Class VkPhysicalDeviceBufferDeviceAddressFeatures

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceBufferDeviceAddressFeatures>
org.lwjgl.vulkan.VkPhysicalDeviceBufferDeviceAddressFeatures
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR

public class VkPhysicalDeviceBufferDeviceAddressFeatures extends org.lwjgl.system.Struct<VkPhysicalDeviceBufferDeviceAddressFeatures> implements org.lwjgl.system.NativeResource
Structure describing buffer address features that can be supported by an implementation.
Description
Note

bufferDeviceAddressMultiDevice exists to allow certain legacy platforms to be able to support bufferDeviceAddress without needing to support shared GPU virtual addresses for multi-device configurations.

See GetBufferDeviceAddress for more information.

If the VkPhysicalDeviceBufferDeviceAddressFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceBufferDeviceAddressFeatures can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceBufferDeviceAddressFeatures {
     VkStructureType sType();
     void * pNext();
     VkBool32 bufferDeviceAddress();
     VkBool32 bufferDeviceAddressCaptureReplay();
     VkBool32 bufferDeviceAddressMultiDevice();
 }