Class VkPhysicalDeviceShaderAtomicInt64Features

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderAtomicInt64Features>
org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicInt64Features
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR

public class VkPhysicalDeviceShaderAtomicInt64Features extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderAtomicInt64Features> implements org.lwjgl.system.NativeResource
Structure describing features supported by VK_KHR_shader_atomic_int64.
Description

If the VkPhysicalDeviceShaderAtomicInt64Features structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderAtomicInt64Features can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderAtomicInt64Features {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderBufferInt64Atomics();
     VkBool32 shaderSharedInt64Atomics();
 }