Class RenderModelTextureMap

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<RenderModelTextureMap>
org.lwjgl.openvr.RenderModelTextureMap
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class RenderModelTextureMap extends org.lwjgl.system.Struct<RenderModelTextureMap> implements org.lwjgl.system.NativeResource
A texture map for use on a render model.

Layout


 struct RenderModel_TextureMap_t {
     uint16_t unWidth;
     uint16_t unHeight();
     uint8_t const * rubTextureMapData(int);
     EVRRenderModelTextureFormat format();
     uint16_t unMipLevels;
 }