Package org.lwjgl.vulkan
Class VkIndirectExecutionSetShaderInfoEXT
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkIndirectExecutionSetShaderInfoEXT>
org.lwjgl.vulkan.VkIndirectExecutionSetShaderInfoEXT
- All Implemented Interfaces:
AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class VkIndirectExecutionSetShaderInfoEXT
extends org.lwjgl.system.Struct<VkIndirectExecutionSetShaderInfoEXT>
implements org.lwjgl.system.NativeResource
Struct specifying parameters of a newly created indirect execution set containing only shader objects.
Description
The characteristics of pInitialShaders will be used to validate all shaders added to the set even if they are removed from the set or destroyed.
When an Indirect Execution Set created with shader objects is used, pInitialShaders constitutes the initial shader state.
Valid Usage
- All members of
pInitialShadersmust have astagesupported byVkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::supportedIndirectCommandsShaderStagesShaderBinding maxShaderCountmust not be zeromaxShaderCountmust be less than or equal toVkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectShaderObjectCountmaxShaderCountmust be greater than or equal toshaderCount- The
stageof each element in thepInitialShadersarray must be unique - Each member of
pInitialShadersmust have been created withSHADER_CREATE_INDIRECT_BINDABLE_BIT_EXT
Valid Usage (Implicit)
sTypemust beSTRUCTURE_TYPE_INDIRECT_EXECUTION_SET_SHADER_INFO_EXTpInitialShadersmust be a valid pointer to an array ofshaderCountvalidVkShaderEXThandles- If
pSetLayoutInfosis notNULL,pSetLayoutInfosmust be a valid pointer to an array ofshaderCountvalidVkIndirectExecutionSetShaderLayoutInfoEXTstructures - If
pushConstantRangeCountis not 0,pPushConstantRangesmust be a valid pointer to an array ofpushConstantRangeCountvalidVkPushConstantRangestructures shaderCountmust be greater than 0
See Also
VkIndirectExecutionSetInfoEXT, VkIndirectExecutionSetShaderLayoutInfoEXT, VkPushConstantRange
Layout
struct VkIndirectExecutionSetShaderInfoEXT {
VkStructureType sType();
void const * pNext();
uint32_t shaderCount();
VkShaderEXT const * pInitialShaders();
VkIndirectExecutionSetShaderLayoutInfoEXT const * pSetLayoutInfos();
uint32_t maxShaderCount();
uint32_t pushConstantRangeCount();
VkPushConstantRange const * pPushConstantRanges();
}-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAn array ofVkIndirectExecutionSetShaderInfoEXTstructs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
org.lwjgl.system.Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
org.lwjgl.system.Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionVkIndirectExecutionSetShaderInfoEXT(ByteBuffer container) Creates aVkIndirectExecutionSetShaderInfoEXTinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withmemCalloc.calloc(int capacity) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withmemCalloc.calloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.calloc(org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.create()Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withBufferUtils.create(int capacity) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withBufferUtils.create(long address) Returns a newVkIndirectExecutionSetShaderInfoEXTinstance for the specified memory address.create(long address, int capacity) Create aVkIndirectExecutionSetShaderInfoEXT.Bufferinstance at the specified memory.static @Nullable VkIndirectExecutionSetShaderInfoEXTcreateSafe(long address) static @Nullable VkIndirectExecutionSetShaderInfoEXT.BuffercreateSafe(long address, int capacity) malloc()Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withmemAlloc.malloc(int capacity) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withmemAlloc.malloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated on the specifiedMemoryStack.malloc(org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated on the specifiedMemoryStack.intthe maximum number of shader objects stored in the set.maxShaderCount(int value) Sets the specified value to themaxShaderCount()field.static intnmaxShaderCount(long struct) Unsafe version ofmaxShaderCount().static voidnmaxShaderCount(long struct, int value) Unsafe version ofmaxShaderCount.static LongBuffernpInitialShaders(long struct) Unsafe version ofpInitialShaders.static voidnpInitialShaders(long struct, LongBuffer value) Unsafe version ofpInitialShaders.static longnpNext(long struct) Unsafe version ofpNext().static voidnpNext(long struct, long value) Unsafe version ofpNext.static @Nullable VkPushConstantRange.BuffernpPushConstantRanges(long struct) Unsafe version ofpPushConstantRanges().static voidnpPushConstantRanges(long struct, @Nullable VkPushConstantRange.Buffer value) Unsafe version ofpPushConstantRanges.static @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.BuffernpSetLayoutInfos(long struct) Unsafe version ofpSetLayoutInfos().static voidnpSetLayoutInfos(long struct, @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer value) Unsafe version ofpSetLayoutInfos.static intnpushConstantRangeCount(long struct) Unsafe version ofpushConstantRangeCount().static voidnpushConstantRangeCount(long struct, int value) Sets the specified value to thepushConstantRangeCountfield of the specifiedstruct.static intnshaderCount(long struct) Unsafe version ofshaderCount().static voidnshaderCount(long struct, int value) Sets the specified value to theshaderCountfield of the specifiedstruct.static intnsType(long struct) Unsafe version ofsType().static voidnsType(long struct, int value) Unsafe version ofsType.a pointer to an array containing aVkShaderEXTobject for each shader stage that will be used in the set.pInitialShaders(LongBuffer value) Sets the address of the specifiedLongBufferto thepInitialShaders()field.longpNext()NULLor a pointer to a structure extending this structure.pNext(long value) Sets the specified value to thepNext()field.@Nullable VkPushConstantRange.Buffera pointer to the array ofVkPushConstantRangeranges used by all shaders in the set.pPushConstantRanges(@Nullable VkPushConstantRange.Buffer value) Sets the address of the specifiedVkPushConstantRange.Bufferto thepPushConstantRanges()field.a pointer to an array containing aVkIndirectExecutionSetShaderLayoutInfoEXTused by each correspondingpInitialShadersshader stage in the set.pSetLayoutInfos(@Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer value) Sets the address of the specifiedVkIndirectExecutionSetShaderLayoutInfoEXT.Bufferto thepSetLayoutInfos()field.intthe number of members in thepPushConstantRangesarray.set(int sType, long pNext, int shaderCount, LongBuffer pInitialShaders, @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer pSetLayoutInfos, int maxShaderCount, @Nullable VkPushConstantRange.Buffer pPushConstantRanges) Initializes this struct with the specified values.Copies the specified struct data to this struct.intthe number of members in thepInitialShadersandpSetLayoutInfosarrays.shaderCount(int value) Sets the specified value to theshaderCount()field.intsizeof()intsType()aVkStructureTypevalue identifying this structure.sType(int value) Sets the specified value to thesType()field.Sets theSTRUCTURE_TYPE_INDIRECT_EXECUTION_SET_SHADER_INFO_EXTvalue to thesType()field.static voidvalidate(long struct) Validates pointer members that should not beNULL.Methods inherited from class org.lwjgl.system.Struct
clear, free, isNull, validate, validateMethods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERCOUNT
public static final int SHADERCOUNTThe struct member offsets. -
PINITIALSHADERS
public static final int PINITIALSHADERSThe struct member offsets. -
PSETLAYOUTINFOS
public static final int PSETLAYOUTINFOSThe struct member offsets. -
MAXSHADERCOUNT
public static final int MAXSHADERCOUNTThe struct member offsets. -
PUSHCONSTANTRANGECOUNT
public static final int PUSHCONSTANTRANGECOUNTThe struct member offsets. -
PPUSHCONSTANTRANGES
public static final int PPUSHCONSTANTRANGESThe struct member offsets.
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Constructor Details
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VkIndirectExecutionSetShaderInfoEXT
Creates aVkIndirectExecutionSetShaderInfoEXTinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()- Specified by:
sizeofin classorg.lwjgl.system.Struct<VkIndirectExecutionSetShaderInfoEXT>
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sType
public int sType()aVkStructureTypevalue identifying this structure. -
pNext
public long pNext()NULLor a pointer to a structure extending this structure. -
shaderCount
public int shaderCount()the number of members in thepInitialShadersandpSetLayoutInfosarrays. -
pInitialShaders
a pointer to an array containing aVkShaderEXTobject for each shader stage that will be used in the set. These shaders will be automatically added to the set beginning at index 0. -
pSetLayoutInfos
a pointer to an array containing aVkIndirectExecutionSetShaderLayoutInfoEXTused by each correspondingpInitialShadersshader stage in the set. -
maxShaderCount
public int maxShaderCount()the maximum number of shader objects stored in the set. -
pushConstantRangeCount
public int pushConstantRangeCount()the number of members in thepPushConstantRangesarray. -
pPushConstantRanges
a pointer to the array ofVkPushConstantRangeranges used by all shaders in the set. -
sType
Sets the specified value to thesType()field. -
sType$Default
Sets theSTRUCTURE_TYPE_INDIRECT_EXECUTION_SET_SHADER_INFO_EXTvalue to thesType()field. -
pNext
Sets the specified value to thepNext()field. -
shaderCount
Sets the specified value to theshaderCount()field. -
pInitialShaders
Sets the address of the specifiedLongBufferto thepInitialShaders()field. -
pSetLayoutInfos
public VkIndirectExecutionSetShaderInfoEXT pSetLayoutInfos(@Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer value) Sets the address of the specifiedVkIndirectExecutionSetShaderLayoutInfoEXT.Bufferto thepSetLayoutInfos()field. -
maxShaderCount
Sets the specified value to themaxShaderCount()field. -
pPushConstantRanges
public VkIndirectExecutionSetShaderInfoEXT pPushConstantRanges(@Nullable VkPushConstantRange.Buffer value) Sets the address of the specifiedVkPushConstantRange.Bufferto thepPushConstantRanges()field. -
set
public VkIndirectExecutionSetShaderInfoEXT set(int sType, long pNext, int shaderCount, LongBuffer pInitialShaders, @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer pSetLayoutInfos, int maxShaderCount, @Nullable VkPushConstantRange.Buffer pPushConstantRanges) Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated withBufferUtils. -
create
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance for the specified memory address. -
createSafe
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malloc
Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
Create aVkIndirectExecutionSetShaderInfoEXT.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
public static @Nullable VkIndirectExecutionSetShaderInfoEXT.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
Returns a newVkIndirectExecutionSetShaderInfoEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
public static VkIndirectExecutionSetShaderInfoEXT.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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calloc
public static VkIndirectExecutionSetShaderInfoEXT.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkIndirectExecutionSetShaderInfoEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType(). -
npNext
public static long npNext(long struct) Unsafe version ofpNext(). -
nshaderCount
public static int nshaderCount(long struct) Unsafe version ofshaderCount(). -
npInitialShaders
Unsafe version ofpInitialShaders. -
npSetLayoutInfos
public static @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer npSetLayoutInfos(long struct) Unsafe version ofpSetLayoutInfos(). -
nmaxShaderCount
public static int nmaxShaderCount(long struct) Unsafe version ofmaxShaderCount(). -
npushConstantRangeCount
public static int npushConstantRangeCount(long struct) Unsafe version ofpushConstantRangeCount(). -
npPushConstantRanges
Unsafe version ofpPushConstantRanges(). -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext. -
nshaderCount
public static void nshaderCount(long struct, int value) Sets the specified value to theshaderCountfield of the specifiedstruct. -
npInitialShaders
Unsafe version ofpInitialShaders. -
npSetLayoutInfos
public static void npSetLayoutInfos(long struct, @Nullable VkIndirectExecutionSetShaderLayoutInfoEXT.Buffer value) Unsafe version ofpSetLayoutInfos. -
nmaxShaderCount
public static void nmaxShaderCount(long struct, int value) Unsafe version ofmaxShaderCount. -
npushConstantRangeCount
public static void npushConstantRangeCount(long struct, int value) Sets the specified value to thepushConstantRangeCountfield of the specifiedstruct. -
npPushConstantRanges
Unsafe version ofpPushConstantRanges. -
validate
public static void validate(long struct) Validates pointer members that should not beNULL.- Parameters:
struct- the struct to validate
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