Atlas - SDL_audiodev.c
Home / ext / SDL / src / audio Lines: 1 | Size: 4032 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23// Get the name of the audio device we use for output 24 25#if defined(SDL_AUDIO_DRIVER_NETBSD) || defined(SDL_AUDIO_DRIVER_OSS) 26 27#include <fcntl.h> 28#include <sys/types.h> 29#include <sys/stat.h> 30#include <unistd.h> // For close() 31 32#include "SDL_audiodev_c.h" 33 34#ifndef SDL_PATH_DEV_DSP 35#if defined(SDL_PLATFORM_NETBSD) || defined(SDL_PLATFORM_OPENBSD) 36#define SDL_PATH_DEV_DSP "/dev/audio" 37#else 38#define SDL_PATH_DEV_DSP "/dev/dsp" 39#endif 40#endif 41#ifndef SDL_PATH_DEV_DSP24 42#define SDL_PATH_DEV_DSP24 "/dev/sound/dsp" 43#endif 44#ifndef SDL_PATH_DEV_AUDIO 45#define SDL_PATH_DEV_AUDIO "/dev/audio" 46#endif 47 48static void test_device(const bool recording, const char *fname, int flags, bool (*test)(int fd)) 49{ 50 struct stat sb; 51 const int audio_fd = open(fname, flags | O_CLOEXEC, 0); 52 if (audio_fd >= 0) { 53 if ((fstat(audio_fd, &sb) == 0) && (S_ISCHR(sb.st_mode))) { 54 const bool okay = test(audio_fd); 55 close(audio_fd); 56 if (okay) { 57 static size_t dummyhandle = 0; 58 dummyhandle++; 59 SDL_assert(dummyhandle != 0); 60 61 /* Note that spec is NULL; while we are opening the device 62 * endpoint here, the endpoint does not provide any mix format 63 * information, making this information inaccessible at 64 * enumeration time 65 */ 66 SDL_AddAudioDevice(recording, fname, NULL, (void *)(uintptr_t)dummyhandle); 67 } 68 } else { 69 close(audio_fd); 70 } 71 } 72} 73 74static bool test_stub(int fd) 75{ 76 return true; 77} 78 79static void SDL_EnumUnixAudioDevices_Internal(const bool recording, const bool classic, bool (*test)(int)) 80{ 81 const int flags = recording ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT; 82 const char *audiodev; 83 char audiopath[1024]; 84 85 if (!test) { 86 test = test_stub; 87 } 88 89 // Figure out what our audio device is 90 audiodev = SDL_getenv("AUDIODEV"); 91 if (!audiodev) { 92 if (classic) { 93 audiodev = SDL_PATH_DEV_AUDIO; 94 } else { 95 struct stat sb; 96 97 // Added support for /dev/sound/\* in Linux 2.4 98 if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) && ((stat(SDL_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode))) { 99 audiodev = SDL_PATH_DEV_DSP24; 100 } else { 101 audiodev = SDL_PATH_DEV_DSP; 102 } 103 } 104 } 105 test_device(recording, audiodev, flags, test); 106 107 if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) { 108 int instance = 0; 109 while (instance <= 64) { 110 (void)SDL_snprintf(audiopath, SDL_arraysize(audiopath), 111 "%s%d", audiodev, instance); 112 instance++; 113 test_device(recording, audiopath, flags, test); 114 } 115 } 116} 117 118void SDL_EnumUnixAudioDevices(const bool classic, bool (*test)(int)) 119{ 120 SDL_EnumUnixAudioDevices_Internal(true, classic, test); 121 SDL_EnumUnixAudioDevices_Internal(false, classic, test); 122} 123 124#endif // Audio device selection 125[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.