Class XrHandMeshVertexMSFT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrHandMeshVertexMSFT>
org.lwjgl.openxr.XrHandMeshVertexMSFT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrHandMeshVertexMSFT extends org.lwjgl.system.Struct<XrHandMeshVertexMSFT> implements org.lwjgl.system.NativeResource
The vertex of hand mesh.
Valid Usage (Implicit)
See Also

XrHandMeshVertexBufferMSFT, XrVector3f, UpdateHandMeshMSFT

Layout


 struct XrHandMeshVertexMSFT {
     XrVector3f position;
     XrVector3f normal();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • POSITION

      public static final int POSITION
      The struct member offsets.
    • NORMAL

      public static final int NORMAL
      The struct member offsets.
  • Constructor Details

    • XrHandMeshVertexMSFT

      public XrHandMeshVertexMSFT(ByteBuffer container)
      Creates a XrHandMeshVertexMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details