Package org.lwjgl.vulkan
Class VkPhysicalDeviceMeshShaderFeaturesEXT
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceMeshShaderFeaturesEXT>
org.lwjgl.vulkan.VkPhysicalDeviceMeshShaderFeaturesEXT
- All Implemented Interfaces:
AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class VkPhysicalDeviceMeshShaderFeaturesEXT
extends org.lwjgl.system.Struct<VkPhysicalDeviceMeshShaderFeaturesEXT>
implements org.lwjgl.system.NativeResource
Structure describing mesh shading features that can be supported by an implementation.
Description
If the VkPhysicalDeviceMeshShaderFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceMeshShaderFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.
The corresponding features of the VkPhysicalDeviceMeshShaderFeaturesNV structure must match those in VkPhysicalDeviceMeshShaderFeaturesEXT.
Valid Usage
- If
multiviewMeshShaderis enabled thenVkPhysicalDeviceMultiviewFeaturesKHR::multiviewmust also be enabled - If
primitiveFragmentShadingRateMeshShaderis enabled thenVkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRatemust also be enabled
Valid Usage (Implicit)
sTypemust beSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT
Layout
struct VkPhysicalDeviceMeshShaderFeaturesEXT {
VkStructureType sType();
void * pNext();
VkBool32 taskShader();
VkBool32 meshShader();
VkBool32 multiviewMeshShader();
VkBool32 primitiveFragmentShadingRateMeshShader();
VkBool32 meshShaderQueries();
}-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAn array ofVkPhysicalDeviceMeshShaderFeaturesEXTstructs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
org.lwjgl.system.Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
org.lwjgl.system.Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceMeshShaderFeaturesEXT(ByteBuffer container) Creates aVkPhysicalDeviceMeshShaderFeaturesEXTinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withmemCalloc.calloc(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withmemCalloc.calloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.calloc(org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.create()Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withBufferUtils.create(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withBufferUtils.create(long address) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance for the specified memory address.create(long address, int capacity) Create aVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance at the specified memory.static @Nullable VkPhysicalDeviceMeshShaderFeaturesEXTcreateSafe(long address) static @Nullable VkPhysicalDeviceMeshShaderFeaturesEXT.BuffercreateSafe(long address, int capacity) malloc()Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withmemAlloc.malloc(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withmemAlloc.malloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated on the specifiedMemoryStack.malloc(org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated on the specifiedMemoryStack.booleanspecifies whether mesh shaders are supported.meshShader(boolean value) Sets the specified value to themeshShader()field.booleanindicates that the implementation supports creating query pools using theQUERY_TYPE_MESH_PRIMITIVES_GENERATED_EXTquery type and statistic queries containing theQUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXTandQUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXTflagsmeshShaderQueries(boolean value) Sets the specified value to themeshShaderQueries()field.booleanspecifies whether the implementation supportsmultiviewrendering within a render pass, with mesh shaders.multiviewMeshShader(boolean value) Sets the specified value to themultiviewMeshShader()field.static intnmeshShader(long struct) Unsafe version ofmeshShader().static voidnmeshShader(long struct, int value) Unsafe version ofmeshShader.static intnmeshShaderQueries(long struct) Unsafe version ofmeshShaderQueries().static voidnmeshShaderQueries(long struct, int value) Unsafe version ofmeshShaderQueries.static intnmultiviewMeshShader(long struct) Unsafe version ofmultiviewMeshShader().static voidnmultiviewMeshShader(long struct, int value) Unsafe version ofmultiviewMeshShader.static longnpNext(long struct) Unsafe version ofpNext().static voidnpNext(long struct, long value) Unsafe version ofpNext.static intnprimitiveFragmentShadingRateMeshShader(long struct) Unsafe version ofprimitiveFragmentShadingRateMeshShader().static voidnprimitiveFragmentShadingRateMeshShader(long struct, int value) Unsafe version ofprimitiveFragmentShadingRateMeshShader.static intnsType(long struct) Unsafe version ofsType().static voidnsType(long struct, int value) Unsafe version ofsType.static intntaskShader(long struct) Unsafe version oftaskShader().static voidntaskShader(long struct, int value) Unsafe version oftaskShader.longpNext()NULLor a pointer to a structure extending this structure.pNext(long value) Sets the specified value to thepNext()field.booleanindicates that the implementation supports the primitive fragment shading rate in mesh shaders.primitiveFragmentShadingRateMeshShader(boolean value) Sets the specified value to theprimitiveFragmentShadingRateMeshShader()field.set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries) Initializes this struct with the specified values.Copies the specified struct data to this struct.intsizeof()intsType()aVkStructureTypevalue identifying this structure.sType(int value) Sets the specified value to thesType()field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXTvalue to thesType()field.booleanspecifies whether task shaders are supported.taskShader(boolean value) Sets the specified value to thetaskShader()field.Methods inherited from class org.lwjgl.system.Struct
clear, free, isNull, validate, validateMethods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
TASKSHADER
public static final int TASKSHADERThe struct member offsets. -
MESHSHADER
public static final int MESHSHADERThe struct member offsets. -
MULTIVIEWMESHSHADER
public static final int MULTIVIEWMESHSHADERThe struct member offsets. -
PRIMITIVEFRAGMENTSHADINGRATEMESHSHADER
public static final int PRIMITIVEFRAGMENTSHADINGRATEMESHSHADERThe struct member offsets. -
MESHSHADERQUERIES
public static final int MESHSHADERQUERIESThe struct member offsets.
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Constructor Details
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VkPhysicalDeviceMeshShaderFeaturesEXT
Creates aVkPhysicalDeviceMeshShaderFeaturesEXTinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()- Specified by:
sizeofin classorg.lwjgl.system.Struct<VkPhysicalDeviceMeshShaderFeaturesEXT>
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sType
public int sType()aVkStructureTypevalue identifying this structure. -
pNext
public long pNext()NULLor a pointer to a structure extending this structure. -
taskShader
public boolean taskShader()specifies whether task shaders are supported. If this feature is not enabled, theSHADER_STAGE_TASK_BIT_EXTandPIPELINE_STAGE_TASK_SHADER_BIT_EXTenum values must not be used. -
meshShader
public boolean meshShader()specifies whether mesh shaders are supported. If this feature is not enabled, theSHADER_STAGE_MESH_BIT_EXTandPIPELINE_STAGE_MESH_SHADER_BIT_EXTenum values must not be used. -
multiviewMeshShader
public boolean multiviewMeshShader()specifies whether the implementation supportsmultiviewrendering within a render pass, with mesh shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include a mesh shader. -
primitiveFragmentShadingRateMeshShader
public boolean primitiveFragmentShadingRateMeshShader()indicates that the implementation supports the primitive fragment shading rate in mesh shaders. -
meshShaderQueries
public boolean meshShaderQueries()indicates that the implementation supports creating query pools using theQUERY_TYPE_MESH_PRIMITIVES_GENERATED_EXTquery type and statistic queries containing theQUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXTandQUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXTflags -
sType
Sets the specified value to thesType()field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXTvalue to thesType()field. -
pNext
Sets the specified value to thepNext()field. -
taskShader
Sets the specified value to thetaskShader()field. -
meshShader
Sets the specified value to themeshShader()field. -
multiviewMeshShader
Sets the specified value to themultiviewMeshShader()field. -
primitiveFragmentShadingRateMeshShader
Sets the specified value to theprimitiveFragmentShadingRateMeshShader()field. -
meshShaderQueries
Sets the specified value to themeshShaderQueries()field. -
set
public VkPhysicalDeviceMeshShaderFeaturesEXT set(int sType, long pNext, boolean taskShader, boolean meshShader, boolean multiviewMeshShader, boolean primitiveFragmentShadingRateMeshShader, boolean meshShaderQueries) Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated withBufferUtils. -
create
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance for the specified memory address. -
createSafe
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malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
Create aVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
public static @Nullable VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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calloc
public static VkPhysicalDeviceMeshShaderFeaturesEXT.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType(). -
npNext
public static long npNext(long struct) Unsafe version ofpNext(). -
ntaskShader
public static int ntaskShader(long struct) Unsafe version oftaskShader(). -
nmeshShader
public static int nmeshShader(long struct) Unsafe version ofmeshShader(). -
nmultiviewMeshShader
public static int nmultiviewMeshShader(long struct) Unsafe version ofmultiviewMeshShader(). -
nprimitiveFragmentShadingRateMeshShader
public static int nprimitiveFragmentShadingRateMeshShader(long struct) Unsafe version ofprimitiveFragmentShadingRateMeshShader(). -
nmeshShaderQueries
public static int nmeshShaderQueries(long struct) Unsafe version ofmeshShaderQueries(). -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext. -
ntaskShader
public static void ntaskShader(long struct, int value) Unsafe version oftaskShader. -
nmeshShader
public static void nmeshShader(long struct, int value) Unsafe version ofmeshShader. -
nmultiviewMeshShader
public static void nmultiviewMeshShader(long struct, int value) Unsafe version ofmultiviewMeshShader. -
nprimitiveFragmentShadingRateMeshShader
public static void nprimitiveFragmentShadingRateMeshShader(long struct, int value) Unsafe version ofprimitiveFragmentShadingRateMeshShader. -
nmeshShaderQueries
public static void nmeshShaderQueries(long struct, int value) Unsafe version ofmeshShaderQueries.
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