Package org.lwjgl.vulkan
Class EXTVertexAttributeRobustness
java.lang.Object
org.lwjgl.vulkan.EXTVertexAttributeRobustness
It can be detrimental to performance for applications to have to define fake vertex attribute locations and buffer bindings for vertex shaders that may reference attribute locations for which there is no vertex data.
This extension allows applications to not have to specify fake vertex attribute locations, and if the vertex shader reads those attributes it will read (0,0,0,0) or (0,0,0,1).
- Name String
VK_EXT_vertex_attribute_robustness- Extension Type
- Device extension
- Registered Extension Number
- 609
- Revision
- 1
- Extension and Version Dependencies
VK_KHR_get_physical_device_properties2or Version 1.1- Contact
- Piers Daniell pdaniell-nv
Other Extension Metadata
- Last Modified Date
- 2024-11-01
- IP Status
- No known IP claims.
- Contributors
- Daniel Story, Nintendo
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThe extension name.static final intThe extension specification version.static final intExtendsVkStructureType. -
Method Summary
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Field Details
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VK_EXT_VERTEX_ATTRIBUTE_ROBUSTNESS_SPEC_VERSION
public static final int VK_EXT_VERTEX_ATTRIBUTE_ROBUSTNESS_SPEC_VERSIONThe extension specification version.- See Also:
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VK_EXT_VERTEX_ATTRIBUTE_ROBUSTNESS_EXTENSION_NAME
The extension name.- See Also:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_ROBUSTNESS_FEATURES_EXT
public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_ROBUSTNESS_FEATURES_EXTExtendsVkStructureType.- See Also:
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