Class VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT>
org.lwjgl.vulkan.VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT> implements org.lwjgl.system.NativeResource
Structure describing whether querying and providing an identifier of a shader module is supported by the implementation.
Description

If the VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderModuleIdentifier();
 }