Class VkPhysicalDeviceShaderSubgroupRotateFeatures

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderSubgroupRotateFeatures>
org.lwjgl.vulkan.VkPhysicalDeviceShaderSubgroupRotateFeatures
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR

public class VkPhysicalDeviceShaderSubgroupRotateFeatures extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderSubgroupRotateFeatures> implements org.lwjgl.system.NativeResource
Structure describing whether subgroup rotation is enabled.
Description

If the VkPhysicalDeviceShaderSubgroupRotateFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderSubgroupRotateFeatures can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderSubgroupRotateFeatures {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderSubgroupRotate();
     VkBool32 shaderSubgroupRotateClustered();
 }