Class VkPhysicalDeviceTextureCompressionASTCHDRFeatures

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceTextureCompressionASTCHDRFeatures>
org.lwjgl.vulkan.VkPhysicalDeviceTextureCompressionASTCHDRFeatures
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer
Direct Known Subclasses:
VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT

public class VkPhysicalDeviceTextureCompressionASTCHDRFeatures extends org.lwjgl.system.Struct<VkPhysicalDeviceTextureCompressionASTCHDRFeatures> implements org.lwjgl.system.NativeResource
Structure describing ASTC HDR features that can be supported by an implementation.
Description

If the VkPhysicalDeviceTextureCompressionASTCHDRFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceTextureCompressionASTCHDRFeatures can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceTextureCompressionASTCHDRFeatures {
     VkStructureType sType();
     void * pNext();
     VkBool32 textureCompressionASTC_HDR();
 }