Class VkPhysicalDeviceRawAccessChainsFeaturesNV

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceRawAccessChainsFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceRawAccessChainsFeaturesNV
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceRawAccessChainsFeaturesNV extends org.lwjgl.system.Struct<VkPhysicalDeviceRawAccessChainsFeaturesNV> implements org.lwjgl.system.NativeResource
Structure describing shader raw access chains features that can be supported by an implementation.
Description

If the VkPhysicalDeviceRawAccessChainsFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceRawAccessChainsFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceRawAccessChainsFeaturesNV {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderRawAccessChains();
 }