Class XrSceneMeshVertexBufferMSFT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrSceneMeshVertexBufferMSFT>
org.lwjgl.openxr.XrSceneMeshVertexBufferMSFT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrSceneMeshVertexBufferMSFT extends org.lwjgl.system.Struct<XrSceneMeshVertexBufferMSFT> implements org.lwjgl.system.NativeResource
Scene mesh vertex buffer.
Valid Usage (Implicit)
See Also

XrSceneMeshBuffersMSFT, XrVector3f, GetSceneMeshBuffersMSFT

Layout


 struct XrSceneMeshVertexBufferMSFT {
     XrStructureType type();
     void * next();
     uint32_t vertexCapacityInput();
     uint32_t vertexCountOutput();
     XrVector3f * vertices();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • VERTEXCAPACITYINPUT

      public static final int VERTEXCAPACITYINPUT
      The struct member offsets.
    • VERTEXCOUNTOUTPUT

      public static final int VERTEXCOUNTOUTPUT
      The struct member offsets.
    • VERTICES

      public static final int VERTICES
      The struct member offsets.
  • Constructor Details

    • XrSceneMeshVertexBufferMSFT

      public XrSceneMeshVertexBufferMSFT(ByteBuffer container)
      Creates a XrSceneMeshVertexBufferMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details