Class VREventSeatedZeroPoseReset

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VREventSeatedZeroPoseReset>
org.lwjgl.openvr.VREventSeatedZeroPoseReset
All Implemented Interfaces:
org.lwjgl.system.Pointer

public class VREventSeatedZeroPoseReset extends org.lwjgl.system.Struct<VREventSeatedZeroPoseReset>

Layout


 struct VREvent_SeatedZeroPoseReset_t {
     bool bResetBySystemMenu;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • BRESETBYSYSTEMMENU

      public static final int BRESETBYSYSTEMMENU
      The struct member offsets.
  • Constructor Details

    • VREventSeatedZeroPoseReset

      public VREventSeatedZeroPoseReset(ByteBuffer container)
      Creates a VREventSeatedZeroPoseReset instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details