Class VkGeneratedCommandsShaderInfoEXT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkGeneratedCommandsShaderInfoEXT>
org.lwjgl.vulkan.VkGeneratedCommandsShaderInfoEXT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkGeneratedCommandsShaderInfoEXT extends org.lwjgl.system.Struct<VkGeneratedCommandsShaderInfoEXT> implements org.lwjgl.system.NativeResource
Structure specifying shader objects for use with indirect command preprocessing.
Valid Usage
  • pShaders must not contain more than one shader object for a given VkShaderStageFlagBits stage
Valid Usage (Implicit)

Layout


 struct VkGeneratedCommandsShaderInfoEXT {
     VkStructureType sType();
     void * pNext();
     uint32_t shaderCount();
     VkShaderEXT const * pShaders();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • STYPE

      public static final int STYPE
      The struct member offsets.
    • PNEXT

      public static final int PNEXT
      The struct member offsets.
    • SHADERCOUNT

      public static final int SHADERCOUNT
      The struct member offsets.
    • PSHADERS

      public static final int PSHADERS
      The struct member offsets.
  • Constructor Details

    • VkGeneratedCommandsShaderInfoEXT

      public VkGeneratedCommandsShaderInfoEXT(ByteBuffer container)
      Creates a VkGeneratedCommandsShaderInfoEXT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details