Class KHRWin32KeyedMutex

java.lang.Object
org.lwjgl.vulkan.KHRWin32KeyedMutex

public final class KHRWin32KeyedMutex extends Object
Applications that wish to import Direct3D 11 memory objects into the Vulkan API may wish to use the native keyed mutex mechanism to synchronize access to the memory between Vulkan and Direct3D. This extension provides a way for an application to access the keyed mutex associated with an imported Vulkan memory object when submitting command buffers to a queue.
Name String
VK_KHR_win32_keyed_mutex
Extension Type
Device extension
Registered Extension Number
76
Revision
1
Extension and Version Dependencies
VK_KHR_external_memory_win32
Contact
Other Extension Metadata
Last Modified Date
2016-10-21
IP Status
No known IP claims.
Contributors
  • James Jones, NVIDIA
  • Jeff Juliano, NVIDIA
  • Carsten Rohde, NVIDIA
  • Field Details

    • VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION

      public static final int VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION
      The extension specification version.
      See Also:
    • VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME

      public static final String VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME
      The extension name.
      See Also:
    • VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR

      public static final int VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR
      Extends VkStructureType.
      See Also: