Class KHRSeparateDepthStencilLayouts

java.lang.Object
org.lwjgl.vulkan.KHRSeparateDepthStencilLayouts

public final class KHRSeparateDepthStencilLayouts extends Object
This extension allows image memory barriers for depth/stencil images to have just one of the IMAGE_ASPECT_DEPTH_BIT or IMAGE_ASPECT_STENCIL_BIT aspect bits set, rather than require both. This allows their layouts to be set independently. To support depth/stencil images with different layouts for the depth and stencil aspects, the depth/stencil attachment interface has been updated to support a separate layout for stencil.
Promotion to Vulkan 1.2

All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum, and command names are still available as aliases of the core functionality.

Name String
VK_KHR_separate_depth_stencil_layouts
Extension Type
Device extension
Registered Extension Number
242
Revision
1
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Version 1.1 and VK_KHR_create_renderpass2 or Version 1.2
Deprecation State
Contact
Other Extension Metadata
Last Modified Date
2019-06-25
Contributors
  • Daniel Koch, NVIDIA
  • Jeff Bolz, NVIDIA
  • Jesse Barker, Unity
  • Tobias Hector, AMD