Class XrSceneComponentsMSFT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrSceneComponentsMSFT>
org.lwjgl.openxr.XrSceneComponentsMSFT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrSceneComponentsMSFT extends org.lwjgl.system.Struct<XrSceneComponentsMSFT> implements org.lwjgl.system.NativeResource
Scene components.
Valid Usage (Implicit)
See Also

XrSceneComponentMSFT, GetSceneComponentsMSFT

Layout


 struct XrSceneComponentsMSFT {
     XrStructureType type();
     void * next();
     uint32_t componentCapacityInput();
     uint32_t componentCountOutput();
     XrSceneComponentMSFT * components();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • COMPONENTCAPACITYINPUT

      public static final int COMPONENTCAPACITYINPUT
      The struct member offsets.
    • COMPONENTCOUNTOUTPUT

      public static final int COMPONENTCOUNTOUTPUT
      The struct member offsets.
    • COMPONENTS

      public static final int COMPONENTS
      The struct member offsets.
  • Constructor Details

    • XrSceneComponentsMSFT

      public XrSceneComponentsMSFT(ByteBuffer container)
      Creates a XrSceneComponentsMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details