Atlas - SDL_test_common.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22/** 23 * Common functions of SDL test framework. 24 * 25 * This code is a part of the SDL test library, not the main SDL library. 26 */ 27 28/* Ported from original test/common.h file. */ 29 30#ifndef SDL_test_common_h_ 31#define SDL_test_common_h_ 32 33#include <SDL3/SDL.h> 34 35#ifdef SDL_PLATFORM_PSP 36#define DEFAULT_WINDOW_WIDTH 480 37#define DEFAULT_WINDOW_HEIGHT 272 38#elif defined(SDL_PLATFORM_VITA) 39#define DEFAULT_WINDOW_WIDTH 960 40#define DEFAULT_WINDOW_HEIGHT 544 41#else 42#define DEFAULT_WINDOW_WIDTH 640 43#define DEFAULT_WINDOW_HEIGHT 480 44#endif 45 46typedef Uint32 SDLTest_VerboseFlags; 47#define VERBOSE_VIDEO 0x00000001 48#define VERBOSE_MODES 0x00000002 49#define VERBOSE_RENDER 0x00000004 50#define VERBOSE_EVENT 0x00000008 51#define VERBOSE_AUDIO 0x00000010 52#define VERBOSE_MOTION 0x00000020 53 54/* !< Function pointer parsing one argument at argv[index], returning the number of parsed arguments, 55 * or a negative value when the argument is invalid */ 56typedef int (SDLCALL *SDLTest_ParseArgumentsFp)(void *data, char **argv, int index); 57 58/* !< Finalize the argument parser. */ 59typedef void (SDLCALL *SDLTest_FinalizeArgumentParserFp)(void *arg); 60 61typedef struct SDLTest_ArgumentParser 62{ 63 /* !< Parse an argument. */ 64 SDLTest_ParseArgumentsFp parse_arguments; 65 /* !< Finalize this argument parser. Called once before parsing the first argument. */ 66 SDLTest_FinalizeArgumentParserFp finalize; 67 /* !< Null-terminated array of arguments. Printed when running with --help. */ 68 const char **usage; 69 /* !< User data, passed to all callbacks. */ 70 void *data; 71 /* !< Next argument parser. */ 72 struct SDLTest_ArgumentParser *next; 73} SDLTest_ArgumentParser; 74 75typedef struct 76{ 77 /* SDL init flags */ 78 char **argv; 79 SDL_InitFlags flags; 80 SDLTest_VerboseFlags verbose; 81 82 /* Video info */ 83 const char *videodriver; 84 int display_index; 85 SDL_DisplayID displayID; 86 const char *window_title; 87 const char *window_icon; 88 SDL_WindowFlags window_flags; 89 bool flash_on_focus_loss; 90 int window_x; 91 int window_y; 92 int window_w; 93 int window_h; 94 int window_minW; 95 int window_minH; 96 int window_maxW; 97 int window_maxH; 98 float window_min_aspect; 99 float window_max_aspect; 100 int logical_w; 101 int logical_h; 102 bool auto_scale_content; 103 SDL_RendererLogicalPresentation logical_presentation; 104 float scale; 105 int depth; 106 float refresh_rate; 107 bool fill_usable_bounds; 108 bool fullscreen_exclusive; 109 SDL_DisplayMode fullscreen_mode; 110 int num_windows; 111 SDL_Window **windows; 112 const char *gpudriver; 113 114 /* Renderer info */ 115 const char *renderdriver; 116 int render_vsync; 117 bool skip_renderer; 118 SDL_Renderer **renderers; 119 SDL_Texture **targets; 120 121 /* Audio info */ 122 const char *audiodriver; 123 SDL_AudioFormat audio_format; 124 int audio_channels; 125 int audio_freq; 126 SDL_AudioDeviceID audio_id; 127 128 /* GL settings */ 129 int gl_red_size; 130 int gl_green_size; 131 int gl_blue_size; 132 int gl_alpha_size; 133 int gl_buffer_size; 134 int gl_depth_size; 135 int gl_stencil_size; 136 int gl_double_buffer; 137 int gl_accum_red_size; 138 int gl_accum_green_size; 139 int gl_accum_blue_size; 140 int gl_accum_alpha_size; 141 int gl_stereo; 142 int gl_release_behavior; 143 int gl_multisamplebuffers; 144 int gl_multisamplesamples; 145 int gl_retained_backing; 146 int gl_accelerated; 147 int gl_major_version; 148 int gl_minor_version; 149 int gl_debug; 150 int gl_profile_mask; 151 152 /* Mouse info */ 153 SDL_Rect confine; 154 bool hide_cursor; 155 156 /* Misc. */ 157 int quit_after_ms_interval; 158 SDL_TimerID quit_after_ms_timer; 159 160 /* Options info */ 161 SDLTest_ArgumentParser common_argparser; 162 SDLTest_ArgumentParser video_argparser; 163 SDLTest_ArgumentParser audio_argparser; 164 165 SDLTest_ArgumentParser *argparser; 166} SDLTest_CommonState; 167 168#include <SDL3/SDL_begin_code.h> 169/* Set up for C function definitions, even when using C++ */ 170#ifdef __cplusplus 171extern "C" { 172#endif 173 174/* Function prototypes */ 175 176/** 177 * Parse command line parameters and create common state. 178 * 179 * \param argv Array of command line parameters 180 * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO) 181 * 182 * \returns a newly allocated common state object. 183 */ 184SDLTest_CommonState * SDLCALL SDLTest_CommonCreateState(char **argv, SDL_InitFlags flags); 185 186/** 187 * Free the common state object. 188 * 189 * You should call SDL_Quit() before calling this function. 190 * 191 * \param state The common state object to destroy 192 */ 193void SDLCALL SDLTest_CommonDestroyState(SDLTest_CommonState *state); 194 195/** 196 * Process one common argument. 197 * 198 * \param state The common state describing the test window to create. 199 * \param index The index of the argument to process in argv[]. 200 * 201 * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error. 202 */ 203int SDLCALL SDLTest_CommonArg(SDLTest_CommonState *state, int index); 204 205 206/** 207 * Logs command line usage info. 208 * 209 * This logs the appropriate command line options for the subsystems in use 210 * plus other common options, and then any application-specific options. 211 * This uses the SDL_Log() function and splits up output to be friendly to 212 * 80-character-wide terminals. 213 * 214 * \param state The common state describing the test window for the app. 215 * \param argv0 argv[0], as passed to main/SDL_main. 216 * \param options an array of strings for application specific options. The last element of the array should be NULL. 217 */ 218void SDLCALL SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options); 219 220/** 221 * Open test window. 222 * 223 * \param state The common state describing the test window to create. 224 * 225 * \returns true if initialization succeeded, false otherwise 226 */ 227bool SDLCALL SDLTest_CommonInit(SDLTest_CommonState *state); 228 229/** 230 * Easy argument handling when test app doesn't need any custom args. 231 * 232 * \param state The common state describing the test window to create. 233 * \param argc argc, as supplied to SDL_main 234 * \param argv argv, as supplied to SDL_main 235 * 236 * \returns false if app should quit, true otherwise. 237 */ 238bool SDLCALL SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, int argc, char **argv); 239 240/** 241 * Print the details of an event. 242 * 243 * This is automatically called by SDLTest_CommonEvent() as needed. 244 * 245 * \param event The event to print. 246 */ 247void SDLCALL SDLTest_PrintEvent(const SDL_Event *event); 248 249/** 250 * Common event handler for test windows if you use a standard SDL_main. 251 * 252 * \param state The common state used to create test window. 253 * \param event The event to handle. 254 * \param done Flag indicating we are done. 255 */ 256void SDLCALL SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done); 257 258/** 259 * Common event handler for test windows if you use SDL_AppEvent. 260 * 261 * This does _not_ free anything in `event`. 262 * 263 * \param state The common state used to create test window. 264 * \param event The event to handle. 265 * \returns Value suitable for returning from SDL_AppEvent(). 266 */ 267SDL_AppResult SDLCALL SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event *event); 268 269/** 270 * Close test window. 271 * 272 * \param state The common state used to create test window. 273 * 274 */ 275void SDLCALL SDLTest_CommonQuit(SDLTest_CommonState *state); 276 277/** 278 * Draws various window information (position, size, etc.) to the renderer. 279 * 280 * \param renderer The renderer to draw to. 281 * \param window The window whose information should be displayed. 282 * \param usedHeight Returns the height used, so the caller can draw more below. 283 * 284 */ 285void SDLCALL SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, float *usedHeight); 286 287/* Ends C function definitions when using C++ */ 288#ifdef __cplusplus 289} 290#endif 291#include <SDL3/SDL_close_code.h> 292 293#endif /* SDL_test_common_h_ */ 294
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