Class NVComputeShaderDerivatives

java.lang.Object
org.lwjgl.vulkan.NVComputeShaderDerivatives

public final class NVComputeShaderDerivatives extends Object
This extension adds Vulkan support for the SPV_NV_compute_shader_derivatives SPIR-V extension.

The SPIR-V extension provides two new execution modes, both of which allow compute shaders to use built-ins that evaluate compute derivatives explicitly or implicitly. Derivatives will be computed via differencing over a 2x2 group of shader invocations. The DerivativeGroupQuadsNV execution mode assembles shader invocations into 2x2 groups, where each group has x and y coordinates of the local invocation ID of the form (2m+{0,1}, 2n+{0,1}). The DerivativeGroupLinearNV execution mode assembles shader invocations into 2x2 groups, where each group has local invocation index values of the form 4m+{0,1,2,3}.

Examples

None.

Name String
VK_NV_compute_shader_derivatives
Extension Type
Device extension
Registered Extension Number
202
Revision
1
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Version 1.1
SPIR-V Dependencies
Deprecation State
Contact
Other Extension Metadata
Last Modified Date
2018-07-19
IP Status
No known IP claims.
Interactions and External Dependencies
Contributors
  • Pat Brown, NVIDIA
  • Field Details

    • VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION

      public static final int VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION
      The extension specification version.
      See Also:
    • VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME

      public static final String VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME
      The extension name.
      See Also:
    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV

      public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
      Extends VkStructureType.
      See Also: