Package org.lwjgl.vulkan
Class EXTShaderAtomicFloat
java.lang.Object
org.lwjgl.vulkan.EXTShaderAtomicFloat
This extension allows a shader to contain floating-point atomic operations on buffer, workgroup, and image memory. It also advertises the SPIR-V
AtomicFloat32AddEXT and AtomicFloat64AddEXT capabilities that allows atomic addition on floating-points numbers. The supported operations include OpAtomicFAddEXT, OpAtomicExchange, OpAtomicLoad and OpAtomicStore.
- Name String
VK_EXT_shader_atomic_float- Extension Type
- Device extension
- Registered Extension Number
- 261
- Revision
- 1
- Extension and Version Dependencies
VK_KHR_get_physical_device_properties2or Version 1.1- API Interactions
- Interacts with VkPhysicalDeviceShaderAtomicFloatFeaturesEXT::sparseImageFloat32AtomicAdd
- Interacts with VkPhysicalDeviceShaderAtomicFloatFeaturesEXT::sparseImageFloat32Atomics
- SPIR-V Dependencies
- Contact
- Vikram Kushwaha vkushwaha-nv
Other Extension Metadata
- Last Modified Date
- 2020-07-15
- IP Status
- No known IP claims.
- Interactions and External Dependencies
- This extension provides API support for
GL_EXT_shader_atomic_float
- This extension provides API support for
- Contributors
- Vikram Kushwaha, NVIDIA
- Jeff Bolz, NVIDIA
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThe extension name.static final intThe extension specification version.static final intExtendsVkStructureType. -
Method Summary
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Field Details
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VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION
public static final int VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSIONThe extension specification version.- See Also:
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VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME
The extension name.- See Also:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT
public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXTExtendsVkStructureType.- See Also:
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