Class VkPhysicalDeviceShaderImageFootprintFeaturesNV

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderImageFootprintFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceShaderImageFootprintFeaturesNV
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceShaderImageFootprintFeaturesNV extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderImageFootprintFeaturesNV> implements org.lwjgl.system.NativeResource
Structure describing shader image footprint features that can be supported by an implementation.
Description

See Texel Footprint Evaluation for more information.

If the VkPhysicalDeviceShaderImageFootprintFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderImageFootprintFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderImageFootprintFeaturesNV {
     VkStructureType sType();
     void * pNext();
     VkBool32 imageFootprint();
 }