Class QCOMTextureLODBias

java.lang.Object
org.lwjgl.opengles.QCOMTextureLODBias

public final class QCOMTextureLODBias extends Object
Native bindings to the QCOM_texture_lod_bias extension.

This extension reintroduces the texture LOD bias operation from EXT_texture_lod_bias which is written based on OpenGL ES 1.1. It provides a mean to bias the lambda computation by a constant (signed) value. This bias can provide a way to blur or pseudo-sharpen OpenGL ES's standard texture filtering.

This blurring or pseudo-sharpening may be useful for special effects (such as depth-of-field effects) or image processing techniques (where the mipmap levels act as pre-downsampled image versions). On some implementations, increasing the texture LOD bias may improve texture filtering performance (at the cost of texture blurriness).