Class ARMShaderCoreBuiltins

java.lang.Object
org.lwjgl.vulkan.ARMShaderCoreBuiltins

public final class ARMShaderCoreBuiltins extends Object
This extension provides the ability to determine device-specific properties on Arm GPUs. It exposes properties for the number of shader cores, the maximum number of warps that can run on a shader core, and shader builtins to enable invocations to identify which core and warp a shader invocation is executing on.

This extension enables support for the SPIR-V CoreBuiltinsARM capability.

These properties and built-ins can be used for debugging or performance optimization purposes. A typical optimization example would be to use CoreIDARM to select a per-shader-core instance of a data structure in algorithms that use atomics so as to reduce contention.

Name String
VK_ARM_shader_core_builtins
Extension Type
Device extension
Registered Extension Number
498
Revision
2
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Version 1.1
SPIR-V Dependencies
Contact
Other Extension Metadata
Last Modified Date
2022-10-05
Interactions and External Dependencies
Contributors
  • Kevin Petit, Arm Ltd.
  • Jan-Harald Fredriksen, Arm Ltd.