Class XrPassthroughColorMapMonoToRgbaFB

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrPassthroughColorMapMonoToRgbaFB>
org.lwjgl.openxr.XrPassthroughColorMapMonoToRgbaFB
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrPassthroughColorMapMonoToRgbaFB extends org.lwjgl.system.Struct<XrPassthroughColorMapMonoToRgbaFB> implements org.lwjgl.system.NativeResource
A layer color map.
Description

XrPassthroughColorMapMonoToRgbaFB lets applications define a map which replaces each input luminance value in the passthrough imagery with an RGBA color value. The map is applied before any additional effects (such as edges) are rendered on top.

XrPassthroughColorMapMonoToRgbaFB is provided in the next chain of XrPassthroughStyleFB.

Valid Usage (Implicit)
See Also

XrColor4f

Layout


 struct XrPassthroughColorMapMonoToRgbaFB {
     XrStructureType type();
     void const * next();
     XrColor4f textureColorMap()[XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB];
 }