Atlas - SDL_dynapi.sym

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1SDL3_0.0.0 { 2 global: 3 JNI_OnLoad; 4 SDL_DYNAPI_entry; 5 SDL_AcquireCameraFrame; 6 SDL_AcquireGPUCommandBuffer; 7 SDL_AcquireGPUSwapchainTexture; 8 SDL_AddAtomicInt; 9 SDL_AddEventWatch; 10 SDL_AddGamepadMapping; 11 SDL_AddGamepadMappingsFromFile; 12 SDL_AddGamepadMappingsFromIO; 13 SDL_AddHintCallback; 14 SDL_AddSurfaceAlternateImage; 15 SDL_AddTimer; 16 SDL_AddTimerNS; 17 SDL_AddVulkanRenderSemaphores; 18 SDL_AttachVirtualJoystick; 19 SDL_AudioDevicePaused; 20 SDL_BeginGPUComputePass; 21 SDL_BeginGPUCopyPass; 22 SDL_BeginGPURenderPass; 23 SDL_BindAudioStream; 24 SDL_BindAudioStreams; 25 SDL_BindGPUComputePipeline; 26 SDL_BindGPUComputeSamplers; 27 SDL_BindGPUComputeStorageBuffers; 28 SDL_BindGPUComputeStorageTextures; 29 SDL_BindGPUFragmentSamplers; 30 SDL_BindGPUFragmentStorageBuffers; 31 SDL_BindGPUFragmentStorageTextures; 32 SDL_BindGPUGraphicsPipeline; 33 SDL_BindGPUIndexBuffer; 34 SDL_BindGPUVertexBuffers; 35 SDL_BindGPUVertexSamplers; 36 SDL_BindGPUVertexStorageBuffers; 37 SDL_BindGPUVertexStorageTextures; 38 SDL_BlitGPUTexture; 39 SDL_BlitSurface9Grid; 40 SDL_BlitSurface; 41 SDL_BlitSurfaceScaled; 42 SDL_BlitSurfaceTiled; 43 SDL_BlitSurfaceTiledWithScale; 44 SDL_BlitSurfaceUnchecked; 45 SDL_BlitSurfaceUncheckedScaled; 46 SDL_BroadcastCondition; 47 SDL_CaptureMouse; 48 SDL_ClaimWindowForGPUDevice; 49 SDL_CleanupTLS; 50 SDL_ClearAudioStream; 51 SDL_ClearClipboardData; 52 SDL_ClearComposition; 53 SDL_ClearError; 54 SDL_ClearProperty; 55 SDL_ClearSurface; 56 SDL_CloseAudioDevice; 57 SDL_CloseCamera; 58 SDL_CloseGamepad; 59 SDL_CloseHaptic; 60 SDL_CloseIO; 61 SDL_CloseJoystick; 62 SDL_CloseSensor; 63 SDL_CloseStorage; 64 SDL_CompareAndSwapAtomicInt; 65 SDL_CompareAndSwapAtomicPointer; 66 SDL_CompareAndSwapAtomicU32; 67 SDL_ComposeCustomBlendMode; 68 SDL_ConvertAudioSamples; 69 SDL_ConvertEventToRenderCoordinates; 70 SDL_ConvertPixels; 71 SDL_ConvertPixelsAndColorspace; 72 SDL_ConvertSurface; 73 SDL_ConvertSurfaceAndColorspace; 74 SDL_CopyFile; 75 SDL_CopyGPUBufferToBuffer; 76 SDL_CopyGPUTextureToTexture; 77 SDL_CopyProperties; 78 SDL_CopyStorageFile; 79 SDL_CreateAudioStream; 80 SDL_CreateColorCursor; 81 SDL_CreateCondition; 82 SDL_CreateCursor; 83 SDL_CreateDirectory; 84 SDL_CreateEnvironment; 85 SDL_CreateGPUBuffer; 86 SDL_CreateGPUComputePipeline; 87 SDL_CreateGPUDevice; 88 SDL_CreateGPUDeviceWithProperties; 89 SDL_CreateGPUGraphicsPipeline; 90 SDL_CreateGPUSampler; 91 SDL_CreateGPUShader; 92 SDL_CreateGPUTexture; 93 SDL_CreateGPUTransferBuffer; 94 SDL_CreateHapticEffect; 95 SDL_CreateMutex; 96 SDL_CreatePalette; 97 SDL_CreatePopupWindow; 98 SDL_CreateProcess; 99 SDL_CreateProcessWithProperties; 100 SDL_CreateProperties; 101 SDL_CreateRWLock; 102 SDL_CreateRenderer; 103 SDL_CreateRendererWithProperties; 104 SDL_CreateSemaphore; 105 SDL_CreateSoftwareRenderer; 106 SDL_CreateStorageDirectory; 107 SDL_CreateSurface; 108 SDL_CreateSurfaceFrom; 109 SDL_CreateSurfacePalette; 110 SDL_CreateSystemCursor; 111 SDL_CreateTexture; 112 SDL_CreateTextureFromSurface; 113 SDL_CreateTextureWithProperties; 114 SDL_CreateThreadRuntime; 115 SDL_CreateThreadWithPropertiesRuntime; 116 SDL_CreateWindow; 117 SDL_CreateWindowAndRenderer; 118 SDL_CreateWindowWithProperties; 119 SDL_CursorVisible; 120 SDL_DateTimeToTime; 121 SDL_Delay; 122 SDL_DelayNS; 123 SDL_DestroyAudioStream; 124 SDL_DestroyCondition; 125 SDL_DestroyCursor; 126 SDL_DestroyEnvironment; 127 SDL_DestroyGPUDevice; 128 SDL_DestroyHapticEffect; 129 SDL_DestroyMutex; 130 SDL_DestroyPalette; 131 SDL_DestroyProcess; 132 SDL_DestroyProperties; 133 SDL_DestroyRWLock; 134 SDL_DestroyRenderer; 135 SDL_DestroySemaphore; 136 SDL_DestroySurface; 137 SDL_DestroyTexture; 138 SDL_DestroyWindow; 139 SDL_DestroyWindowSurface; 140 SDL_DetachThread; 141 SDL_DetachVirtualJoystick; 142 SDL_DisableScreenSaver; 143 SDL_DispatchGPUCompute; 144 SDL_DispatchGPUComputeIndirect; 145 SDL_DownloadFromGPUBuffer; 146 SDL_DownloadFromGPUTexture; 147 SDL_DrawGPUIndexedPrimitives; 148 SDL_DrawGPUIndexedPrimitivesIndirect; 149 SDL_DrawGPUPrimitives; 150 SDL_DrawGPUPrimitivesIndirect; 151 SDL_DuplicateSurface; 152 SDL_EGL_GetCurrentConfig; 153 SDL_EGL_GetCurrentDisplay; 154 SDL_EGL_GetProcAddress; 155 SDL_EGL_GetWindowSurface; 156 SDL_EGL_SetAttributeCallbacks; 157 SDL_EnableScreenSaver; 158 SDL_EndGPUComputePass; 159 SDL_EndGPUCopyPass; 160 SDL_EndGPURenderPass; 161 SDL_EnterAppMainCallbacks; 162 SDL_EnumerateDirectory; 163 SDL_EnumerateProperties; 164 SDL_EnumerateStorageDirectory; 165 SDL_EventEnabled; 166 SDL_FillSurfaceRect; 167 SDL_FillSurfaceRects; 168 SDL_FilterEvents; 169 SDL_FlashWindow; 170 SDL_FlipSurface; 171 SDL_FlushAudioStream; 172 SDL_FlushEvent; 173 SDL_FlushEvents; 174 SDL_FlushIO; 175 SDL_FlushRenderer; 176 SDL_GDKResumeGPU; 177 SDL_GDKSuspendComplete; 178 SDL_GDKSuspendGPU; 179 SDL_GL_CreateContext; 180 SDL_GL_DestroyContext; 181 SDL_GL_ExtensionSupported; 182 SDL_GL_GetAttribute; 183 SDL_GL_GetCurrentContext; 184 SDL_GL_GetCurrentWindow; 185 SDL_GL_GetProcAddress; 186 SDL_GL_GetSwapInterval; 187 SDL_GL_LoadLibrary; 188 SDL_GL_MakeCurrent; 189 SDL_GL_ResetAttributes; 190 SDL_GL_SetAttribute; 191 SDL_GL_SetSwapInterval; 192 SDL_GL_SwapWindow; 193 SDL_GL_UnloadLibrary; 194 SDL_GPUSupportsProperties; 195 SDL_GPUSupportsShaderFormats; 196 SDL_GPUTextureFormatTexelBlockSize; 197 SDL_GPUTextureSupportsFormat; 198 SDL_GPUTextureSupportsSampleCount; 199 SDL_GUIDToString; 200 SDL_GamepadConnected; 201 SDL_GamepadEventsEnabled; 202 SDL_GamepadHasAxis; 203 SDL_GamepadHasButton; 204 SDL_GamepadHasSensor; 205 SDL_GamepadSensorEnabled; 206 SDL_GenerateMipmapsForGPUTexture; 207 SDL_GetAndroidActivity; 208 SDL_GetAndroidCachePath; 209 SDL_GetAndroidExternalStoragePath; 210 SDL_GetAndroidExternalStorageState; 211 SDL_GetAndroidInternalStoragePath; 212 SDL_GetAndroidJNIEnv; 213 SDL_GetAndroidSDKVersion; 214 SDL_GetAppMetadataProperty; 215 SDL_GetAssertionHandler; 216 SDL_GetAssertionReport; 217 SDL_GetAtomicInt; 218 SDL_GetAtomicPointer; 219 SDL_GetAtomicU32; 220 SDL_GetAudioDeviceChannelMap; 221 SDL_GetAudioDeviceFormat; 222 SDL_GetAudioDeviceGain; 223 SDL_GetAudioDeviceName; 224 SDL_GetAudioDriver; 225 SDL_GetAudioFormatName; 226 SDL_GetAudioPlaybackDevices; 227 SDL_GetAudioRecordingDevices; 228 SDL_GetAudioStreamAvailable; 229 SDL_GetAudioStreamData; 230 SDL_GetAudioStreamDevice; 231 SDL_GetAudioStreamFormat; 232 SDL_GetAudioStreamFrequencyRatio; 233 SDL_GetAudioStreamGain; 234 SDL_GetAudioStreamInputChannelMap; 235 SDL_GetAudioStreamOutputChannelMap; 236 SDL_GetAudioStreamProperties; 237 SDL_GetAudioStreamQueued; 238 SDL_GetBasePath; 239 SDL_GetBooleanProperty; 240 SDL_GetCPUCacheLineSize; 241 SDL_GetCameraDriver; 242 SDL_GetCameraFormat; 243 SDL_GetCameraID; 244 SDL_GetCameraName; 245 SDL_GetCameraPermissionState; 246 SDL_GetCameraPosition; 247 SDL_GetCameraProperties; 248 SDL_GetCameraSupportedFormats; 249 SDL_GetCameras; 250 SDL_GetClipboardData; 251 SDL_GetClipboardMimeTypes; 252 SDL_GetClipboardText; 253 SDL_GetClosestFullscreenDisplayMode; 254 SDL_GetCurrentAudioDriver; 255 SDL_GetCurrentCameraDriver; 256 SDL_GetCurrentDisplayMode; 257 SDL_GetCurrentDisplayOrientation; 258 SDL_GetCurrentRenderOutputSize; 259 SDL_GetCurrentThreadID; 260 SDL_GetCurrentTime; 261 SDL_GetCurrentVideoDriver; 262 SDL_GetCursor; 263 SDL_GetDXGIOutputInfo; 264 SDL_GetDateTimeLocalePreferences; 265 SDL_GetDayOfWeek; 266 SDL_GetDayOfYear; 267 SDL_GetDaysInMonth; 268 SDL_GetDefaultAssertionHandler; 269 SDL_GetDefaultCursor; 270 SDL_GetDesktopDisplayMode; 271 SDL_GetDirect3D9AdapterIndex; 272 SDL_GetDisplayBounds; 273 SDL_GetDisplayContentScale; 274 SDL_GetDisplayForPoint; 275 SDL_GetDisplayForRect; 276 SDL_GetDisplayForWindow; 277 SDL_GetDisplayName; 278 SDL_GetDisplayProperties; 279 SDL_GetDisplayUsableBounds; 280 SDL_GetDisplays; 281 SDL_GetEnvironment; 282 SDL_GetEnvironmentVariable; 283 SDL_GetEnvironmentVariables; 284 SDL_GetError; 285 SDL_GetEventFilter; 286 SDL_GetFloatProperty; 287 SDL_GetFullscreenDisplayModes; 288 SDL_GetGDKDefaultUser; 289 SDL_GetGDKTaskQueue; 290 SDL_GetGPUDeviceDriver; 291 SDL_GetGPUDriver; 292 SDL_GetGPUShaderFormats; 293 SDL_GetGPUSwapchainTextureFormat; 294 SDL_GetGamepadAppleSFSymbolsNameForAxis; 295 SDL_GetGamepadAppleSFSymbolsNameForButton; 296 SDL_GetGamepadAxis; 297 SDL_GetGamepadAxisFromString; 298 SDL_GetGamepadBindings; 299 SDL_GetGamepadButton; 300 SDL_GetGamepadButtonFromString; 301 SDL_GetGamepadButtonLabel; 302 SDL_GetGamepadButtonLabelForType; 303 SDL_GetGamepadConnectionState; 304 SDL_GetGamepadFirmwareVersion; 305 SDL_GetGamepadFromID; 306 SDL_GetGamepadFromPlayerIndex; 307 SDL_GetGamepadGUIDForID; 308 SDL_GetGamepadID; 309 SDL_GetGamepadJoystick; 310 SDL_GetGamepadMapping; 311 SDL_GetGamepadMappingForGUID; 312 SDL_GetGamepadMappingForID; 313 SDL_GetGamepadMappings; 314 SDL_GetGamepadName; 315 SDL_GetGamepadNameForID; 316 SDL_GetGamepadPath; 317 SDL_GetGamepadPathForID; 318 SDL_GetGamepadPlayerIndex; 319 SDL_GetGamepadPlayerIndexForID; 320 SDL_GetGamepadPowerInfo; 321 SDL_GetGamepadProduct; 322 SDL_GetGamepadProductForID; 323 SDL_GetGamepadProductVersion; 324 SDL_GetGamepadProductVersionForID; 325 SDL_GetGamepadProperties; 326 SDL_GetGamepadSensorData; 327 SDL_GetGamepadSensorDataRate; 328 SDL_GetGamepadSerial; 329 SDL_GetGamepadSteamHandle; 330 SDL_GetGamepadStringForAxis; 331 SDL_GetGamepadStringForButton; 332 SDL_GetGamepadStringForType; 333 SDL_GetGamepadTouchpadFinger; 334 SDL_GetGamepadType; 335 SDL_GetGamepadTypeForID; 336 SDL_GetGamepadTypeFromString; 337 SDL_GetGamepadVendor; 338 SDL_GetGamepadVendorForID; 339 SDL_GetGamepads; 340 SDL_GetGlobalMouseState; 341 SDL_GetGlobalProperties; 342 SDL_GetGrabbedWindow; 343 SDL_GetHapticEffectStatus; 344 SDL_GetHapticFeatures; 345 SDL_GetHapticFromID; 346 SDL_GetHapticID; 347 SDL_GetHapticName; 348 SDL_GetHapticNameForID; 349 SDL_GetHaptics; 350 SDL_GetHint; 351 SDL_GetHintBoolean; 352 SDL_GetIOProperties; 353 SDL_GetIOSize; 354 SDL_GetIOStatus; 355 SDL_GetJoystickAxis; 356 SDL_GetJoystickAxisInitialState; 357 SDL_GetJoystickBall; 358 SDL_GetJoystickButton; 359 SDL_GetJoystickConnectionState; 360 SDL_GetJoystickFirmwareVersion; 361 SDL_GetJoystickFromID; 362 SDL_GetJoystickFromPlayerIndex; 363 SDL_GetJoystickGUID; 364 SDL_GetJoystickGUIDForID; 365 SDL_GetJoystickGUIDInfo; 366 SDL_GetJoystickHat; 367 SDL_GetJoystickID; 368 SDL_GetJoystickName; 369 SDL_GetJoystickNameForID; 370 SDL_GetJoystickPath; 371 SDL_GetJoystickPathForID; 372 SDL_GetJoystickPlayerIndex; 373 SDL_GetJoystickPlayerIndexForID; 374 SDL_GetJoystickPowerInfo; 375 SDL_GetJoystickProduct; 376 SDL_GetJoystickProductForID; 377 SDL_GetJoystickProductVersion; 378 SDL_GetJoystickProductVersionForID; 379 SDL_GetJoystickProperties; 380 SDL_GetJoystickSerial; 381 SDL_GetJoystickType; 382 SDL_GetJoystickTypeForID; 383 SDL_GetJoystickVendor; 384 SDL_GetJoystickVendorForID; 385 SDL_GetJoysticks; 386 SDL_GetKeyFromName; 387 SDL_GetKeyFromScancode; 388 SDL_GetKeyName; 389 SDL_GetKeyboardFocus; 390 SDL_GetKeyboardNameForID; 391 SDL_GetKeyboardState; 392 SDL_GetKeyboards; 393 SDL_GetLogOutputFunction; 394 SDL_GetLogPriority; 395 SDL_GetMasksForPixelFormat; 396 SDL_GetMaxHapticEffects; 397 SDL_GetMaxHapticEffectsPlaying; 398 SDL_GetMemoryFunctions; 399 SDL_GetMice; 400 SDL_GetModState; 401 SDL_GetMouseFocus; 402 SDL_GetMouseNameForID; 403 SDL_GetMouseState; 404 SDL_GetNaturalDisplayOrientation; 405 SDL_GetNumAllocations; 406 SDL_GetNumAudioDrivers; 407 SDL_GetNumCameraDrivers; 408 SDL_GetNumGPUDrivers; 409 SDL_GetNumGamepadTouchpadFingers; 410 SDL_GetNumGamepadTouchpads; 411 SDL_GetNumHapticAxes; 412 SDL_GetNumJoystickAxes; 413 SDL_GetNumJoystickBalls; 414 SDL_GetNumJoystickButtons; 415 SDL_GetNumJoystickHats; 416 SDL_GetNumLogicalCPUCores; 417 SDL_GetNumRenderDrivers; 418 SDL_GetNumVideoDrivers; 419 SDL_GetNumberProperty; 420 SDL_GetOriginalMemoryFunctions; 421 SDL_GetPathInfo; 422 SDL_GetPerformanceCounter; 423 SDL_GetPerformanceFrequency; 424 SDL_GetPixelFormatDetails; 425 SDL_GetPixelFormatForMasks; 426 SDL_GetPixelFormatName; 427 SDL_GetPlatform; 428 SDL_GetPointerProperty; 429 SDL_GetPowerInfo; 430 SDL_GetPrefPath; 431 SDL_GetPreferredLocales; 432 SDL_GetPrimaryDisplay; 433 SDL_GetPrimarySelectionText; 434 SDL_GetProcessInput; 435 SDL_GetProcessOutput; 436 SDL_GetProcessProperties; 437 SDL_GetPropertyType; 438 SDL_GetRGB; 439 SDL_GetRGBA; 440 SDL_GetRealGamepadType; 441 SDL_GetRealGamepadTypeForID; 442 SDL_GetRectAndLineIntersection; 443 SDL_GetRectAndLineIntersectionFloat; 444 SDL_GetRectEnclosingPoints; 445 SDL_GetRectEnclosingPointsFloat; 446 SDL_GetRectIntersection; 447 SDL_GetRectIntersectionFloat; 448 SDL_GetRectUnion; 449 SDL_GetRectUnionFloat; 450 SDL_GetRelativeMouseState; 451 SDL_GetRenderClipRect; 452 SDL_GetRenderColorScale; 453 SDL_GetRenderDrawBlendMode; 454 SDL_GetRenderDrawColor; 455 SDL_GetRenderDrawColorFloat; 456 SDL_GetRenderDriver; 457 SDL_GetRenderLogicalPresentation; 458 SDL_GetRenderLogicalPresentationRect; 459 SDL_GetRenderMetalCommandEncoder; 460 SDL_GetRenderMetalLayer; 461 SDL_GetRenderOutputSize; 462 SDL_GetRenderSafeArea; 463 SDL_GetRenderScale; 464 SDL_GetRenderTarget; 465 SDL_GetRenderVSync; 466 SDL_GetRenderViewport; 467 SDL_GetRenderWindow; 468 SDL_GetRenderer; 469 SDL_GetRendererFromTexture; 470 SDL_GetRendererName; 471 SDL_GetRendererProperties; 472 SDL_GetRevision; 473 SDL_GetSIMDAlignment; 474 SDL_GetScancodeFromKey; 475 SDL_GetScancodeFromName; 476 SDL_GetScancodeName; 477 SDL_GetSemaphoreValue; 478 SDL_GetSensorData; 479 SDL_GetSensorFromID; 480 SDL_GetSensorID; 481 SDL_GetSensorName; 482 SDL_GetSensorNameForID; 483 SDL_GetSensorNonPortableType; 484 SDL_GetSensorNonPortableTypeForID; 485 SDL_GetSensorProperties; 486 SDL_GetSensorType; 487 SDL_GetSensorTypeForID; 488 SDL_GetSensors; 489 SDL_GetSilenceValueForFormat; 490 SDL_GetStorageFileSize; 491 SDL_GetStoragePathInfo; 492 SDL_GetStorageSpaceRemaining; 493 SDL_GetStringProperty; 494 SDL_GetSurfaceAlphaMod; 495 SDL_GetSurfaceBlendMode; 496 SDL_GetSurfaceClipRect; 497 SDL_GetSurfaceColorKey; 498 SDL_GetSurfaceColorMod; 499 SDL_GetSurfaceColorspace; 500 SDL_GetSurfaceImages; 501 SDL_GetSurfacePalette; 502 SDL_GetSurfaceProperties; 503 SDL_GetSystemRAM; 504 SDL_GetSystemTheme; 505 SDL_GetTLS; 506 SDL_GetTextInputArea; 507 SDL_GetTextureAlphaMod; 508 SDL_GetTextureAlphaModFloat; 509 SDL_GetTextureBlendMode; 510 SDL_GetTextureColorMod; 511 SDL_GetTextureColorModFloat; 512 SDL_GetTextureProperties; 513 SDL_GetTextureScaleMode; 514 SDL_GetTextureSize; 515 SDL_GetThreadID; 516 SDL_GetThreadName; 517 SDL_GetTicks; 518 SDL_GetTicksNS; 519 SDL_GetTouchDeviceName; 520 SDL_GetTouchDeviceType; 521 SDL_GetTouchDevices; 522 SDL_GetTouchFingers; 523 SDL_GetUserFolder; 524 SDL_GetVersion; 525 SDL_GetVideoDriver; 526 SDL_GetWindowAspectRatio; 527 SDL_GetWindowBordersSize; 528 SDL_GetWindowDisplayScale; 529 SDL_GetWindowFlags; 530 SDL_GetWindowFromEvent; 531 SDL_GetWindowFromID; 532 SDL_GetWindowFullscreenMode; 533 SDL_GetWindowICCProfile; 534 SDL_GetWindowID; 535 SDL_GetWindowKeyboardGrab; 536 SDL_GetWindowMaximumSize; 537 SDL_GetWindowMinimumSize; 538 SDL_GetWindowMouseGrab; 539 SDL_GetWindowMouseRect; 540 SDL_GetWindowOpacity; 541 SDL_GetWindowParent; 542 SDL_GetWindowPixelDensity; 543 SDL_GetWindowPixelFormat; 544 SDL_GetWindowPosition; 545 SDL_GetWindowProperties; 546 SDL_GetWindowRelativeMouseMode; 547 SDL_GetWindowSafeArea; 548 SDL_GetWindowSize; 549 SDL_GetWindowSizeInPixels; 550 SDL_GetWindowSurface; 551 SDL_GetWindowSurfaceVSync; 552 SDL_GetWindowTitle; 553 SDL_GetWindows; 554 SDL_GlobDirectory; 555 SDL_GlobStorageDirectory; 556 SDL_HapticEffectSupported; 557 SDL_HapticRumbleSupported; 558 SDL_HasARMSIMD; 559 SDL_HasAVX2; 560 SDL_HasAVX512F; 561 SDL_HasAVX; 562 SDL_HasAltiVec; 563 SDL_HasClipboardData; 564 SDL_HasClipboardText; 565 SDL_HasEvent; 566 SDL_HasEvents; 567 SDL_HasGamepad; 568 SDL_HasJoystick; 569 SDL_HasKeyboard; 570 SDL_HasLASX; 571 SDL_HasLSX; 572 SDL_HasMMX; 573 SDL_HasMouse; 574 SDL_HasNEON; 575 SDL_HasPrimarySelectionText; 576 SDL_HasProperty; 577 SDL_HasRectIntersection; 578 SDL_HasRectIntersectionFloat; 579 SDL_HasSSE2; 580 SDL_HasSSE3; 581 SDL_HasSSE41; 582 SDL_HasSSE42; 583 SDL_HasSSE; 584 SDL_HasScreenKeyboardSupport; 585 SDL_HideCursor; 586 SDL_HideWindow; 587 SDL_IOFromConstMem; 588 SDL_IOFromDynamicMem; 589 SDL_IOFromFile; 590 SDL_IOFromMem; 591 SDL_IOprintf; 592 SDL_IOvprintf; 593 SDL_Init; 594 SDL_InitHapticRumble; 595 SDL_InitSubSystem; 596 SDL_InsertGPUDebugLabel; 597 SDL_IsChromebook; 598 SDL_IsDeXMode; 599 SDL_IsGamepad; 600 SDL_IsJoystickHaptic; 601 SDL_IsJoystickVirtual; 602 SDL_IsMouseHaptic; 603 SDL_IsTV; 604 SDL_IsTablet; 605 SDL_JoystickConnected; 606 SDL_JoystickEventsEnabled; 607 SDL_KillProcess; 608 SDL_LoadBMP; 609 SDL_LoadBMP_IO; 610 SDL_LoadFile; 611 SDL_LoadFile_IO; 612 SDL_LoadFunction; 613 SDL_LoadObject; 614 SDL_LoadWAV; 615 SDL_LoadWAV_IO; 616 SDL_LockAudioStream; 617 SDL_LockJoysticks; 618 SDL_LockMutex; 619 SDL_LockProperties; 620 SDL_LockRWLockForReading; 621 SDL_LockRWLockForWriting; 622 SDL_LockSpinlock; 623 SDL_LockSurface; 624 SDL_LockTexture; 625 SDL_LockTextureToSurface; 626 SDL_Log; 627 SDL_LogCritical; 628 SDL_LogDebug; 629 SDL_LogError; 630 SDL_LogInfo; 631 SDL_LogMessage; 632 SDL_LogMessageV; 633 SDL_LogTrace; 634 SDL_LogVerbose; 635 SDL_LogWarn; 636 SDL_MapGPUTransferBuffer; 637 SDL_MapRGB; 638 SDL_MapRGBA; 639 SDL_MapSurfaceRGB; 640 SDL_MapSurfaceRGBA; 641 SDL_MaximizeWindow; 642 SDL_MemoryBarrierAcquireFunction; 643 SDL_MemoryBarrierReleaseFunction; 644 SDL_Metal_CreateView; 645 SDL_Metal_DestroyView; 646 SDL_Metal_GetLayer; 647 SDL_MinimizeWindow; 648 SDL_MixAudio; 649 SDL_OnApplicationDidChangeStatusBarOrientation; 650 SDL_OnApplicationDidEnterBackground; 651 SDL_OnApplicationDidEnterForeground; 652 SDL_OnApplicationDidReceiveMemoryWarning; 653 SDL_OnApplicationWillEnterBackground; 654 SDL_OnApplicationWillEnterForeground; 655 SDL_OnApplicationWillTerminate; 656 SDL_OpenAudioDevice; 657 SDL_OpenAudioDeviceStream; 658 SDL_OpenCamera; 659 SDL_OpenFileStorage; 660 SDL_OpenGamepad; 661 SDL_OpenHaptic; 662 SDL_OpenHapticFromJoystick; 663 SDL_OpenHapticFromMouse; 664 SDL_OpenIO; 665 SDL_OpenJoystick; 666 SDL_OpenSensor; 667 SDL_OpenStorage; 668 SDL_OpenTitleStorage; 669 SDL_OpenURL; 670 SDL_OpenUserStorage; 671 SDL_OutOfMemory; 672 SDL_PauseAudioDevice; 673 SDL_PauseAudioStreamDevice; 674 SDL_PauseHaptic; 675 SDL_PeepEvents; 676 SDL_PlayHapticRumble; 677 SDL_PollEvent; 678 SDL_PopGPUDebugGroup; 679 SDL_PremultiplyAlpha; 680 SDL_PremultiplySurfaceAlpha; 681 SDL_PumpEvents; 682 SDL_PushEvent; 683 SDL_PushGPUComputeUniformData; 684 SDL_PushGPUDebugGroup; 685 SDL_PushGPUFragmentUniformData; 686 SDL_PushGPUVertexUniformData; 687 SDL_PutAudioStreamData; 688 SDL_QueryGPUFence; 689 SDL_Quit; 690 SDL_QuitSubSystem; 691 SDL_RaiseWindow; 692 SDL_ReadIO; 693 SDL_ReadProcess; 694 SDL_ReadS16BE; 695 SDL_ReadS16LE; 696 SDL_ReadS32BE; 697 SDL_ReadS32LE; 698 SDL_ReadS64BE; 699 SDL_ReadS64LE; 700 SDL_ReadS8; 701 SDL_ReadStorageFile; 702 SDL_ReadSurfacePixel; 703 SDL_ReadSurfacePixelFloat; 704 SDL_ReadU16BE; 705 SDL_ReadU16LE; 706 SDL_ReadU32BE; 707 SDL_ReadU32LE; 708 SDL_ReadU64BE; 709 SDL_ReadU64LE; 710 SDL_ReadU8; 711 SDL_RegisterApp; 712 SDL_RegisterEvents; 713 SDL_ReleaseCameraFrame; 714 SDL_ReleaseGPUBuffer; 715 SDL_ReleaseGPUComputePipeline; 716 SDL_ReleaseGPUFence; 717 SDL_ReleaseGPUGraphicsPipeline; 718 SDL_ReleaseGPUSampler; 719 SDL_ReleaseGPUShader; 720 SDL_ReleaseGPUTexture; 721 SDL_ReleaseGPUTransferBuffer; 722 SDL_ReleaseWindowFromGPUDevice; 723 SDL_ReloadGamepadMappings; 724 SDL_RemoveEventWatch; 725 SDL_RemoveHintCallback; 726 SDL_RemovePath; 727 SDL_RemoveStoragePath; 728 SDL_RemoveSurfaceAlternateImages; 729 SDL_RemoveTimer; 730 SDL_RenamePath; 731 SDL_RenameStoragePath; 732 SDL_RenderClear; 733 SDL_RenderClipEnabled; 734 SDL_RenderCoordinatesFromWindow; 735 SDL_RenderCoordinatesToWindow; 736 SDL_RenderFillRect; 737 SDL_RenderFillRects; 738 SDL_RenderGeometry; 739 SDL_RenderGeometryRaw; 740 SDL_RenderLine; 741 SDL_RenderLines; 742 SDL_RenderPoint; 743 SDL_RenderPoints; 744 SDL_RenderPresent; 745 SDL_RenderReadPixels; 746 SDL_RenderRect; 747 SDL_RenderRects; 748 SDL_RenderTexture9Grid; 749 SDL_RenderTexture; 750 SDL_RenderTextureRotated; 751 SDL_RenderTextureTiled; 752 SDL_RenderViewportSet; 753 SDL_ReportAssertion; 754 SDL_RequestAndroidPermission; 755 SDL_ResetAssertionReport; 756 SDL_ResetHint; 757 SDL_ResetHints; 758 SDL_ResetKeyboard; 759 SDL_ResetLogPriorities; 760 SDL_RestoreWindow; 761 SDL_ResumeAudioDevice; 762 SDL_ResumeAudioStreamDevice; 763 SDL_ResumeHaptic; 764 SDL_RumbleGamepad; 765 SDL_RumbleGamepadTriggers; 766 SDL_RumbleJoystick; 767 SDL_RumbleJoystickTriggers; 768 SDL_RunApp; 769 SDL_RunHapticEffect; 770 SDL_SaveBMP; 771 SDL_SaveBMP_IO; 772 SDL_ScaleSurface; 773 SDL_ScreenKeyboardShown; 774 SDL_ScreenSaverEnabled; 775 SDL_SeekIO; 776 SDL_SendAndroidBackButton; 777 SDL_SendAndroidMessage; 778 SDL_SendGamepadEffect; 779 SDL_SendJoystickEffect; 780 SDL_SendJoystickVirtualSensorData; 781 SDL_SetAppMetadata; 782 SDL_SetAppMetadataProperty; 783 SDL_SetAssertionHandler; 784 SDL_SetAtomicInt; 785 SDL_SetAtomicPointer; 786 SDL_SetAtomicU32; 787 SDL_SetAudioDeviceGain; 788 SDL_SetAudioPostmixCallback; 789 SDL_SetAudioStreamFormat; 790 SDL_SetAudioStreamFrequencyRatio; 791 SDL_SetAudioStreamGain; 792 SDL_SetAudioStreamGetCallback; 793 SDL_SetAudioStreamInputChannelMap; 794 SDL_SetAudioStreamOutputChannelMap; 795 SDL_SetAudioStreamPutCallback; 796 SDL_SetBooleanProperty; 797 SDL_SetClipboardData; 798 SDL_SetClipboardText; 799 SDL_SetCurrentThreadPriority; 800 SDL_SetCursor; 801 SDL_SetEnvironmentVariable; 802 SDL_SetError; 803 SDL_SetEventEnabled; 804 SDL_SetEventFilter; 805 SDL_SetFloatProperty; 806 SDL_SetGPUBlendConstants; 807 SDL_SetGPUBufferName; 808 SDL_SetGPUScissor; 809 SDL_SetGPUStencilReference; 810 SDL_SetGPUSwapchainParameters; 811 SDL_SetGPUTextureName; 812 SDL_SetGPUViewport; 813 SDL_SetGamepadEventsEnabled; 814 SDL_SetGamepadLED; 815 SDL_SetGamepadMapping; 816 SDL_SetGamepadPlayerIndex; 817 SDL_SetGamepadSensorEnabled; 818 SDL_SetHapticAutocenter; 819 SDL_SetHapticGain; 820 SDL_SetHint; 821 SDL_SetHintWithPriority; 822 SDL_SetInitialized; 823 SDL_SetJoystickEventsEnabled; 824 SDL_SetJoystickLED; 825 SDL_SetJoystickPlayerIndex; 826 SDL_SetJoystickVirtualAxis; 827 SDL_SetJoystickVirtualBall; 828 SDL_SetJoystickVirtualButton; 829 SDL_SetJoystickVirtualHat; 830 SDL_SetJoystickVirtualTouchpad; 831 SDL_SetLinuxThreadPriority; 832 SDL_SetLinuxThreadPriorityAndPolicy; 833 SDL_SetLogOutputFunction; 834 SDL_SetLogPriorities; 835 SDL_SetLogPriority; 836 SDL_SetLogPriorityPrefix; 837 SDL_SetMainReady; 838 SDL_SetMemoryFunctions; 839 SDL_SetModState; 840 SDL_SetNumberProperty; 841 SDL_SetPaletteColors; 842 SDL_SetPointerProperty; 843 SDL_SetPointerPropertyWithCleanup; 844 SDL_SetPrimarySelectionText; 845 SDL_SetRenderClipRect; 846 SDL_SetRenderColorScale; 847 SDL_SetRenderDrawBlendMode; 848 SDL_SetRenderDrawColor; 849 SDL_SetRenderDrawColorFloat; 850 SDL_SetRenderLogicalPresentation; 851 SDL_SetRenderScale; 852 SDL_SetRenderTarget; 853 SDL_SetRenderVSync; 854 SDL_SetRenderViewport; 855 SDL_SetScancodeName; 856 SDL_SetStringProperty; 857 SDL_SetSurfaceAlphaMod; 858 SDL_SetSurfaceBlendMode; 859 SDL_SetSurfaceClipRect; 860 SDL_SetSurfaceColorKey; 861 SDL_SetSurfaceColorMod; 862 SDL_SetSurfaceColorspace; 863 SDL_SetSurfacePalette; 864 SDL_SetSurfaceRLE; 865 SDL_SetTLS; 866 SDL_SetTextInputArea; 867 SDL_SetTextureAlphaMod; 868 SDL_SetTextureAlphaModFloat; 869 SDL_SetTextureBlendMode; 870 SDL_SetTextureColorMod; 871 SDL_SetTextureColorModFloat; 872 SDL_SetTextureScaleMode; 873 SDL_SetWindowAlwaysOnTop; 874 SDL_SetWindowAspectRatio; 875 SDL_SetWindowBordered; 876 SDL_SetWindowFocusable; 877 SDL_SetWindowFullscreen; 878 SDL_SetWindowFullscreenMode; 879 SDL_SetWindowHitTest; 880 SDL_SetWindowIcon; 881 SDL_SetWindowKeyboardGrab; 882 SDL_SetWindowMaximumSize; 883 SDL_SetWindowMinimumSize; 884 SDL_SetWindowModal; 885 SDL_SetWindowMouseGrab; 886 SDL_SetWindowMouseRect; 887 SDL_SetWindowOpacity; 888 SDL_SetWindowParent; 889 SDL_SetWindowPosition; 890 SDL_SetWindowRelativeMouseMode; 891 SDL_SetWindowResizable; 892 SDL_SetWindowShape; 893 SDL_SetWindowSize; 894 SDL_SetWindowSurfaceVSync; 895 SDL_SetWindowTitle; 896 SDL_SetWindowsMessageHook; 897 SDL_SetX11EventHook; 898 SDL_SetiOSAnimationCallback; 899 SDL_SetiOSEventPump; 900 SDL_ShouldInit; 901 SDL_ShouldQuit; 902 SDL_ShowAndroidToast; 903 SDL_ShowCursor; 904 SDL_ShowMessageBox; 905 SDL_ShowOpenFileDialog; 906 SDL_ShowOpenFolderDialog; 907 SDL_ShowSaveFileDialog; 908 SDL_ShowSimpleMessageBox; 909 SDL_ShowWindow; 910 SDL_ShowWindowSystemMenu; 911 SDL_SignalCondition; 912 SDL_SignalSemaphore; 913 SDL_StartTextInput; 914 SDL_StartTextInputWithProperties; 915 SDL_StepUTF8; 916 SDL_StopHapticEffect; 917 SDL_StopHapticEffects; 918 SDL_StopHapticRumble; 919 SDL_StopTextInput; 920 SDL_StorageReady; 921 SDL_StringToGUID; 922 SDL_SubmitGPUCommandBuffer; 923 SDL_SubmitGPUCommandBufferAndAcquireFence; 924 SDL_SurfaceHasAlternateImages; 925 SDL_SurfaceHasColorKey; 926 SDL_SurfaceHasRLE; 927 SDL_SyncWindow; 928 SDL_TellIO; 929 SDL_TextInputActive; 930 SDL_TimeFromWindows; 931 SDL_TimeToDateTime; 932 SDL_TimeToWindows; 933 SDL_TryLockMutex; 934 SDL_TryLockRWLockForReading; 935 SDL_TryLockRWLockForWriting; 936 SDL_TryLockSpinlock; 937 SDL_TryWaitSemaphore; 938 SDL_UCS4ToUTF8; 939 SDL_UnbindAudioStream; 940 SDL_UnbindAudioStreams; 941 SDL_UnloadObject; 942 SDL_UnlockAudioStream; 943 SDL_UnlockJoysticks; 944 SDL_UnlockMutex; 945 SDL_UnlockProperties; 946 SDL_UnlockRWLock; 947 SDL_UnlockSpinlock; 948 SDL_UnlockSurface; 949 SDL_UnlockTexture; 950 SDL_UnmapGPUTransferBuffer; 951 SDL_UnregisterApp; 952 SDL_UnsetEnvironmentVariable; 953 SDL_UpdateGamepads; 954 SDL_UpdateHapticEffect; 955 SDL_UpdateJoysticks; 956 SDL_UpdateNVTexture; 957 SDL_UpdateSensors; 958 SDL_UpdateTexture; 959 SDL_UpdateWindowSurface; 960 SDL_UpdateWindowSurfaceRects; 961 SDL_UpdateYUVTexture; 962 SDL_UploadToGPUBuffer; 963 SDL_UploadToGPUTexture; 964 SDL_Vulkan_CreateSurface; 965 SDL_Vulkan_DestroySurface; 966 SDL_Vulkan_GetInstanceExtensions; 967 SDL_Vulkan_GetPresentationSupport; 968 SDL_Vulkan_GetVkGetInstanceProcAddr; 969 SDL_Vulkan_LoadLibrary; 970 SDL_Vulkan_UnloadLibrary; 971 SDL_WaitCondition; 972 SDL_WaitConditionTimeout; 973 SDL_WaitEvent; 974 SDL_WaitEventTimeout; 975 SDL_WaitForGPUFences; 976 SDL_WaitForGPUIdle; 977 SDL_WaitProcess; 978 SDL_WaitSemaphore; 979 SDL_WaitSemaphoreTimeout; 980 SDL_WaitThread; 981 SDL_WarpMouseGlobal; 982 SDL_WarpMouseInWindow; 983 SDL_WasInit; 984 SDL_WindowHasSurface; 985 SDL_WindowSupportsGPUPresentMode; 986 SDL_WindowSupportsGPUSwapchainComposition; 987 SDL_WriteIO; 988 SDL_WriteS16BE; 989 SDL_WriteS16LE; 990 SDL_WriteS32BE; 991 SDL_WriteS32LE; 992 SDL_WriteS64BE; 993 SDL_WriteS64LE; 994 SDL_WriteS8; 995 SDL_WriteStorageFile; 996 SDL_WriteSurfacePixel; 997 SDL_WriteSurfacePixelFloat; 998 SDL_WriteU16BE; 999 SDL_WriteU16LE; 1000 SDL_WriteU32BE; 1001 SDL_WriteU32LE; 1002 SDL_WriteU64BE; 1003 SDL_WriteU64LE; 1004 SDL_WriteU8; 1005 SDL_abs; 1006 SDL_acos; 1007 SDL_acosf; 1008 SDL_aligned_alloc; 1009 SDL_aligned_free; 1010 SDL_asin; 1011 SDL_asinf; 1012 SDL_asprintf; 1013 SDL_atan2; 1014 SDL_atan2f; 1015 SDL_atan; 1016 SDL_atanf; 1017 SDL_atof; 1018 SDL_atoi; 1019 SDL_bsearch; 1020 SDL_bsearch_r; 1021 SDL_calloc; 1022 SDL_ceil; 1023 SDL_ceilf; 1024 SDL_copysign; 1025 SDL_copysignf; 1026 SDL_cos; 1027 SDL_cosf; 1028 SDL_crc16; 1029 SDL_crc32; 1030 SDL_exp; 1031 SDL_expf; 1032 SDL_fabs; 1033 SDL_fabsf; 1034 SDL_floor; 1035 SDL_floorf; 1036 SDL_fmod; 1037 SDL_fmodf; 1038 SDL_free; 1039 SDL_getenv; 1040 SDL_getenv_unsafe; 1041 SDL_hid_ble_scan; 1042 SDL_hid_close; 1043 SDL_hid_device_change_count; 1044 SDL_hid_enumerate; 1045 SDL_hid_exit; 1046 SDL_hid_free_enumeration; 1047 SDL_hid_get_device_info; 1048 SDL_hid_get_feature_report; 1049 SDL_hid_get_indexed_string; 1050 SDL_hid_get_input_report; 1051 SDL_hid_get_manufacturer_string; 1052 SDL_hid_get_product_string; 1053 SDL_hid_get_report_descriptor; 1054 SDL_hid_get_serial_number_string; 1055 SDL_hid_init; 1056 SDL_hid_open; 1057 SDL_hid_open_path; 1058 SDL_hid_read; 1059 SDL_hid_read_timeout; 1060 SDL_hid_send_feature_report; 1061 SDL_hid_set_nonblocking; 1062 SDL_hid_write; 1063 SDL_iconv; 1064 SDL_iconv_close; 1065 SDL_iconv_open; 1066 SDL_iconv_string; 1067 SDL_isalnum; 1068 SDL_isalpha; 1069 SDL_isblank; 1070 SDL_iscntrl; 1071 SDL_isdigit; 1072 SDL_isgraph; 1073 SDL_isinf; 1074 SDL_isinff; 1075 SDL_islower; 1076 SDL_isnan; 1077 SDL_isnanf; 1078 SDL_isprint; 1079 SDL_ispunct; 1080 SDL_isspace; 1081 SDL_isupper; 1082 SDL_isxdigit; 1083 SDL_itoa; 1084 SDL_lltoa; 1085 SDL_log10; 1086 SDL_log10f; 1087 SDL_log; 1088 SDL_logf; 1089 SDL_lround; 1090 SDL_lroundf; 1091 SDL_ltoa; 1092 SDL_malloc; 1093 SDL_memcmp; 1094 SDL_memcpy; 1095 SDL_memmove; 1096 SDL_memset4; 1097 SDL_memset; 1098 SDL_modf; 1099 SDL_modff; 1100 SDL_murmur3_32; 1101 SDL_pow; 1102 SDL_powf; 1103 SDL_qsort; 1104 SDL_qsort_r; 1105 SDL_rand; 1106 SDL_rand_bits; 1107 SDL_rand_bits_r; 1108 SDL_rand_r; 1109 SDL_randf; 1110 SDL_randf_r; 1111 SDL_realloc; 1112 SDL_round; 1113 SDL_roundf; 1114 SDL_scalbn; 1115 SDL_scalbnf; 1116 SDL_setenv_unsafe; 1117 SDL_sin; 1118 SDL_sinf; 1119 SDL_snprintf; 1120 SDL_sqrt; 1121 SDL_sqrtf; 1122 SDL_srand; 1123 SDL_sscanf; 1124 SDL_strcasecmp; 1125 SDL_strcasestr; 1126 SDL_strchr; 1127 SDL_strcmp; 1128 SDL_strdup; 1129 SDL_strlcat; 1130 SDL_strlcpy; 1131 SDL_strlen; 1132 SDL_strlwr; 1133 SDL_strncasecmp; 1134 SDL_strncmp; 1135 SDL_strndup; 1136 SDL_strnlen; 1137 SDL_strnstr; 1138 SDL_strpbrk; 1139 SDL_strrchr; 1140 SDL_strrev; 1141 SDL_strstr; 1142 SDL_strtod; 1143 SDL_strtok_r; 1144 SDL_strtol; 1145 SDL_strtoll; 1146 SDL_strtoul; 1147 SDL_strtoull; 1148 SDL_strupr; 1149 SDL_swprintf; 1150 SDL_tan; 1151 SDL_tanf; 1152 SDL_tolower; 1153 SDL_toupper; 1154 SDL_trunc; 1155 SDL_truncf; 1156 SDL_uitoa; 1157 SDL_ulltoa; 1158 SDL_ultoa; 1159 SDL_unsetenv_unsafe; 1160 SDL_utf8strlcpy; 1161 SDL_utf8strlen; 1162 SDL_utf8strnlen; 1163 SDL_vasprintf; 1164 SDL_vsnprintf; 1165 SDL_vsscanf; 1166 SDL_vswprintf; 1167 SDL_wcscasecmp; 1168 SDL_wcscmp; 1169 SDL_wcsdup; 1170 SDL_wcslcat; 1171 SDL_wcslcpy; 1172 SDL_wcslen; 1173 SDL_wcsncasecmp; 1174 SDL_wcsncmp; 1175 SDL_wcsnlen; 1176 SDL_wcsnstr; 1177 SDL_wcsstr; 1178 SDL_wcstol; 1179 SDL_StepBackUTF8; 1180 SDL_DelayPrecise; 1181 SDL_CalculateGPUTextureFormatSize; 1182 SDL_SetErrorV; 1183 SDL_GetDefaultLogOutputFunction; 1184 SDL_RenderDebugText; 1185 SDL_GetSandbox; 1186 SDL_CancelGPUCommandBuffer; 1187 SDL_SaveFile_IO; 1188 SDL_SaveFile; 1189 SDL_GetCurrentDirectory; 1190 SDL_IsAudioDevicePhysical; 1191 SDL_IsAudioDevicePlayback; 1192 SDL_AsyncIOFromFile; 1193 SDL_GetAsyncIOSize; 1194 SDL_ReadAsyncIO; 1195 SDL_WriteAsyncIO; 1196 SDL_CloseAsyncIO; 1197 SDL_CreateAsyncIOQueue; 1198 SDL_DestroyAsyncIOQueue; 1199 SDL_GetAsyncIOResult; 1200 SDL_WaitAsyncIOResult; 1201 SDL_SignalAsyncIOQueue; 1202 SDL_LoadFileAsync; 1203 SDL_ShowFileDialogWithProperties; 1204 SDL_IsMainThread; 1205 SDL_RunOnMainThread; 1206 SDL_SetGPUAllowedFramesInFlight; 1207 SDL_RenderTextureAffine; 1208 SDL_WaitForGPUSwapchain; 1209 SDL_WaitAndAcquireGPUSwapchainTexture; 1210 SDL_RenderDebugTextFormat; 1211 SDL_CreateTray; 1212 SDL_SetTrayIcon; 1213 SDL_SetTrayTooltip; 1214 SDL_CreateTrayMenu; 1215 SDL_CreateTraySubmenu; 1216 SDL_GetTrayMenu; 1217 SDL_GetTraySubmenu; 1218 SDL_GetTrayEntries; 1219 SDL_RemoveTrayEntry; 1220 SDL_InsertTrayEntryAt; 1221 SDL_SetTrayEntryLabel; 1222 SDL_GetTrayEntryLabel; 1223 SDL_SetTrayEntryChecked; 1224 SDL_GetTrayEntryChecked; 1225 SDL_SetTrayEntryEnabled; 1226 SDL_GetTrayEntryEnabled; 1227 SDL_SetTrayEntryCallback; 1228 SDL_DestroyTray; 1229 SDL_GetTrayEntryParent; 1230 SDL_GetTrayMenuParentEntry; 1231 SDL_GetTrayMenuParentTray; 1232 SDL_GetThreadState; 1233 SDL_AudioStreamDevicePaused; 1234 SDL_ClickTrayEntry; 1235 SDL_UpdateTrays; 1236 SDL_StretchSurface; 1237 SDL_SetRelativeMouseTransform; 1238 SDL_RenderTexture9GridTiled; 1239 SDL_SetDefaultTextureScaleMode; 1240 SDL_GetDefaultTextureScaleMode; 1241 SDL_CreateGPURenderState; 1242 SDL_SetGPURenderStateFragmentUniforms; 1243 SDL_SetGPURenderState; 1244 SDL_DestroyGPURenderState; 1245 SDL_SetWindowProgressState; 1246 SDL_SetWindowProgressValue; 1247 SDL_GetWindowProgressState; 1248 SDL_GetWindowProgressValue; 1249 SDL_SetRenderTextureAddressMode; 1250 SDL_GetRenderTextureAddressMode; 1251 SDL_GetGPUDeviceProperties; 1252 SDL_CreateGPURenderer; 1253 SDL_PutAudioStreamPlanarData; 1254 SDL_GetEventDescription; 1255 SDL_PutAudioStreamDataNoCopy; 1256 SDL_AddAtomicU32; 1257 SDL_hid_get_properties; 1258 SDL_GetPixelFormatFromGPUTextureFormat; 1259 SDL_GetGPUTextureFormatFromPixelFormat; 1260 SDL_SetTexturePalette; 1261 SDL_GetTexturePalette; 1262 SDL_GetGPURendererDevice; 1263 SDL_LoadPNG_IO; 1264 SDL_LoadPNG; 1265 SDL_SavePNG_IO; 1266 SDL_SavePNG; 1267 SDL_GetSystemPageSize; 1268 SDL_GetPenDeviceType; 1269 SDL_CreateAnimatedCursor; 1270 SDL_RotateSurface; 1271 SDL_LoadSurface_IO; 1272 SDL_LoadSurface; 1273 SDL_SetWindowFillDocument; 1274 # extra symbols go here (don't modify this line) 1275 local: *; 1276}; 1277
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