Class VkDeviceQueueShaderCoreControlCreateInfoARM

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkDeviceQueueShaderCoreControlCreateInfoARM>
org.lwjgl.vulkan.VkDeviceQueueShaderCoreControlCreateInfoARM
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkDeviceQueueShaderCoreControlCreateInfoARM extends org.lwjgl.system.Struct<VkDeviceQueueShaderCoreControlCreateInfoARM> implements org.lwjgl.system.NativeResource
Control the number of shader cores used by queues.
Description

Queues created without specifying VkDeviceQueueShaderCoreControlCreateInfoARM will default to using all the shader cores available.

Valid Usage
Valid Usage (Implicit)

Layout


 struct VkDeviceQueueShaderCoreControlCreateInfoARM {
     VkStructureType sType();
     void * pNext();
     uint32_t shaderCoreCount();
 }