Class VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV extends org.lwjgl.system.Struct<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV> implements org.lwjgl.system.NativeResource
Structure indicating support for fragment shading rate enums.
Description

If the VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
     VkStructureType sType();
     void * pNext();
     VkBool32 fragmentShadingRateEnums();
     VkBool32 supersampleFragmentShadingRates();
     VkBool32 noInvocationFragmentShadingRates();
 }