 0x1E03 215#define GL_DECR_WRAP 0x8508 216#define GL_DELETE_STATUS 0x8B80 217#define GL_DEPTH_ATTACHMENT 0x8D00 218#define GL_DEPTH_BITS 0x0D56 219#define GL_DEPTH_BUFFER_BIT 0x00000100 220#define GL_DEPTH_CLEAR_VALUE 0x0B73 221#define GL_DEPTH_COMPONENT 0x1902 222#define GL_DEPTH_COMPONENT16 0x81A5 223#define GL_DEPTH_FUNC 0x0B74 224#define GL_DEPTH_RANGE 0x0B70 225#define GL_DEPTH_TEST 0x0B71 226#define GL_DEPTH_WRITEMASK 0x0B72 227#define GL_DITHER 0x0BD0 228#define GL_DONT_CARE 0x1100 229#define GL_DST_ALPHA 0x0304 230#define GL_DST_COLOR 0x0306 231#define GL_DYNAMIC_DRAW 0x88E8 232#define GL_ELEMENT_ARRAY_BUFFER 0x8893 233#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 234#define GL_EQUAL 0x0202 235#define GL_EXTENSIONS 0x1F03 236#define GL_FALSE 0 237#define GL_FASTEST 0x1101 238#define GL_FIXED 0x140C 239#define GL_FLOAT 0x1406 240#define GL_FLOAT_MAT2 0x8B5A 241#define GL_FLOAT_MAT3 0x8B5B 242#define GL_FLOAT_MAT4 0x8B5C 243#define GL_FLOAT_VEC2 0x8B50 244#define GL_FLOAT_VEC3 0x8B51 245#define GL_FLOAT_VEC4 0x8B52 246#define GL_FRAGMENT_SHADER 0x8B30 247#define GL_FRAMEBUFFER 0x8D40 248#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 249#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 250#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 251#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 252#define GL_FRAMEBUFFER_BINDING 0x8CA6 253#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 254#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 255#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 256#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 257#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 258#define GL_FRONT 0x0404 259#define GL_FRONT_AND_BACK 0x0408 260#define GL_FRONT_FACE 0x0B46 261#define GL_FUNC_ADD 0x8006 262#define GL_FUNC_REVERSE_SUBTRACT 0x800B 263#define GL_FUNC_SUBTRACT 0x800A 264#define GL_GENERATE_MIPMAP_HINT 0x8192 265#define GL_GEQUAL 0x0206 266#define GL_GREATER 0x0204 267#define GL_GREEN_BITS 0x0D53 268#define GL_HIGH_FLOAT 0x8DF2 269#define GL_HIGH_INT 0x8DF5 270#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 271#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 272#define GL_INCR 0x1E02 273#define GL_INCR_WRAP 0x8507 274#define GL_INFO_LOG_LENGTH 0x8B84 275#define GL_INT 0x1404 276#define GL_INT_VEC2 0x8B53 277#define GL_INT_VEC3 0x8B54 278#define GL_INT_VEC4 0x8B55 279#define GL_INVALID_ENUM 0x0500 280#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 281#define GL_INVALID_OPERATION 0x0502 282#define GL_INVALID_VALUE 0x0501 283#define GL_INVERT 0x150A 284#define GL_KEEP 0x1E00 285#define GL_LEQUAL 0x0203 286#define GL_LESS 0x0201 287#define GL_LINEAR 0x2601 288#define GL_LINEAR_MIPMAP_LINEAR 0x2703 289#define GL_LINEAR_MIPMAP_NEAREST 0x2701 290#define GL_LINES 0x0001 291#define GL_LINE_LOOP 0x0002 292#define GL_LINE_STRIP 0x0003 293#define GL_LINE_WIDTH 0x0B21 294#define GL_LINK_STATUS 0x8B82 295#define GL_LOW_FLOAT 0x8DF0 296#define GL_LOW_INT 0x8DF3 297#define GL_LUMINANCE 0x1909 298#define GL_LUMINANCE_ALPHA 0x190A 299#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 300#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 301#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 302#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 303#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 304#define GL_MAX_TEXTURE_SIZE 0x0D33 305#define GL_MAX_VARYING_VECTORS 0x8DFC 306#define GL_MAX_VERTEX_ATTRIBS 0x8869 307#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 308#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 309#define GL_MAX_VIEWPORT_DIMS 0x0D3A 310#define GL_MEDIUM_FLOAT 0x8DF1 311#define GL_MEDIUM_INT 0x8DF4 312#define GL_MIRRORED_REPEAT 0x8370 313#define GL_NEAREST 0x2600 314#define GL_NEAREST_MIPMAP_LINEAR 0x2702 315#define GL_NEAREST_MIPMAP_NEAREST 0x2700 316#define GL_NEVER 0x0200 317#define GL_NICEST 0x1102 318#define GL_NONE 0 319#define GL_NOTEQUAL 0x0205 320#define GL_NO_ERROR 0 321#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 322#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 323#define GL_ONE 1 324#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 325#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 326#define GL_ONE_MINUS_DST_ALPHA 0x0305 327#define GL_ONE_MINUS_DST_COLOR 0x0307 328#define GL_ONE_MINUS_SRC_ALPHA 0x0303 329#define GL_ONE_MINUS_SRC_COLOR 0x0301 330#define GL_OUT_OF_MEMORY 0x0505 331#define GL_PACK_ALIGNMENT 0x0D05 332#define GL_POINTS 0x0000 333#define GL_POLYGON_OFFSET_FACTOR 0x8038 334#define GL_POLYGON_OFFSET_FILL 0x8037 335#define GL_POLYGON_OFFSET_UNITS 0x2A00 336#define GL_RED_BITS 0x0D52 337#define GL_RENDERBUFFER 0x8D41 338#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 339#define GL_RENDERBUFFER_BINDING 0x8CA7 340#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 341#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 342#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 343#define GL_RENDERBUFFER_HEIGHT 0x8D43 344#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 345#define GL_RENDERBUFFER_RED_SIZE 0x8D50 346#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 347#define GL_RENDERBUFFER_WIDTH 0x8D42 348#define GL_RENDERER 0x1F01 349#define GL_REPEAT 0x2901 350#define GL_REPLACE 0x1E01 351#define GL_RGB 0x1907 352#define GL_RGB565 0x8D62 353#define GL_RGB5_A1 0x8057 354#define GL_RGBA 0x1908 355#define GL_RGBA4 0x8056 356#define GL_SAMPLER_2D 0x8B5E 357#define GL_SAMPLER_CUBE 0x8B60 358#define GL_SAMPLES 0x80A9 359#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 360#define GL_SAMPLE_BUFFERS 0x80A8 361#define GL_SAMPLE_COVERAGE 0x80A0 362#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 363#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 364#define GL_SCISSOR_BOX 0x0C10 365#define GL_SCISSOR_TEST 0x0C11 366#define GL_SHADER_BINARY_FORMATS 0x8DF8 367#define GL_SHADER_COMPILER 0x8DFA 368#define GL_SHADER_SOURCE_LENGTH 0x8B88 369#define GL_SHADER_TYPE 0x8B4F 370#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 371#define GL_SHORT 0x1402 372#define GL_SRC_ALPHA 0x0302 373#define GL_SRC_ALPHA_SATURATE 0x0308 374#define GL_SRC_COLOR 0x0300 375#define GL_STATIC_DRAW 0x88E4 376#define GL_STENCIL_ATTACHMENT 0x8D20 377#define GL_STENCIL_BACK_FAIL 0x8801 378#define GL_STENCIL_BACK_FUNC 0x8800 379#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 380#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 381#define GL_STENCIL_BACK_REF 0x8CA3 382#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 383#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 384#define GL_STENCIL_BITS 0x0D57 385#define GL_STENCIL_BUFFER_BIT 0x00000400 386#define GL_STENCIL_CLEAR_VALUE 0x0B91 387#define GL_STENCIL_FAIL 0x0B94 388#define GL_STENCIL_FUNC 0x0B92 389#define GL_STENCIL_INDEX8 0x8D48 390#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 391#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 392#define GL_STENCIL_REF 0x0B97 393#define GL_STENCIL_TEST 0x0B90 394#define GL_STENCIL_VALUE_MASK 0x0B93 395#define GL_STENCIL_WRITEMASK 0x0B98 396#define GL_STREAM_DRAW 0x88E0 397#define GL_SUBPIXEL_BITS 0x0D50 398#define GL_TEXTURE 0x1702 399#define GL_TEXTURE0 0x84C0 400#define GL_TEXTURE1 0x84C1 401#define GL_TEXTURE10 0x84CA 402#define GL_TEXTURE11 0x84CB 403#define GL_TEXTURE12 0x84CC 404#define GL_TEXTURE13 0x84CD 405#define GL_TEXTURE14 0x84CE 406#define GL_TEXTURE15 0x84CF 407#define GL_TEXTURE16 0x84D0 408#define GL_TEXTURE17 0x84D1 409#define GL_TEXTURE18 0x84D2 410#define GL_TEXTURE19 0x84D3 411#define GL_TEXTURE2 0x84C2 412#define GL_TEXTURE20 0x84D4 413#define GL_TEXTURE21 0x84D5 414#define GL_TEXTURE22 0x84D6 415#define GL_TEXTURE23 0x84D7 416#define GL_TEXTURE24 0x84D8 417#define GL_TEXTURE25 0x84D9 418#define GL_TEXTURE26 0x84DA 419#define GL_TEXTURE27 0x84DB 420#define GL_TEXTURE28 0x84DC 421#define GL_TEXTURE29 0x84DD 422#define GL_TEXTURE3 0x84C3 423#define GL_TEXTURE30 0x84DE 424#define GL_TEXTURE31 0x84DF 425#define GL_TEXTURE4 0x84C4 426#define GL_TEXTURE5 0x84C5 427#define GL_TEXTURE6 0x84C6 428#define GL_TEXTURE7 0x84C7 429#define GL_TEXTURE8 0x84C8 430#define GL_TEXTURE9 0x84C9 431#define GL_TEXTURE_2D 0x0DE1 432#define GL_TEXTURE_BINDING_2D 0x8069 433#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 434#define GL_TEXTURE_CUBE_MAP 0x8513 435#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 436#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 437#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 438#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 439#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 440#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 441#define GL_TEXTURE_MAG_FILTER 0x2800 442#define GL_TEXTURE_MIN_FILTER 0x2801 443#define GL_TEXTURE_WRAP_S 0x2802 444#define GL_TEXTURE_WRAP_T 0x2803 445#define GL_TRIANGLES 0x0004 446#define GL_TRIANGLE_FAN 0x0006 447#define GL_TRIANGLE_STRIP 0x0005 448#define GL_TRUE 1 449#define GL_UNPACK_ALIGNMENT 0x0CF5 450#define GL_UNSIGNED_BYTE 0x1401 451#define GL_UNSIGNED_INT 0x1405 452#define GL_UNSIGNED_SHORT 0x1403 453#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 454#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 455#define GL_UNSIGNED_SHORT_5_6_5 0x8363 456#define GL_VALIDATE_STATUS 0x8B83 457#define GL_VENDOR 0x1F00 458#define GL_VERSION 0x1F02 459#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 460#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 461#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 462#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 463#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 464#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 465#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 466#define GL_VERTEX_SHADER 0x8B31 467#define GL_VIEWPORT 0x0BA2 468#define GL_ZERO 0 469 470 471#ifndef __khrplatform_h_ 472#define __khrplatform_h_ 473 474/* 475** Copyright (c) 2008-2018 The Khronos Group Inc. 476** 477** Permission is hereby granted, free of charge, to any person obtaining a 478** copy of this software and/or associated documentation files (the 479** "Materials"), to deal in the Materials without restriction, including 480** without limitation the rights to use, copy, modify, merge, publish, 481** distribute, sublicense, and/or sell copies of the Materials, and to 482** permit persons to whom the Materials are furnished to do so, subject to 483** the following conditions: 484** 485** The above copyright notice and this permission notice shall be included 486** in all copies or substantial portions of the Materials. 487** 488** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 489** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 490** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 491** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 492** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 493** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 494** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 495*/ 496 497/* Khronos platform-specific types and definitions. 498 * 499 * The master copy of khrplatform.h is maintained in the Khronos EGL 500 * Registry repository at https://github.com/KhronosGroup/EGL-Registry 501 * The last semantic modification to khrplatform.h was at commit ID: 502 * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 503 * 504 * Adopters may modify this file to suit their platform. Adopters are 505 * encouraged to submit platform specific modifications to the Khronos 506 * group so that they can be included in future versions of this file. 507 * Please submit changes by filing pull requests or issues on 508 * the EGL Registry repository linked above. 509 * 510 * 511 * See the Implementer's Guidelines for information about where this file 512 * should be located on your system and for more details of its use: 513 * http://www.khronos.org/registry/implementers_guide.pdf 514 * 515 * This file should be included as 516 * #include <KHR/khrplatform.h> 517 * by Khronos client API header files that use its types and defines. 518 * 519 * The types in khrplatform.h should only be used to define API-specific types. 520 * 521 * Types defined in khrplatform.h: 522 * khronos_int8_t signed 8 bit 523 * khronos_uint8_t unsigned 8 bit 524 * khronos_int16_t signed 16 bit 525 * khronos_uint16_t unsigned 16 bit 526 * khronos_int32_t signed 32 bit 527 * khronos_uint32_t unsigned 32 bit 528 * khronos_int64_t signed 64 bit 529 * khronos_uint64_t unsigned 64 bit 530 * khronos_intptr_t signed same number of bits as a pointer 531 * khronos_uintptr_t unsigned same number of bits as a pointer 532 * khronos_ssize_t signed size 533 * khronos_usize_t unsigned size 534 * khronos_float_t signed 32 bit floating point 535 * khronos_time_ns_t unsigned 64 bit time in nanoseconds 536 * khronos_utime_nanoseconds_t unsigned time interval or absolute time in 537 * nanoseconds 538 * khronos_stime_nanoseconds_t signed time interval in nanoseconds 539 * khronos_boolean_enum_t enumerated boolean type. This should 540 * only be used as a base type when a client API's boolean type is 541 * an enum. Client APIs which use an integer or other type for 542 * booleans cannot use this as the base type for their boolean. 543 * 544 * Tokens defined in khrplatform.h: 545 * 546 * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. 547 * 548 * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. 549 * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. 550 * 551 * Calling convention macros defined in this file: 552 * KHRONOS_APICALL 553 * KHRONOS_GLAD_API_PTR 554 * KHRONOS_APIATTRIBUTES 555 * 556 * These may be used in function prototypes as: 557 * 558 * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( 559 * int arg1, 560 * int arg2) KHRONOS_APIATTRIBUTES; 561 */ 562 563#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) 564# define KHRONOS_STATIC 1 565#endif 566 567/*------------------------------------------------------------------------- 568 * Definition of KHRONOS_APICALL 569 *------------------------------------------------------------------------- 570 * This precedes the return type of the function in the function prototype. 571 */ 572#if defined(KHRONOS_STATIC) 573 /* If the preprocessor constant KHRONOS_STATIC is defined, make the 574 * header compatible with static linking. */ 575# define KHRONOS_APICALL 576#elif defined(_WIN32) 577# define KHRONOS_APICALL __declspec(dllimport) 578#elif defined (__SYMBIAN32__) 579# define KHRONOS_APICALL IMPORT_C 580#elif defined(__ANDROID__) 581# define KHRONOS_APICALL __attribute__((visibility("default"))) 582#else 583# define KHRONOS_APICALL 584#endif 585 586/*------------------------------------------------------------------------- 587 * Definition of KHRONOS_GLAD_API_PTR 588 *------------------------------------------------------------------------- 589 * This follows the return type of the function and precedes the function 590 * name in the function prototype. 591 */ 592#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 593 /* Win32 but not WinCE */ 594# define KHRONOS_GLAD_API_PTR __stdcall 595#else 596# define KHRONOS_GLAD_API_PTR 597#endif 598 599/*------------------------------------------------------------------------- 600 * Definition of KHRONOS_APIATTRIBUTES 601 *------------------------------------------------------------------------- 602 * This follows the closing parenthesis of the function prototype arguments. 603 */ 604#if defined (__ARMCC_2__) 605#define KHRONOS_APIATTRIBUTES __softfp 606#else 607#define KHRONOS_APIATTRIBUTES 608#endif 609 610/*------------------------------------------------------------------------- 611 * basic type definitions 612 *-----------------------------------------------------------------------*/ 613#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) 614 615 616/* 617 * Using <stdint.h> 618 */ 619#include <stdint.h> 620typedef int32_t khronos_int32_t; 621typedef uint32_t khronos_uint32_t; 622typedef int64_t khronos_int64_t; 623typedef uint64_t khronos_uint64_t; 624#define KHRONOS_SUPPORT_INT64 1 625#define KHRONOS_SUPPORT_FLOAT 1 626 627#elif defined(__VMS ) || defined(__sgi) 628 629/* 630 * Using <inttypes.h> 631 */ 632#include <inttypes.h> 633typedef int32_t khronos_int32_t; 634typedef uint32_t khronos_uint32_t; 635typedef int64_t khronos_int64_t; 636typedef uint64_t khronos_uint64_t; 637#define KHRONOS_SUPPORT_INT64 1 638#define KHRONOS_SUPPORT_FLOAT 1 639 640#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) 641 642/* 643 * Win32 644 */ 645typedef __int32 khronos_int32_t; 646typedef unsigned __int32 khronos_uint32_t; 647typedef __int64 khronos_int64_t; 648typedef unsigned __int64 khronos_uint64_t; 649#define KHRONOS_SUPPORT_INT64 1 650#define KHRONOS_SUPPORT_FLOAT 1 651 652#elif defined(__sun__) || defined(__digital__) 653 654/* 655 * Sun or Digital 656 */ 657typedef int khronos_int32_t; 658typedef unsigned int khronos_uint32_t; 659#if defined(__arch64__) || defined(_LP64) 660typedef long int khronos_int64_t; 661typedef unsigned long int khronos_uint64_t; 662#else 663typedef long long int khronos_int64_t; 664typedef unsigned long long int khronos_uint64_t; 665#endif /* __arch64__ */ 666#define KHRONOS_SUPPORT_INT64 1 667#define KHRONOS_SUPPORT_FLOAT 1 668 669#elif 0 670 671/* 672 * Hypothetical platform with no float or int64 support 673 */ 674typedef int khronos_int32_t; 675typedef unsigned int khronos_uint32_t; 676#define KHRONOS_SUPPORT_INT64 0 677#define KHRONOS_SUPPORT_FLOAT 0 678 679#else 680 681/* 682 * Generic fallback 683 */ 684#include <stdint.h> 685typedef int32_t khronos_int32_t; 686typedef uint32_t khronos_uint32_t; 687typedef int64_t khronos_int64_t; 688typedef uint64_t khronos_uint64_t; 689#define KHRONOS_SUPPORT_INT64 1 690#define KHRONOS_SUPPORT_FLOAT 1 691 692#endif 693 694 695/* 696 * Types that are (so far) the same on all platforms 697 */ 698typedef signed char khronos_int8_t; 699typedef unsigned char khronos_uint8_t; 700typedef signed short int khronos_int16_t; 701typedef unsigned short int khronos_uint16_t; 702 703/* 704 * Types that differ between LLP64 and LP64 architectures - in LLP64, 705 * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears 706 * to be the only LLP64 architecture in current use. 707 */ 708#ifdef _WIN64 709typedef signed long long int khronos_intptr_t; 710typedef unsigned long long int khronos_uintptr_t; 711typedef signed long long int khronos_ssize_t; 712typedef unsigned long long int khronos_usize_t; 713#else 714typedef signed long int khronos_intptr_t; 715typedef unsigned long int khronos_uintptr_t; 716typedef signed long int khronos_ssize_t; 717typedef unsigned long int khronos_usize_t; 718#endif 719 720#if KHRONOS_SUPPORT_FLOAT 721/* 722 * Float type 723 */ 724typedef float khronos_float_t; 725#endif 726 727#if KHRONOS_SUPPORT_INT64 728/* Time types 729 * 730 * These types can be used to represent a time interval in nanoseconds or 731 * an absolute Unadjusted System Time. Unadjusted System Time is the number 732 * of nanoseconds since some arbitrary system event (e.g. since the last 733 * time the system booted). The Unadjusted System Time is an unsigned 734 * 64 bit value that wraps back to 0 every 584 years. Time intervals 735 * may be either signed or unsigned. 736 */ 737typedef khronos_uint64_t khronos_utime_nanoseconds_t; 738typedef khronos_int64_t khronos_stime_nanoseconds_t; 739#endif 740 741/* 742 * Dummy value used to pad enum types to 32 bits. 743 */ 744#ifndef KHRONOS_MAX_ENUM 745#define KHRONOS_MAX_ENUM 0x7FFFFFFF 746#endif 747 748/* 749 * Enumerated boolean type 750 * 751 * Values other than zero should be considered to be true. Therefore 752 * comparisons should not be made against KHRONOS_TRUE. 753 */ 754typedef enum { 755 KHRONOS_FALSE = 0, 756 KHRONOS_TRUE = 1, 757 KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM 758} khronos_boolean_enum_t; 759 760#endif /* __khrplatform_h_ */ 761 762typedef unsigned int GLenum; 763 764typedef unsigned char GLboolean; 765 766typedef unsigned int GLbitfield; 767 768typedef void GLvoid; 769 770typedef khronos_int8_t GLbyte; 771 772typedef khronos_uint8_t GLubyte; 773 774typedef khronos_int16_t GLshort; 775 776typedef khronos_uint16_t GLushort; 777 778typedef int GLint; 779 780typedef unsigned int GLuint; 781 782typedef khronos_int32_t GLclampx; 783 784typedef int GLsizei; 785 786typedef khronos_float_t GLfloat; 787 788typedef khronos_float_t GLclampf; 789 790typedef double GLdouble; 791 792typedef double GLclampd; 793 794typedef void *GLeglClientBufferEXT; 795 796typedef void *GLeglImageOES; 797 798typedef char GLchar; 799 800typedef char GLcharARB; 801 802#ifdef __APPLE__ 803typedef void *GLhandleARB; 804#else 805typedef unsigned int GLhandleARB; 806#endif 807 808typedef khronos_uint16_t GLhalf; 809 810typedef khronos_uint16_t GLhalfARB; 811 812typedef khronos_int32_t GLfixed; 813 814#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 815typedef khronos_intptr_t GLintptr; 816#else 817typedef khronos_intptr_t GLintptr; 818#endif 819 820#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 821typedef khronos_intptr_t GLintptrARB; 822#else 823typedef khronos_intptr_t GLintptrARB; 824#endif 825 826#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 827typedef khronos_ssize_t GLsizeiptr; 828#else 829typedef khronos_ssize_t GLsizeiptr; 830#endif 831 832#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) 833typedef khronos_ssize_t GLsizeiptrARB; 834#else 835typedef khronos_ssize_t GLsizeiptrARB; 836#endif 837 838typedef khronos_int64_t GLint64; 839 840typedef khronos_int64_t GLint64EXT; 841 842typedef khronos_uint64_t GLuint64; 843 844typedef khronos_uint64_t GLuint64EXT; 845 846typedef struct __GLsync *GLsync; 847 848struct _cl_context; 849 850struct _cl_event; 851 852typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 853 854typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 855 856typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 857 858typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 859 860typedef unsigned short GLhalfNV; 861 862typedef GLintptr GLvdpauSurfaceNV; 863 864typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); 865 866 867 868#define GL_ES_VERSION_2_0 1 869GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0; 870 871 872typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); 873typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); 874typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); 875typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); 876typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); 877typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); 878typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); 879typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 880typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); 881typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 882typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); 883typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 884typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); 885typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); 886typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); 887typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); 888typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 889typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); 890typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); 891typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 892typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); 893typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); 894typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); 895typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 896typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 897typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); 898typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); 899typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); 900typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); 901typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); 902typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); 903typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); 904typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); 905typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); 906typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); 907typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); 908typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); 909typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); 910typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); 911typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); 912typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); 913typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); 914typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); 915typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); 916typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); 917typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); 918typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 919typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 920typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); 921typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); 922typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); 923typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); 924typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); 925typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); 926typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 927typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); 928typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); 929typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); 930typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); 931typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 932typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); 933typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); 934typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); 935typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); 936typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 937typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); 938typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 939typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 940typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); 941typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); 942typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); 943typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); 944typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); 945typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); 946typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); 947typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); 948typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); 949typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); 950typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); 951typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); 952typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); 953typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); 954typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); 955typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); 956typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); 957typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); 958typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); 959typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); 960typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); 961typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); 962typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); 963typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 964typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); 965typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void); 966typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 967typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); 968typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 969typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length); 970typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); 971typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); 972typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); 973typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); 974typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 975typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); 976typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 977typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); 978typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); 979typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); 980typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); 981typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); 982typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); 983typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); 984typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); 985typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); 986typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); 987typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); 988typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); 989typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); 990typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); 991typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 992typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); 993typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); 994typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); 995typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 996typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); 997typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 998typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); 999typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1000typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1001typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 1002typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); 1003typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); 1004typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); 1005typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); 1006typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); 1007typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); 1008typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 1009typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); 1010typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1011typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); 1012typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); 1013typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 1014 1015GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; 1016#define glActiveTexture glad_glActiveTexture 1017GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; 1018#define glAttachShader glad_glAttachShader 1019GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; 1020#define glBindAttribLocation glad_glBindAttribLocation 1021GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; 1022#define glBindBuffer glad_glBindBuffer 1023GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; 1024#define glBindFramebuffer glad_glBindFramebuffer 1025GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; 1026#define glBindRenderbuffer glad_glBindRenderbuffer 1027GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; 1028#define glBindTexture glad_glBindTexture 1029GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; 1030#define glBlendColor glad_glBlendColor 1031GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; 1032#define glBlendEquation glad_glBlendEquation 1033GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; 1034#define glBlendEquationSeparate glad_glBlendEquationSeparate 1035GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; 1036#define glBlendFunc glad_glBlendFunc 1037GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; 1038#define glBlendFuncSeparate glad_glBlendFuncSeparate 1039GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; 1040#define glBufferData glad_glBufferData 1041GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; 1042#define glBufferSubData glad_glBufferSubData 1043GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 1044#define glCheckFramebufferStatus glad_glCheckFramebufferStatus 1045GLAD_API_CALL PFNGLCLEARPROC glad_glClear; 1046#define glClear glad_glClear 1047GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; 1048#define glClearColor glad_glClearColor 1049GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; 1050#define glClearDepthf glad_glClearDepthf 1051GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; 1052#define glClearStencil glad_glClearStencil 1053GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; 1054#define glColorMask glad_glColorMask 1055GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; 1056#define glCompileShader glad_glCompileShader 1057GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; 1058#define glCompressedTexImage2D glad_glCompressedTexImage2D 1059GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; 1060#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D 1061GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; 1062#define glCopyTexImage2D glad_glCopyTexImage2D 1063GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; 1064#define glCopyTexSubImage2D glad_glCopyTexSubImage2D 1065GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; 1066#define glCreateProgram glad_glCreateProgram 1067GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; 1068#define glCreateShader glad_glCreateShader 1069GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; 1070#define glCullFace glad_glCullFace 1071GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; 1072#define glDeleteBuffers glad_glDeleteBuffers 1073GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; 1074#define glDeleteFramebuffers glad_glDeleteFramebuffers 1075GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; 1076#define glDeleteProgram glad_glDeleteProgram 1077GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; 1078#define glDeleteRenderbuffers glad_glDeleteRenderbuffers 1079GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; 1080#define glDeleteShader glad_glDeleteShader 1081GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; 1082#define glDeleteTextures glad_glDeleteTextures 1083GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; 1084#define glDepthFunc glad_glDepthFunc 1085GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; 1086#define glDepthMask glad_glDepthMask 1087GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; 1088#define glDepthRangef glad_glDepthRangef 1089GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; 1090#define glDetachShader glad_glDetachShader 1091GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; 1092#define glDisable glad_glDisable 1093GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; 1094#define glDisableVertexAttribArray glad_glDisableVertexAttribArray 1095GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; 1096#define glDrawArrays glad_glDrawArrays 1097GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; 1098#define glDrawElements glad_glDrawElements 1099GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; 1100#define glEnable glad_glEnable 1101GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; 1102#define glEnableVertexAttribArray glad_glEnableVertexAttribArray 1103GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; 1104#define glFinish glad_glFinish 1105GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; 1106#define glFlush glad_glFlush 1107GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; 1108#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer 1109GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; 1110#define glFramebufferTexture2D glad_glFramebufferTexture2D 1111GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; 1112#define glFrontFace glad_glFrontFace 1113GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; 1114#define glGenBuffers glad_glGenBuffers 1115GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; 1116#define glGenFramebuffers glad_glGenFramebuffers 1117GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; 1118#define glGenRenderbuffers glad_glGenRenderbuffers 1119GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; 1120#define glGenTextures glad_glGenTextures 1121GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; 1122#define glGenerateMipmap glad_glGenerateMipmap 1123GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; 1124#define glGetActiveAttrib glad_glGetActiveAttrib 1125GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; 1126#define glGetActiveUniform glad_glGetActiveUniform 1127GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; 1128#define glGetAttachedShaders glad_glGetAttachedShaders 1129GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; 1130#define glGetAttribLocation glad_glGetAttribLocation 1131GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; 1132#define glGetBooleanv glad_glGetBooleanv 1133GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; 1134#define glGetBufferParameteriv glad_glGetBufferParameteriv 1135GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; 1136#define glGetError glad_glGetError 1137GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; 1138#define glGetFloatv glad_glGetFloatv 1139GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; 1140#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv 1141GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; 1142#define glGetIntegerv glad_glGetIntegerv 1143GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; 1144#define glGetProgramInfoLog glad_glGetProgramInfoLog 1145GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; 1146#define glGetProgramiv glad_glGetProgramiv 1147GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; 1148#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv 1149GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; 1150#define glGetShaderInfoLog glad_glGetShaderInfoLog 1151GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; 1152#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat 1153GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; 1154#define glGetShaderSource glad_glGetShaderSource 1155GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; 1156#define glGetShaderiv glad_glGetShaderiv 1157GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; 1158#define glGetString glad_glGetString 1159GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; 1160#define glGetTexParameterfv glad_glGetTexParameterfv 1161GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; 1162#define glGetTexParameteriv glad_glGetTexParameteriv 1163GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; 1164#define glGetUniformLocation glad_glGetUniformLocation 1165GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; 1166#define glGetUniformfv glad_glGetUniformfv 1167GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; 1168#define glGetUniformiv glad_glGetUniformiv 1169GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; 1170#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv 1171GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; 1172#define glGetVertexAttribfv glad_glGetVertexAttribfv 1173GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; 1174#define glGetVertexAttribiv glad_glGetVertexAttribiv 1175GLAD_API_CALL PFNGLHINTPROC glad_glHint; 1176#define glHint glad_glHint 1177GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; 1178#define glIsBuffer glad_glIsBuffer 1179GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; 1180#define glIsEnabled glad_glIsEnabled 1181GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; 1182#define glIsFramebuffer glad_glIsFramebuffer 1183GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; 1184#define glIsProgram glad_glIsProgram 1185GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; 1186#define glIsRenderbuffer glad_glIsRenderbuffer 1187GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; 1188#define glIsShader glad_glIsShader 1189GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; 1190#define glIsTexture glad_glIsTexture 1191GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; 1192#define glLineWidth glad_glLineWidth 1193GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; 1194#define glLinkProgram glad_glLinkProgram 1195GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; 1196#define glPixelStorei glad_glPixelStorei 1197GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 1198#define glPolygonOffset glad_glPolygonOffset 1199GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; 1200#define glReadPixels glad_glReadPixels 1201GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; 1202#define glReleaseShaderCompiler glad_glReleaseShaderCompiler 1203GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; 1204#define glRenderbufferStorage glad_glRenderbufferStorage 1205GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; 1206#define glSampleCoverage glad_glSampleCoverage 1207GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; 1208#define glScissor glad_glScissor 1209GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary; 1210#define glShaderBinary glad_glShaderBinary 1211GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; 1212#define glShaderSource glad_glShaderSource 1213GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; 1214#define glStencilFunc glad_glStencilFunc 1215GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; 1216#define glStencilFuncSeparate glad_glStencilFuncSeparate 1217GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; 1218#define glStencilMask glad_glStencilMask 1219GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; 1220#define glStencilMaskSeparate glad_glStencilMaskSeparate 1221GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; 1222#define glStencilOp glad_glStencilOp 1223GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; 1224#define glStencilOpSeparate glad_glStencilOpSeparate 1225GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; 1226#define glTexImage2D glad_glTexImage2D 1227GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; 1228#define glTexParameterf glad_glTexParameterf 1229GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; 1230#define glTexParameterfv glad_glTexParameterfv 1231GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; 1232#define glTexParameteri glad_glTexParameteri 1233GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; 1234#define glTexParameteriv glad_glTexParameteriv 1235GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; 1236#define glTexSubImage2D glad_glTexSubImage2D 1237GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; 1238#define glUniform1f glad_glUniform1f 1239GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; 1240#define glUniform1fv glad_glUniform1fv 1241GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; 1242#define glUniform1i glad_glUniform1i 1243GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; 1244#define glUniform1iv glad_glUniform1iv 1245GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; 1246#define glUniform2f glad_glUniform2f 1247GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; 1248#define glUniform2fv glad_glUniform2fv 1249GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; 1250#define glUniform2i glad_glUniform2i 1251GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; 1252#define glUniform2iv glad_glUniform2iv 1253GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; 1254#define glUniform3f glad_glUniform3f 1255GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; 1256#define glUniform3fv glad_glUniform3fv 1257GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; 1258#define glUniform3i glad_glUniform3i 1259GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; 1260#define glUniform3iv glad_glUniform3iv 1261GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; 1262#define glUniform4f glad_glUniform4f 1263GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; 1264#define glUniform4fv glad_glUniform4fv 1265GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; 1266#define glUniform4i glad_glUniform4i 1267GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; 1268#define glUniform4iv glad_glUniform4iv 1269GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; 1270#define glUniformMatrix2fv glad_glUniformMatrix2fv 1271GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; 1272#define glUniformMatrix3fv glad_glUniformMatrix3fv 1273GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; 1274#define glUniformMatrix4fv glad_glUniformMatrix4fv 1275GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; 1276#define glUseProgram glad_glUseProgram 1277GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; 1278#define glValidateProgram glad_glValidateProgram 1279GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; 1280#define glVertexAttrib1f glad_glVertexAttrib1f 1281GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; 1282#define glVertexAttrib1fv glad_glVertexAttrib1fv 1283GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; 1284#define glVertexAttrib2f glad_glVertexAttrib2f 1285GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; 1286#define glVertexAttrib2fv glad_glVertexAttrib2fv 1287GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; 1288#define glVertexAttrib3f glad_glVertexAttrib3f 1289GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; 1290#define glVertexAttrib3fv glad_glVertexAttrib3fv 1291GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; 1292#define glVertexAttrib4f glad_glVertexAttrib4f 1293GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; 1294#define glVertexAttrib4fv glad_glVertexAttrib4fv 1295GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; 1296#define glVertexAttribPointer glad_glVertexAttribPointer 1297GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; 1298#define glViewport glad_glViewport 1299 1300 1301 1302 1303 1304GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr); 1305GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load); 1306 1307 1308 1309#ifdef __cplusplus 1310} 1311#endif 1312#endif 1313 1314/* Source */ 1315#ifdef GLAD_GLES2_IMPLEMENTATION 1316#include <stdio.h> 1317#include <stdlib.h> 1318#include <string.h> 1319 1320#ifndef GLAD_IMPL_UTIL_C_ 1321#define GLAD_IMPL_UTIL_C_ 1322 1323#ifdef _MSC_VER 1324#define GLAD_IMPL_UTIL_SSCANF sscanf_s 1325#else 1326#define GLAD_IMPL_UTIL_SSCANF sscanf 1327#endif 1328 1329#endif /* GLAD_IMPL_UTIL_C_ */ 1330 1331#ifdef __cplusplus 1332extern "C" { 1333#endif 1334 1335 1336 1337int GLAD_GL_ES_VERSION_2_0 = 0; 1338 1339 1340 1341PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 1342PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 1343PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 1344PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 1345PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 1346PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 1347PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 1348PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 1349PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 1350PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 1351PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 1352PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 1353PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 1354PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 1355PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 1356PFNGLCLEARPROC glad_glClear = NULL; 1357PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 1358PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; 1359PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 1360PFNGLCOLORMASKPROC glad_glColorMask = NULL; 1361PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 1362PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 1363PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 1364PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 1365PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 1366PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 1367PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 1368PFNGLCULLFACEPROC glad_glCullFace = NULL; 1369PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 1370PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 1371PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 1372PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 1373PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 1374PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 1375PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 1376PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 1377PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; 1378PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 1379PFNGLDISABLEPROC glad_glDisable = NULL; 1380PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 1381PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 1382PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 1383PFNGLENABLEPROC glad_glEnable = NULL; 1384PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 1385PFNGLFINISHPROC glad_glFinish = NULL; 1386PFNGLFLUSHPROC glad_glFlush = NULL; 1387PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 1388PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 1389PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 1390PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 1391PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 1392PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 1393PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 1394PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 1395PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 1396PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 1397PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 1398PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 1399PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 1400PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 1401PFNGLGETERRORPROC glad_glGetError = NULL; 1402PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 1403PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 1404PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 1405PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 1406PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 1407PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 1408PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 1409PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; 1410PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 1411PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 1412PFNGLGETSTRINGPROC glad_glGetString = NULL; 1413PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 1414PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 1415PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 1416PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 1417PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 1418PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 1419PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 1420PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 1421PFNGLHINTPROC glad_glHint = NULL; 1422PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 1423PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 1424PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 1425PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 1426PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 1427PFNGLISSHADERPROC glad_glIsShader = NULL; 1428PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 1429PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 1430PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 1431PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 1432PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 1433PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 1434PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; 1435PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 1436PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 1437PFNGLSCISSORPROC glad_glScissor = NULL; 1438PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; 1439PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 1440PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 1441PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 1442PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 1443PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 1444PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 1445PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 1446PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 1447PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 1448PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 1449PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 1450PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 1451PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 1452PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 1453PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 1454PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 1455PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 1456PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 1457PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 1458PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 1459PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 1460PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 1461PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 1462PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 1463PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 1464PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 1465PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 1466PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 1467PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 1468PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 1469PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 1470PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 1471PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 1472PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 1473PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 1474PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 1475PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 1476PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 1477PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 1478PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 1479PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 1480PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 1481PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 1482PFNGLVIEWPORTPROC glad_glViewport = NULL; 1483 1484 1485static void glad_gl_load_GL_ES_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) { 1486 if(!GLAD_GL_ES_VERSION_2_0) return; 1487 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); 1488 glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); 1489 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); 1490 glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); 1491 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); 1492 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); 1493 glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); 1494 glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); 1495 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); 1496 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); 1497 glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); 1498 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); 1499 glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); 1500 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); 1501 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); 1502 glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); 1503 glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); 1504 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); 1505 glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); 1506 glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); 1507 glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); 1508 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); 1509 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); 1510 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); 1511 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); 1512 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); 1513 glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); 1514 glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); 1515 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); 1516 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); 1517 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram"); 1518 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); 1519 glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader"); 1520 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); 1521 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); 1522 glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); 1523 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); 1524 glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); 1525 glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); 1526 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); 1527 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); 1528 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); 1529 glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); 1530 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); 1531 glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); 1532 glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); 1533 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); 1534 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); 1535 glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); 1536 glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); 1537 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); 1538 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); 1539 glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); 1540 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); 1541 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); 1542 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); 1543 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders"); 1544 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); 1545 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); 1546 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); 1547 glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); 1548 glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); 1549 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); 1550 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); 1551 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog"); 1552 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv"); 1553 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); 1554 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog"); 1555 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC) load(userptr, "glGetShaderPrecisionFormat"); 1556 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); 1557 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv"); 1558 glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); 1559 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); 1560 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); 1561 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); 1562 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); 1563 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); 1564 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); 1565 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); 1566 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); 1567 glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); 1568 glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); 1569 glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); 1570 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); 1571 glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram"); 1572 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); 1573 glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader"); 1574 glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); 1575 glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); 1576 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); 1577 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); 1578 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); 1579 glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); 1580 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) load(userptr, "glReleaseShaderCompiler"); 1581 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); 1582 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); 1583 glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); 1584 glad_glShaderBinary = (PFNGLSHADERBINARYPROC) load(userptr, "glShaderBinary"); 1585 glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); 1586 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); 1587 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate"); 1588 glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); 1589 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate"); 1590 glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); 1591 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate"); 1592 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); 1593 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); 1594 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); 1595 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); 1596 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); 1597 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); 1598 glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); 1599 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); 1600 glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); 1601 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); 1602 glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); 1603 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); 1604 glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); 1605 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); 1606 glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); 1607 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); 1608 glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); 1609 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); 1610 glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); 1611 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); 1612 glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); 1613 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); 1614 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); 1615 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); 1616 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); 1617 glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); 1618 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); 1619 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); 1620 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); 1621 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); 1622 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); 1623 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); 1624 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); 1625 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); 1626 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); 1627 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); 1628 glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); 1629} 1630 1631 1632 1633#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 1634#define GLAD_GL_IS_SOME_NEW_VERSION 1 1635#else 1636#define GLAD_GL_IS_SOME_NEW_VERSION 0 1637#endif 1638 1639static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { 1640#if GLAD_GL_IS_SOME_NEW_VERSION 1641 if(GLAD_VERSION_MAJOR(version) < 3) { 1642#else 1643 (void) version; 1644 (void) out_num_exts_i; 1645 (void) out_exts_i; 1646#endif 1647 if (glad_glGetString == NULL) { 1648 return 0; 1649 } 1650 *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); 1651#if GLAD_GL_IS_SOME_NEW_VERSION 1652 } else { 1653 unsigned int index = 0; 1654 unsigned int num_exts_i = 0; 1655 char **exts_i = NULL; 1656 if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { 1657 return 0; 1658 } 1659 glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); 1660 if (num_exts_i > 0) { 1661 exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); 1662 } 1663 if (exts_i == NULL) { 1664 return 0; 1665 } 1666 for(index = 0; index < num_exts_i; index++) { 1667 const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); 1668 size_t len = strlen(gl_str_tmp) + 1; 1669 1670 char *local_str = (char*) malloc(len * sizeof(char)); 1671 if(local_str != NULL) { 1672 memcpy(local_str, gl_str_tmp, len * sizeof(char)); 1673 } 1674 1675 exts_i[index] = local_str; 1676 } 1677 1678 *out_num_exts_i = num_exts_i; 1679 *out_exts_i = exts_i; 1680 } 1681#endif 1682 return 1; 1683} 1684static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { 1685 if (exts_i != NULL) { 1686 unsigned int index; 1687 for(index = 0; index < num_exts_i; index++) { 1688 free((void *) (exts_i[index])); 1689 } 1690 free((void *)exts_i); 1691 exts_i = NULL; 1692 } 1693} 1694static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { 1695 if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { 1696 const char *extensions; 1697 const char *loc; 1698 const char *terminator; 1699 extensions = exts; 1700 if(extensions == NULL || ext == NULL) { 1701 return 0; 1702 } 1703 while(1) { 1704 loc = strstr(extensions, ext); 1705 if(loc == NULL) { 1706 return 0; 1707 } 1708 terminator = loc + strlen(ext); 1709 if((loc == extensions || *(loc - 1) == ' ') && 1710 (*terminator == ' ' || *terminator == '\0')) { 1711 return 1; 1712 } 1713 extensions = terminator; 1714 } 1715 } else { 1716 unsigned int index; 1717 for(index = 0; index < num_exts_i; index++) { 1718 const char *e = exts_i[index]; 1719 if(strcmp(e, ext) == 0) { 1720 return 1; 1721 } 1722 } 1723 } 1724 return 0; 1725} 1726 1727static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { 1728 return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); 1729} 1730 1731static int glad_gl_find_extensions_gles2( int version) { 1732 const char *exts = NULL; 1733 unsigned int num_exts_i = 0; 1734 char **exts_i = NULL; 1735 if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; 1736 1737 (void) glad_gl_has_extension; 1738 1739 glad_gl_free_extensions(exts_i, num_exts_i); 1740 1741 return 1; 1742} 1743 1744static int glad_gl_find_core_gles2(void) { 1745 int i; 1746 const char* version; 1747 const char* prefixes[] = { 1748 "OpenGL ES-CM ", 1749 "OpenGL ES-CL ", 1750 "OpenGL ES ", 1751 "OpenGL SC ", 1752 NULL 1753 }; 1754 int major = 0; 1755 int minor = 0; 1756 version = (const char*) glad_glGetString(GL_VERSION); 1757 if (!version) return 0; 1758 for (i = 0; prefixes[i]; i++) { 1759 const size_t length = strlen(prefixes[i]); 1760 if (strncmp(version, prefixes[i], length) == 0) { 1761 version += length; 1762 break; 1763 } 1764 } 1765 1766 GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); 1767 1768 GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 1769 1770 return GLAD_MAKE_VERSION(major, minor); 1771} 1772 1773int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr) { 1774 int version; 1775 1776 glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); 1777 if(glad_glGetString == NULL) return 0; 1778 if(glad_glGetString(GL_VERSION) == NULL) return 0; 1779 version = glad_gl_find_core_gles2(); 1780 1781 glad_gl_load_GL_ES_VERSION_2_0(load, userptr); 1782 1783 if (!glad_gl_find_extensions_gles2(version)) return 0; 1784 1785 1786 1787 return version; 1788} 1789 1790 1791int gladLoadGLES2( GLADloadfunc load) { 1792 return gladLoadGLES2UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); 1793} 1794 1795 1796 1797 1798 1799 1800#ifdef __cplusplus 1801} 1802#endif 1803 1804#endif /* GLAD_GLES2_IMPLEMENTATION */ 1805 1806[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.