Class KHRShaderFloatControls

java.lang.Object
org.lwjgl.vulkan.KHRShaderFloatControls

public final class KHRShaderFloatControls extends Object
The VK_KHR_shader_float_controls extension enables efficient use of floating-point computations through the ability to query and override the implementation’s default behavior for rounding modes, denormals, signed zero, and infinity.
Promotion to Vulkan 1.2

All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum, and command names are still available as aliases of the core functionality.

Name String
VK_KHR_shader_float_controls
Extension Type
Device extension
Registered Extension Number
198
Revision
4
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Version 1.1
SPIR-V Dependencies
Deprecation State
Contact
Other Extension Metadata
Last Modified Date
2018-09-11
IP Status
No known IP claims.
Contributors
  • Alexander Galazin, Arm
  • Jan-Harald Fredriksen, Arm
  • Jeff Bolz, NVIDIA
  • Graeme Leese, Broadcom
  • Daniel Rakos, AMD