Class XrPassthroughColorMapMonoToMonoFB

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrPassthroughColorMapMonoToMonoFB>
org.lwjgl.openxr.XrPassthroughColorMapMonoToMonoFB
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrPassthroughColorMapMonoToMonoFB extends org.lwjgl.system.Struct<XrPassthroughColorMapMonoToMonoFB> implements org.lwjgl.system.NativeResource
A layer color map.
Description

XrPassthroughColorMapMonoToMonoFB lets applications define a map which replaces each input luminance value in the passthrough imagery with a grayscale color value defined in textureColorMap. The map is applied before any additional effects (such as edges) are rendered on top.

XrPassthroughColorMapMonoToMonoFB is provided in the next chain of XrPassthroughStyleFB.

Valid Usage (Implicit)

Layout


 struct XrPassthroughColorMapMonoToMonoFB {
     XrStructureType type();
     void const * next();
     uint8_t textureColorMap()[XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB];
 }