Class VkSubpassFragmentDensityMapOffsetEndInfoQCOM

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkSubpassFragmentDensityMapOffsetEndInfoQCOM>
org.lwjgl.vulkan.VkSubpassFragmentDensityMapOffsetEndInfoQCOM
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkSubpassFragmentDensityMapOffsetEndInfoQCOM extends org.lwjgl.system.Struct<VkSubpassFragmentDensityMapOffsetEndInfoQCOM> implements org.lwjgl.system.NativeResource
Structure specifying fragment density map offset subpass end information.
Description

The array elements are given per layer as defined by Fetch Density Value, where index = layer. Each (x,y) offset is in framebuffer pixels and shifts the fetch of the fragment density map by that amount. Offsets can be positive or negative.

Offset values specified for any subpass that is not the last subpass in the render pass are ignored. If the VkSubpassEndInfo::pNext chain for the last subpass of a render pass does not include VkSubpassFragmentDensityMapOffsetEndInfoQCOM, or if fragmentDensityOffsetCount is zero, then the offset (0,0) is used for Fetch Density Value.

Valid Usage
Valid Usage (Implicit)
See Also

VkOffset2D

Layout


 struct VkSubpassFragmentDensityMapOffsetEndInfoQCOM {
     VkStructureType sType();
     void const * pNext();
     uint32_t fragmentDensityOffsetCount();
     VkOffset2D const * pFragmentDensityOffsets();
 }