Class VRBoneTransform

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VRBoneTransform>
org.lwjgl.openvr.VRBoneTransform
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VRBoneTransform extends org.lwjgl.system.Struct<VRBoneTransform> implements org.lwjgl.system.NativeResource
Holds the transform for a single bone.

Layout


 struct VRBoneTransform_t {
     HmdVector4_t position;
     HmdQuaternionf_t orientation;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • POSITION

      public static final int POSITION
      The struct member offsets.
    • ORIENTATION

      public static final int ORIENTATION
      The struct member offsets.
  • Constructor Details

    • VRBoneTransform

      public VRBoneTransform(ByteBuffer container)
      Creates a VRBoneTransform instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Specified by:
      sizeof in class org.lwjgl.system.Struct<VRBoneTransform>
    • position$

      public HmdVector4 position$()
      Returns:
      a HmdVector4 view of the position field.
    • orientation

      public HmdQuaternionf orientation()
      Returns:
      a HmdQuaternionf view of the orientation field.
    • malloc

      public static VRBoneTransform malloc()
      Returns a new VRBoneTransform instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static VRBoneTransform calloc()
      Returns a new VRBoneTransform instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static VRBoneTransform create()
      Returns a new VRBoneTransform instance allocated with BufferUtils.
    • create

      public static VRBoneTransform create(long address)
      Returns a new VRBoneTransform instance for the specified memory address.
    • createSafe

      public static @Nullable VRBoneTransform createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static VRBoneTransform.Buffer malloc(int capacity)
      Returns a new VRBoneTransform.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static VRBoneTransform.Buffer calloc(int capacity)
      Returns a new VRBoneTransform.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static VRBoneTransform.Buffer create(int capacity)
      Returns a new VRBoneTransform.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static VRBoneTransform.Buffer create(long address, int capacity)
      Create a VRBoneTransform.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable VRBoneTransform.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • mallocStack

      @Deprecated public static VRBoneTransform mallocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static VRBoneTransform callocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static VRBoneTransform mallocStack(org.lwjgl.system.MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static VRBoneTransform callocStack(org.lwjgl.system.MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static VRBoneTransform.Buffer mallocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static VRBoneTransform.Buffer callocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • mallocStack

      @Deprecated public static VRBoneTransform.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static VRBoneTransform.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • malloc

      public static VRBoneTransform malloc(org.lwjgl.system.MemoryStack stack)
      Returns a new VRBoneTransform instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static VRBoneTransform calloc(org.lwjgl.system.MemoryStack stack)
      Returns a new VRBoneTransform instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static VRBoneTransform.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack)
      Returns a new VRBoneTransform.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static VRBoneTransform.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack)
      Returns a new VRBoneTransform.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • nposition$

      public static HmdVector4 nposition$(long struct)
      Unsafe version of position$().
    • norientation

      public static HmdQuaternionf norientation(long struct)
      Unsafe version of orientation().