Class VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT>
org.lwjgl.vulkan.VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT extends org.lwjgl.system.Struct<VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT> implements org.lwjgl.system.NativeResource
Structure describing whether querying shader group handles from a pipeline library is supported by the implementation.
Description

If the VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT {
     VkStructureType sType;
     void * pNext;
     VkBool32 pipelineLibraryGroupHandles();
 }