Package org.lwjgl.vulkan
Class KHRShaderClock
java.lang.Object
org.lwjgl.vulkan.KHRShaderClock
This extension advertises the SPIR-V
ShaderClockKHR capability for Vulkan, which allows a shader to query a real-time or monotonically incrementing counter at the subgroup level or across the device level. The two valid SPIR-V scopes for OpReadClockKHR are Subgroup and Device.
When using GLSL source-based shading languages, the clockRealtime*EXT() timing functions map to the OpReadClockKHR instruction with a scope of Device, and the clock*ARB() timing functions map to the OpReadClockKHR instruction with a scope of Subgroup.
- Name String
VK_KHR_shader_clock- Extension Type
- Device extension
- Registered Extension Number
- 182
- Revision
- 1
- Extension and Version Dependencies
VK_KHR_get_physical_device_properties2or Version 1.1- SPIR-V Dependencies
- Contact
- Aaron Hagan ahagan
Other Extension Metadata
- Last Modified Date
- 2019-4-25
- IP Status
- No known IP claims.
- Interactions and External Dependencies
- This extension provides API support for
GL_ARB_shader_clockandGL_EXT_shader_realtime_clock
- This extension provides API support for
- Contributors
- Aaron Hagan, AMD
- Daniel Koch, NVIDIA
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThe extension name.static final intThe extension specification version.static final intExtendsVkStructureType. -
Method Summary
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Field Details
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VK_KHR_SHADER_CLOCK_SPEC_VERSION
public static final int VK_KHR_SHADER_CLOCK_SPEC_VERSIONThe extension specification version.- See Also:
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VK_KHR_SHADER_CLOCK_EXTENSION_NAME
The extension name.- See Also:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR
public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHRExtendsVkStructureType.- See Also:
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