Class XrSceneObjectsMSFT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<XrSceneObjectsMSFT>
org.lwjgl.openxr.XrSceneObjectsMSFT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class XrSceneObjectsMSFT extends org.lwjgl.system.Struct<XrSceneObjectsMSFT> implements org.lwjgl.system.NativeResource
Scene objects.
Description

The runtime must only set XrSceneObjectMSFT::objectType to any of the following XrSceneObjectTypeMSFT values:

Valid Usage (Implicit)
See Also

XrSceneComponentsMSFT, XrSceneObjectMSFT

Layout


 struct XrSceneObjectsMSFT {
     XrStructureType type();
     void * next();
     uint32_t sceneObjectCount();
     XrSceneObjectMSFT * sceneObjects();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • SCENEOBJECTCOUNT

      public static final int SCENEOBJECTCOUNT
      The struct member offsets.
    • SCENEOBJECTS

      public static final int SCENEOBJECTS
      The struct member offsets.
  • Constructor Details

    • XrSceneObjectsMSFT

      public XrSceneObjectsMSFT(ByteBuffer container)
      Creates a XrSceneObjectsMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Specified by:
      sizeof in class org.lwjgl.system.Struct<XrSceneObjectsMSFT>
    • type

      public int type()
      the XrStructureType of this structure.
    • next

      public long next()
      NULL or a pointer to the next structure in a structure chain.
    • sceneObjectCount

      public int sceneObjectCount()
      a uint32_t describing the count of elements in the sceneObjects array.
    • sceneObjects

      public @Nullable XrSceneObjectMSFT.Buffer sceneObjects()
      an array of XrSceneObjectMSFT.
    • type

      public XrSceneObjectsMSFT type(int value)
      Sets the specified value to the type() field.
    • type$Default

      public XrSceneObjectsMSFT type$Default()
      Sets the TYPE_SCENE_OBJECTS_MSFT value to the type() field.
    • next

      public XrSceneObjectsMSFT next(long value)
      Sets the specified value to the next() field.
    • sceneObjectCount

      public XrSceneObjectsMSFT sceneObjectCount(int value)
      Sets the specified value to the sceneObjectCount() field.
    • sceneObjects

      public XrSceneObjectsMSFT sceneObjects(@Nullable XrSceneObjectMSFT.Buffer value)
      Sets the address of the specified XrSceneObjectMSFT.Buffer to the sceneObjects() field.
    • set

      public XrSceneObjectsMSFT set(int type, long next, int sceneObjectCount, @Nullable XrSceneObjectMSFT.Buffer sceneObjects)
      Initializes this struct with the specified values.
    • set

      Copies the specified struct data to this struct.
      Parameters:
      src - the source struct
      Returns:
      this struct
    • malloc

      public static XrSceneObjectsMSFT malloc()
      Returns a new XrSceneObjectsMSFT instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static XrSceneObjectsMSFT calloc()
      Returns a new XrSceneObjectsMSFT instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static XrSceneObjectsMSFT create()
      Returns a new XrSceneObjectsMSFT instance allocated with BufferUtils.
    • create

      public static XrSceneObjectsMSFT create(long address)
      Returns a new XrSceneObjectsMSFT instance for the specified memory address.
    • createSafe

      public static @Nullable XrSceneObjectsMSFT createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static XrSceneObjectsMSFT.Buffer malloc(int capacity)
      Returns a new XrSceneObjectsMSFT.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static XrSceneObjectsMSFT.Buffer calloc(int capacity)
      Returns a new XrSceneObjectsMSFT.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static XrSceneObjectsMSFT.Buffer create(int capacity)
      Returns a new XrSceneObjectsMSFT.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static XrSceneObjectsMSFT.Buffer create(long address, int capacity)
      Create a XrSceneObjectsMSFT.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable XrSceneObjectsMSFT.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • malloc

      public static XrSceneObjectsMSFT malloc(org.lwjgl.system.MemoryStack stack)
      Returns a new XrSceneObjectsMSFT instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static XrSceneObjectsMSFT calloc(org.lwjgl.system.MemoryStack stack)
      Returns a new XrSceneObjectsMSFT instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static XrSceneObjectsMSFT.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack)
      Returns a new XrSceneObjectsMSFT.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static XrSceneObjectsMSFT.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack)
      Returns a new XrSceneObjectsMSFT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • ntype

      public static int ntype(long struct)
      Unsafe version of type().
    • nnext

      public static long nnext(long struct)
      Unsafe version of next().
    • nsceneObjectCount

      public static int nsceneObjectCount(long struct)
      Unsafe version of sceneObjectCount().
    • nsceneObjects

      public static @Nullable XrSceneObjectMSFT.Buffer nsceneObjects(long struct)
      Unsafe version of sceneObjects().
    • ntype

      public static void ntype(long struct, int value)
      Unsafe version of type.
    • nnext

      public static void nnext(long struct, long value)
      Unsafe version of next.
    • nsceneObjectCount

      public static void nsceneObjectCount(long struct, int value)
      Sets the specified value to the sceneObjectCount field of the specified struct.
    • nsceneObjects

      public static void nsceneObjects(long struct, @Nullable XrSceneObjectMSFT.Buffer value)
      Unsafe version of sceneObjects.