Class VkPhysicalDeviceShaderQuadControlFeaturesKHR

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderQuadControlFeaturesKHR>
org.lwjgl.vulkan.VkPhysicalDeviceShaderQuadControlFeaturesKHR
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceShaderQuadControlFeaturesKHR extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderQuadControlFeaturesKHR> implements org.lwjgl.system.NativeResource
Structure describing whether quad scopes are supported by the implementation.
Description

If the VkPhysicalDeviceShaderQuadControlFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderQuadControlFeaturesKHR can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderQuadControlFeaturesKHR {
     VkStructureType sType;
     void * pNext;
     VkBool32 shaderQuadControl();
 }