Class VkPhysicalDeviceShaderTerminateInvocationFeatures

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderTerminateInvocationFeatures>
org.lwjgl.vulkan.VkPhysicalDeviceShaderTerminateInvocationFeatures
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR

public class VkPhysicalDeviceShaderTerminateInvocationFeatures extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderTerminateInvocationFeatures> implements org.lwjgl.system.NativeResource
Structure describing support for the SPIR-V SPV_KHR_terminate_invocation extension.
Description

If the VkPhysicalDeviceShaderTerminateInvocationFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderTerminateInvocationFeatures can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderTerminateInvocationFeatures {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderTerminateInvocation();
 }