Package org.lwjgl.vulkan
Class EXTShaderImageAtomicInt64
java.lang.Object
org.lwjgl.vulkan.EXTShaderImageAtomicInt64
This extension extends existing 64-bit integer atomic support to enable these operations on images as well.
When working with large 2- or 3-dimensional data sets (e.g. rasterization or screen-space effects), image accesses are generally more efficient than equivalent buffer accesses. This extension allows applications relying on 64-bit integer atomics in this manner to quickly improve performance with only relatively minor code changes.
64-bit integer atomic support is guaranteed for optimally tiled images with the FORMAT_R64_UINT and FORMAT_R64_SINT formats.
- Name String
VK_EXT_shader_image_atomic_int64- Extension Type
- Device extension
- Registered Extension Number
- 235
- Revision
- 1
- Extension and Version Dependencies
VK_KHR_get_physical_device_properties2or Version 1.1- SPIR-V Dependencies
- Contact
- Tobias Hector tobski
Other Extension Metadata
- Last Modified Date
- 2020-07-14
- IP Status
- No known IP claims.
- Interactions and External Dependencies
- This extension provides API support for
GLSL_EXT_shader_image_int64
- This extension provides API support for
- Contributors
- Matthaeus Chajdas, AMD
- Graham Wihlidal, Epic Games
- Tobias Hector, AMD
- Jeff Bolz, Nvidia
- Faith Ekstrand, Intel
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThe extension name.static final intThe extension specification version.static final intExtendsVkStructureType. -
Method Summary
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Field Details
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VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION
public static final int VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSIONThe extension specification version.- See Also:
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VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME
The extension name.- See Also:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT
public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXTExtendsVkStructureType.- See Also:
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