Class EXTShaderAtomicFloat

java.lang.Object
org.lwjgl.vulkan.EXTShaderAtomicFloat

public final class EXTShaderAtomicFloat extends Object
This extension allows a shader to contain floating-point atomic operations on buffer, workgroup, and image memory. It also advertises the SPIR-V AtomicFloat32AddEXT and AtomicFloat64AddEXT capabilities that allows atomic addition on floating-points numbers. The supported operations include OpAtomicFAddEXT, OpAtomicExchange, OpAtomicLoad and OpAtomicStore.
Name String
VK_EXT_shader_atomic_float
Extension Type
Device extension
Registered Extension Number
261
Revision
1
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Version 1.1
API Interactions
  • Interacts with VkPhysicalDeviceShaderAtomicFloatFeaturesEXT::sparseImageFloat32AtomicAdd
  • Interacts with VkPhysicalDeviceShaderAtomicFloatFeaturesEXT::sparseImageFloat32Atomics
SPIR-V Dependencies
Contact
Other Extension Metadata
Last Modified Date
2020-07-15
IP Status
No known IP claims.
Interactions and External Dependencies
Contributors
  • Vikram Kushwaha, NVIDIA
  • Jeff Bolz, NVIDIA
  • Field Details

    • VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION

      public static final int VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION
      The extension specification version.
      See Also:
    • VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME

      public static final String VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME
      The extension name.
      See Also:
    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT

      public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT
      Extends VkStructureType.
      See Also: