Atlas - MicrosoftGame.config
Home / ext / SDL / VisualC-GDK / tests / testsprite / xboxone Lines: 1 | Size: 835 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1<?xml version="1.0" encoding="utf-8"?> 2<Game configVersion="1"> 3 4 <!-- Set these to the correct identifiers from Partner Center --> 5 <Identity Name="SDL" 6 Version="1.0.0.0" 7 Publisher="CN=Publisher"/> 8 9 <ExecutableList> 10 <Executable Name="testsprite.exe" 11 TargetDeviceFamily="XboxOne" 12 Id="Game" /> 13 </ExecutableList> 14 15 <!-- Set these to the correct values from Partner Center --> 16 <MSAAppId>PleaseChangeMe</MSAAppId> 17 <TitleId>FFFFFFFF</TitleId> 18 19 <ShellVisuals DefaultDisplayName="testsprite" 20 PublisherDisplayName="SDL" 21 Square480x480Logo="Logo480x480.png" 22 Square150x150Logo="Logo150x150.png" 23 Square44x44Logo="Logo44x44.png" 24 SplashScreenImage="SplashScreenImage.png" 25 Description="testsprite" 26 ForegroundText="light" 27 BackgroundColor="#000000" 28 StoreLogo="Logo100x100.png"/> 29</Game>[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.