Class XrSceneComponentLocationMSFT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrSceneComponentLocationMSFT>
org.lwjgl.openxr.XrSceneComponentLocationMSFT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrSceneComponentLocationMSFT extends org.lwjgl.system.Struct<XrSceneComponentLocationMSFT> implements org.lwjgl.system.NativeResource
Describes the location of a scene component.
Valid Usage (Implicit)
See Also

XrPosef, XrSceneComponentLocationsMSFT

Layout


 struct XrSceneComponentLocationMSFT {
     XrSpaceLocationFlags flags();
     XrPosef pose();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • FLAGS

      public static final int FLAGS
      The struct member offsets.
    • POSE

      public static final int POSE
      The struct member offsets.
  • Constructor Details

    • XrSceneComponentLocationMSFT

      public XrSceneComponentLocationMSFT(ByteBuffer container)
      Creates a XrSceneComponentLocationMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details