Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloatControls2Features.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderFloatControls2Features,VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features.Buffer
- All Implemented Interfaces:
AutoCloseable,Iterable<VkPhysicalDeviceShaderFloatControls2Features>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Direct Known Subclasses:
VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
- Enclosing class:
VkPhysicalDeviceShaderFloatControls2Features
public static class VkPhysicalDeviceShaderFloatControls2Features.Buffer
extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderFloatControls2Features,VkPhysicalDeviceShaderFloatControls2Features.Buffer>
implements org.lwjgl.system.NativeResource
An array of
VkPhysicalDeviceShaderFloatControls2Features structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
org.lwjgl.system.Pointer.Default -
Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionBuffer(long address, int cap) Buffer(ByteBuffer container) Creates a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionlongpNext()pNext(long value) Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.pNext()field.booleanshaderFloatControls2(boolean value) Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.shaderFloatControls2()field.intsType()sType(int value) Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.sType()field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to theVkPhysicalDeviceShaderFloatControls2Features.sType()field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streamMethods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toStringMethods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCodeMethods inherited from interface org.lwjgl.system.NativeResource
close, free
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Constructor Details
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Buffer
Creates a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceShaderFloatControls2Features.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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sType
public int sType()- Returns:
- the value of the
VkPhysicalDeviceShaderFloatControls2Features.sType()field.
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pNext
public long pNext()- Returns:
- the value of the
VkPhysicalDeviceShaderFloatControls2Features.pNext()field.
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shaderFloatControls2
public boolean shaderFloatControls2()- Returns:
- the value of the
VkPhysicalDeviceShaderFloatControls2Features.shaderFloatControls2()field.
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sType
Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.sType()field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to theVkPhysicalDeviceShaderFloatControls2Features.sType()field. -
pNext
Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.pNext()field. -
shaderFloatControls2
Sets the specified value to theVkPhysicalDeviceShaderFloatControls2Features.shaderFloatControls2()field.
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