Class NVWin32KeyedMutex

java.lang.Object
org.lwjgl.vulkan.NVWin32KeyedMutex

public final class NVWin32KeyedMutex extends Object
Applications that wish to import Direct3D 11 memory objects into the Vulkan API may wish to use the native keyed mutex mechanism to synchronize access to the memory between Vulkan and Direct3D. This extension provides a way for an application to access the keyed mutex associated with an imported Vulkan memory object when submitting command buffers to a queue.
Examples

     //
     // Import a memory object from Direct3D 11, and synchronize
     // access to it in Vulkan using keyed mutex objects.
     //
 
     extern VkPhysicalDevice physicalDevice;
     extern VkDevice device;
     extern HANDLE sharedNtHandle;
 
     static const VkFormat format = VK_FORMAT_R8G8B8A8_UNORM;
     static const VkExternalMemoryHandleTypeFlagsNV handleType =
         VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV;
 
     VkPhysicalDeviceMemoryProperties memoryProperties;
     VkExternalImageFormatPropertiesNV properties;
     VkExternalMemoryImageCreateInfoNV externalMemoryImageCreateInfo;
     VkImageCreateInfo imageCreateInfo;
     VkImage image;
     VkMemoryRequirements imageMemoryRequirements;
     uint32_t numMemoryTypes;
     uint32_t memoryType;
     VkImportMemoryWin32HandleInfoNV importMemoryInfo;
     VkMemoryAllocateInfo memoryAllocateInfo;
     VkDeviceMemory mem;
     VkResult result;
 
     // Figure out how many memory types the device supports
     vkGetPhysicalDeviceMemoryProperties(physicalDevice,
                                         &memoryProperties);
     numMemoryTypes = memoryProperties.memoryTypeCount;
 
     // Check the external handle type capabilities for the chosen format
     // Importable 2D image support with at least 1 mip level, 1 array
     // layer, and VK_SAMPLE_COUNT_1_BIT using optimal tiling and supporting
     // texturing and color rendering is required.
     result = vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
         physicalDevice,
         format,
         VK_IMAGE_TYPE_2D,
         VK_IMAGE_TILING_OPTIMAL,
         VK_IMAGE_USAGE_SAMPLED_BIT |
         VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
         0,
         handleType,
         &properties);
 
     if ((result != VK_SUCCESS) ||
         !(properties.externalMemoryFeatures &
           VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV)) {
         abort();
     }
 
     // Set up the external memory image creation info
     memset(&externalMemoryImageCreateInfo,
            0, sizeof(externalMemoryImageCreateInfo));
     externalMemoryImageCreateInfo.sType =
         VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV;
     externalMemoryImageCreateInfo.handleTypes = handleType;
     // Set up the  core image creation info
     memset(&imageCreateInfo, 0, sizeof(imageCreateInfo));
     imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
     imageCreateInfo.pNext = &externalMemoryImageCreateInfo;
     imageCreateInfo.format = format;
     imageCreateInfo.extent.width = 64;
     imageCreateInfo.extent.height = 64;
     imageCreateInfo.extent.depth = 1;
     imageCreateInfo.mipLevels = 1;
     imageCreateInfo.arrayLayers = 1;
     imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
     imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
     imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT |
         VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
     imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
     imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
 
     vkCreateImage(device, &imageCreateInfo, NULL, &image);
     vkGetImageMemoryRequirements(device,
                                  image,
                                  &imageMemoryRequirements);
 
     // For simplicity, just pick the first compatible memory type.
     for (memoryType = 0; memoryType < numMemoryTypes; memoryType++) {
         if ((1 << memoryType) & imageMemoryRequirements.memoryTypeBits) {
             break;
         }
     }
 
     // At least one memory type must be supported given the prior external
     // handle capability check.
     assert(memoryType < numMemoryTypes);
 
     // Allocate the external memory object.
     memset(&exportMemoryAllocateInfo, 0, sizeof(exportMemoryAllocateInfo));
     exportMemoryAllocateInfo.sType =
         VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV;
     importMemoryInfo.handleTypes = handleType;
     importMemoryInfo.handle = sharedNtHandle;
 
     memset(&memoryAllocateInfo, 0, sizeof(memoryAllocateInfo));
     memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
     memoryAllocateInfo.pNext = &exportMemoryAllocateInfo;
     memoryAllocateInfo.allocationSize = imageMemoryRequirements.size;
     memoryAllocateInfo.memoryTypeIndex = memoryType;
 
     vkAllocateMemory(device, &memoryAllocateInfo, NULL, &mem);
 
     vkBindImageMemory(device, image, mem, 0);
 
     ...
 
     const uint64_t acquireKey = 1;
     const uint32_t timeout = INFINITE;
     const uint64_t releaseKey = 2;
 
     VkWin32KeyedMutexAcquireReleaseInfoNV keyedMutex =
         { VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV };
     keyedMutex.acquireCount = 1;
     keyedMutex.pAcquireSyncs = &mem;
     keyedMutex.pAcquireKeys = &acquireKey;
     keyedMutex.pAcquireTimeoutMilliseconds = &timeout;
     keyedMutex.releaseCount = 1;
     keyedMutex.pReleaseSyncs = &mem;
     keyedMutex.pReleaseKeys = &releaseKey;
 
     VkSubmitInfo submit_info = { VK_STRUCTURE_TYPE_SUBMIT_INFO, &keyedMutex };
     submit_info.commandBufferCount = 1;
     submit_info.pCommandBuffers = &cmd_buf;
     vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
Name String
VK_NV_win32_keyed_mutex
Extension Type
Device extension
Registered Extension Number
59
Revision
2
Extension and Version Dependencies
VK_NV_external_memory_win32
Deprecation State
Contact
Other Extension Metadata
Last Modified Date
2016-08-19
IP Status
No known IP claims.
Contributors
  • James Jones, NVIDIA
  • Carsten Rohde, NVIDIA
  • Field Details

    • VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION

      public static final int VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION
      The extension specification version.
      See Also:
    • VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME

      public static final String VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME
      The extension name.
      See Also:
    • VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV

      public static final int VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV
      Extends VkStructureType.
      See Also: