Class VkBindBufferMemoryInfo

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkBindBufferMemoryInfo>
org.lwjgl.vulkan.VkBindBufferMemoryInfo
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkBindBufferMemoryInfoKHR

public class VkBindBufferMemoryInfo extends org.lwjgl.system.Struct<VkBindBufferMemoryInfo> implements org.lwjgl.system.NativeResource
Structure specifying how to bind a buffer to memory.
Valid Usage
Valid Usage (Implicit)
  • sType must be STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
  • Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkBindBufferMemoryDeviceGroupInfo or VkBindMemoryStatus
  • The sType value of each struct in the pNext chain must be unique
  • buffer must be a valid VkBuffer handle
  • memory must be a valid VkDeviceMemory handle
  • Both of buffer, and memory must have been created, allocated, or retrieved from the same VkDevice
See Also

BindBufferMemory2, BindBufferMemory2KHR

Layout


 struct VkBindBufferMemoryInfo {
     VkStructureType sType();
     void const * pNext();
     VkBuffer buffer();
     VkDeviceMemory memory();
     VkDeviceSize memoryOffset();
 }