Atlas - SDL_dynapi_overrides.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22 23// DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.py. 24 25#if !SDL_DYNAMIC_API 26#error You should not be here. 27#endif 28 29// New API symbols are added at the end 30#define SDL_AcquireCameraFrame SDL_AcquireCameraFrame_REAL 31#define SDL_AcquireGPUCommandBuffer SDL_AcquireGPUCommandBuffer_REAL 32#define SDL_AcquireGPUSwapchainTexture SDL_AcquireGPUSwapchainTexture_REAL 33#define SDL_AddAtomicInt SDL_AddAtomicInt_REAL 34#define SDL_AddEventWatch SDL_AddEventWatch_REAL 35#define SDL_AddGamepadMapping SDL_AddGamepadMapping_REAL 36#define SDL_AddGamepadMappingsFromFile SDL_AddGamepadMappingsFromFile_REAL 37#define SDL_AddGamepadMappingsFromIO SDL_AddGamepadMappingsFromIO_REAL 38#define SDL_AddHintCallback SDL_AddHintCallback_REAL 39#define SDL_AddSurfaceAlternateImage SDL_AddSurfaceAlternateImage_REAL 40#define SDL_AddTimer SDL_AddTimer_REAL 41#define SDL_AddTimerNS SDL_AddTimerNS_REAL 42#define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL 43#define SDL_AttachVirtualJoystick SDL_AttachVirtualJoystick_REAL 44#define SDL_AudioDevicePaused SDL_AudioDevicePaused_REAL 45#define SDL_BeginGPUComputePass SDL_BeginGPUComputePass_REAL 46#define SDL_BeginGPUCopyPass SDL_BeginGPUCopyPass_REAL 47#define SDL_BeginGPURenderPass SDL_BeginGPURenderPass_REAL 48#define SDL_BindAudioStream SDL_BindAudioStream_REAL 49#define SDL_BindAudioStreams SDL_BindAudioStreams_REAL 50#define SDL_BindGPUComputePipeline SDL_BindGPUComputePipeline_REAL 51#define SDL_BindGPUComputeSamplers SDL_BindGPUComputeSamplers_REAL 52#define SDL_BindGPUComputeStorageBuffers SDL_BindGPUComputeStorageBuffers_REAL 53#define SDL_BindGPUComputeStorageTextures SDL_BindGPUComputeStorageTextures_REAL 54#define SDL_BindGPUFragmentSamplers SDL_BindGPUFragmentSamplers_REAL 55#define SDL_BindGPUFragmentStorageBuffers SDL_BindGPUFragmentStorageBuffers_REAL 56#define SDL_BindGPUFragmentStorageTextures SDL_BindGPUFragmentStorageTextures_REAL 57#define SDL_BindGPUGraphicsPipeline SDL_BindGPUGraphicsPipeline_REAL 58#define SDL_BindGPUIndexBuffer SDL_BindGPUIndexBuffer_REAL 59#define SDL_BindGPUVertexBuffers SDL_BindGPUVertexBuffers_REAL 60#define SDL_BindGPUVertexSamplers SDL_BindGPUVertexSamplers_REAL 61#define SDL_BindGPUVertexStorageBuffers SDL_BindGPUVertexStorageBuffers_REAL 62#define SDL_BindGPUVertexStorageTextures SDL_BindGPUVertexStorageTextures_REAL 63#define SDL_BlitGPUTexture SDL_BlitGPUTexture_REAL 64#define SDL_BlitSurface SDL_BlitSurface_REAL 65#define SDL_BlitSurface9Grid SDL_BlitSurface9Grid_REAL 66#define SDL_BlitSurfaceScaled SDL_BlitSurfaceScaled_REAL 67#define SDL_BlitSurfaceTiled SDL_BlitSurfaceTiled_REAL 68#define SDL_BlitSurfaceTiledWithScale SDL_BlitSurfaceTiledWithScale_REAL 69#define SDL_BlitSurfaceUnchecked SDL_BlitSurfaceUnchecked_REAL 70#define SDL_BlitSurfaceUncheckedScaled SDL_BlitSurfaceUncheckedScaled_REAL 71#define SDL_BroadcastCondition SDL_BroadcastCondition_REAL 72#define SDL_CaptureMouse SDL_CaptureMouse_REAL 73#define SDL_ClaimWindowForGPUDevice SDL_ClaimWindowForGPUDevice_REAL 74#define SDL_CleanupTLS SDL_CleanupTLS_REAL 75#define SDL_ClearAudioStream SDL_ClearAudioStream_REAL 76#define SDL_ClearClipboardData SDL_ClearClipboardData_REAL 77#define SDL_ClearComposition SDL_ClearComposition_REAL 78#define SDL_ClearError SDL_ClearError_REAL 79#define SDL_ClearProperty SDL_ClearProperty_REAL 80#define SDL_ClearSurface SDL_ClearSurface_REAL 81#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL 82#define SDL_CloseCamera SDL_CloseCamera_REAL 83#define SDL_CloseGamepad SDL_CloseGamepad_REAL 84#define SDL_CloseHaptic SDL_CloseHaptic_REAL 85#define SDL_CloseIO SDL_CloseIO_REAL 86#define SDL_CloseJoystick SDL_CloseJoystick_REAL 87#define SDL_CloseSensor SDL_CloseSensor_REAL 88#define SDL_CloseStorage SDL_CloseStorage_REAL 89#define SDL_CompareAndSwapAtomicInt SDL_CompareAndSwapAtomicInt_REAL 90#define SDL_CompareAndSwapAtomicPointer SDL_CompareAndSwapAtomicPointer_REAL 91#define SDL_CompareAndSwapAtomicU32 SDL_CompareAndSwapAtomicU32_REAL 92#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL 93#define SDL_ConvertAudioSamples SDL_ConvertAudioSamples_REAL 94#define SDL_ConvertEventToRenderCoordinates SDL_ConvertEventToRenderCoordinates_REAL 95#define SDL_ConvertPixels SDL_ConvertPixels_REAL 96#define SDL_ConvertPixelsAndColorspace SDL_ConvertPixelsAndColorspace_REAL 97#define SDL_ConvertSurface SDL_ConvertSurface_REAL 98#define SDL_ConvertSurfaceAndColorspace SDL_ConvertSurfaceAndColorspace_REAL 99#define SDL_CopyFile SDL_CopyFile_REAL 100#define SDL_CopyGPUBufferToBuffer SDL_CopyGPUBufferToBuffer_REAL 101#define SDL_CopyGPUTextureToTexture SDL_CopyGPUTextureToTexture_REAL 102#define SDL_CopyProperties SDL_CopyProperties_REAL 103#define SDL_CopyStorageFile SDL_CopyStorageFile_REAL 104#define SDL_CreateAudioStream SDL_CreateAudioStream_REAL 105#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL 106#define SDL_CreateCondition SDL_CreateCondition_REAL 107#define SDL_CreateCursor SDL_CreateCursor_REAL 108#define SDL_CreateDirectory SDL_CreateDirectory_REAL 109#define SDL_CreateEnvironment SDL_CreateEnvironment_REAL 110#define SDL_CreateGPUBuffer SDL_CreateGPUBuffer_REAL 111#define SDL_CreateGPUComputePipeline SDL_CreateGPUComputePipeline_REAL 112#define SDL_CreateGPUDevice SDL_CreateGPUDevice_REAL 113#define SDL_CreateGPUDeviceWithProperties SDL_CreateGPUDeviceWithProperties_REAL 114#define SDL_CreateGPUGraphicsPipeline SDL_CreateGPUGraphicsPipeline_REAL 115#define SDL_CreateGPUSampler SDL_CreateGPUSampler_REAL 116#define SDL_CreateGPUShader SDL_CreateGPUShader_REAL 117#define SDL_CreateGPUTexture SDL_CreateGPUTexture_REAL 118#define SDL_CreateGPUTransferBuffer SDL_CreateGPUTransferBuffer_REAL 119#define SDL_CreateHapticEffect SDL_CreateHapticEffect_REAL 120#define SDL_CreateMutex SDL_CreateMutex_REAL 121#define SDL_CreatePalette SDL_CreatePalette_REAL 122#define SDL_CreatePopupWindow SDL_CreatePopupWindow_REAL 123#define SDL_CreateProcess SDL_CreateProcess_REAL 124#define SDL_CreateProcessWithProperties SDL_CreateProcessWithProperties_REAL 125#define SDL_CreateProperties SDL_CreateProperties_REAL 126#define SDL_CreateRWLock SDL_CreateRWLock_REAL 127#define SDL_CreateRenderer SDL_CreateRenderer_REAL 128#define SDL_CreateRendererWithProperties SDL_CreateRendererWithProperties_REAL 129#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL 130#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL 131#define SDL_CreateStorageDirectory SDL_CreateStorageDirectory_REAL 132#define SDL_CreateSurface SDL_CreateSurface_REAL 133#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL 134#define SDL_CreateSurfacePalette SDL_CreateSurfacePalette_REAL 135#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL 136#define SDL_CreateTexture SDL_CreateTexture_REAL 137#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL 138#define SDL_CreateTextureWithProperties SDL_CreateTextureWithProperties_REAL 139#define SDL_CreateThreadRuntime SDL_CreateThreadRuntime_REAL 140#define SDL_CreateThreadWithPropertiesRuntime SDL_CreateThreadWithPropertiesRuntime_REAL 141#define SDL_CreateWindow SDL_CreateWindow_REAL 142#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL 143#define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL 144#define SDL_CursorVisible SDL_CursorVisible_REAL 145#define SDL_DateTimeToTime SDL_DateTimeToTime_REAL 146#define SDL_Delay SDL_Delay_REAL 147#define SDL_DelayNS SDL_DelayNS_REAL 148#define SDL_DestroyAudioStream SDL_DestroyAudioStream_REAL 149#define SDL_DestroyCondition SDL_DestroyCondition_REAL 150#define SDL_DestroyCursor SDL_DestroyCursor_REAL 151#define SDL_DestroyEnvironment SDL_DestroyEnvironment_REAL 152#define SDL_DestroyGPUDevice SDL_DestroyGPUDevice_REAL 153#define SDL_DestroyHapticEffect SDL_DestroyHapticEffect_REAL 154#define SDL_DestroyMutex SDL_DestroyMutex_REAL 155#define SDL_DestroyPalette SDL_DestroyPalette_REAL 156#define SDL_DestroyProcess SDL_DestroyProcess_REAL 157#define SDL_DestroyProperties SDL_DestroyProperties_REAL 158#define SDL_DestroyRWLock SDL_DestroyRWLock_REAL 159#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL 160#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL 161#define SDL_DestroySurface SDL_DestroySurface_REAL 162#define SDL_DestroyTexture SDL_DestroyTexture_REAL 163#define SDL_DestroyWindow SDL_DestroyWindow_REAL 164#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL 165#define SDL_DetachThread SDL_DetachThread_REAL 166#define SDL_DetachVirtualJoystick SDL_DetachVirtualJoystick_REAL 167#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL 168#define SDL_DispatchGPUCompute SDL_DispatchGPUCompute_REAL 169#define SDL_DispatchGPUComputeIndirect SDL_DispatchGPUComputeIndirect_REAL 170#define SDL_DownloadFromGPUBuffer SDL_DownloadFromGPUBuffer_REAL 171#define SDL_DownloadFromGPUTexture SDL_DownloadFromGPUTexture_REAL 172#define SDL_DrawGPUIndexedPrimitives SDL_DrawGPUIndexedPrimitives_REAL 173#define SDL_DrawGPUIndexedPrimitivesIndirect SDL_DrawGPUIndexedPrimitivesIndirect_REAL 174#define SDL_DrawGPUPrimitives SDL_DrawGPUPrimitives_REAL 175#define SDL_DrawGPUPrimitivesIndirect SDL_DrawGPUPrimitivesIndirect_REAL 176#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL 177#define SDL_EGL_GetCurrentConfig SDL_EGL_GetCurrentConfig_REAL 178#define SDL_EGL_GetCurrentDisplay SDL_EGL_GetCurrentDisplay_REAL 179#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL 180#define SDL_EGL_GetWindowSurface SDL_EGL_GetWindowSurface_REAL 181#define SDL_EGL_SetAttributeCallbacks SDL_EGL_SetAttributeCallbacks_REAL 182#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL 183#define SDL_EndGPUComputePass SDL_EndGPUComputePass_REAL 184#define SDL_EndGPUCopyPass SDL_EndGPUCopyPass_REAL 185#define SDL_EndGPURenderPass SDL_EndGPURenderPass_REAL 186#define SDL_EnterAppMainCallbacks SDL_EnterAppMainCallbacks_REAL 187#define SDL_EnumerateDirectory SDL_EnumerateDirectory_REAL 188#define SDL_EnumerateProperties SDL_EnumerateProperties_REAL 189#define SDL_EnumerateStorageDirectory SDL_EnumerateStorageDirectory_REAL 190#define SDL_EventEnabled SDL_EventEnabled_REAL 191#define SDL_FillSurfaceRect SDL_FillSurfaceRect_REAL 192#define SDL_FillSurfaceRects SDL_FillSurfaceRects_REAL 193#define SDL_FilterEvents SDL_FilterEvents_REAL 194#define SDL_FlashWindow SDL_FlashWindow_REAL 195#define SDL_FlipSurface SDL_FlipSurface_REAL 196#define SDL_FlushAudioStream SDL_FlushAudioStream_REAL 197#define SDL_FlushEvent SDL_FlushEvent_REAL 198#define SDL_FlushEvents SDL_FlushEvents_REAL 199#define SDL_FlushIO SDL_FlushIO_REAL 200#define SDL_FlushRenderer SDL_FlushRenderer_REAL 201#define SDL_GDKResumeGPU SDL_GDKResumeGPU_REAL 202#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL 203#define SDL_GDKSuspendGPU SDL_GDKSuspendGPU_REAL 204#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL 205#define SDL_GL_DestroyContext SDL_GL_DestroyContext_REAL 206#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL 207#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL 208#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL 209#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL 210#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL 211#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL 212#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL 213#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL 214#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL 215#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL 216#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL 217#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL 218#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL 219#define SDL_GPUSupportsProperties SDL_GPUSupportsProperties_REAL 220#define SDL_GPUSupportsShaderFormats SDL_GPUSupportsShaderFormats_REAL 221#define SDL_GPUTextureFormatTexelBlockSize SDL_GPUTextureFormatTexelBlockSize_REAL 222#define SDL_GPUTextureSupportsFormat SDL_GPUTextureSupportsFormat_REAL 223#define SDL_GPUTextureSupportsSampleCount SDL_GPUTextureSupportsSampleCount_REAL 224#define SDL_GUIDToString SDL_GUIDToString_REAL 225#define SDL_GamepadConnected SDL_GamepadConnected_REAL 226#define SDL_GamepadEventsEnabled SDL_GamepadEventsEnabled_REAL 227#define SDL_GamepadHasAxis SDL_GamepadHasAxis_REAL 228#define SDL_GamepadHasButton SDL_GamepadHasButton_REAL 229#define SDL_GamepadHasSensor SDL_GamepadHasSensor_REAL 230#define SDL_GamepadSensorEnabled SDL_GamepadSensorEnabled_REAL 231#define SDL_GenerateMipmapsForGPUTexture SDL_GenerateMipmapsForGPUTexture_REAL 232#define SDL_GetAndroidActivity SDL_GetAndroidActivity_REAL 233#define SDL_GetAndroidCachePath SDL_GetAndroidCachePath_REAL 234#define SDL_GetAndroidExternalStoragePath SDL_GetAndroidExternalStoragePath_REAL 235#define SDL_GetAndroidExternalStorageState SDL_GetAndroidExternalStorageState_REAL 236#define SDL_GetAndroidInternalStoragePath SDL_GetAndroidInternalStoragePath_REAL 237#define SDL_GetAndroidJNIEnv SDL_GetAndroidJNIEnv_REAL 238#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL 239#define SDL_GetAppMetadataProperty SDL_GetAppMetadataProperty_REAL 240#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL 241#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL 242#define SDL_GetAtomicInt SDL_GetAtomicInt_REAL 243#define SDL_GetAtomicPointer SDL_GetAtomicPointer_REAL 244#define SDL_GetAtomicU32 SDL_GetAtomicU32_REAL 245#define SDL_GetAudioDeviceChannelMap SDL_GetAudioDeviceChannelMap_REAL 246#define SDL_GetAudioDeviceFormat SDL_GetAudioDeviceFormat_REAL 247#define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL 248#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL 249#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL 250#define SDL_GetAudioFormatName SDL_GetAudioFormatName_REAL 251#define SDL_GetAudioPlaybackDevices SDL_GetAudioPlaybackDevices_REAL 252#define SDL_GetAudioRecordingDevices SDL_GetAudioRecordingDevices_REAL 253#define SDL_GetAudioStreamAvailable SDL_GetAudioStreamAvailable_REAL 254#define SDL_GetAudioStreamData SDL_GetAudioStreamData_REAL 255#define SDL_GetAudioStreamDevice SDL_GetAudioStreamDevice_REAL 256#define SDL_GetAudioStreamFormat SDL_GetAudioStreamFormat_REAL 257#define SDL_GetAudioStreamFrequencyRatio SDL_GetAudioStreamFrequencyRatio_REAL 258#define SDL_GetAudioStreamGain SDL_GetAudioStreamGain_REAL 259#define SDL_GetAudioStreamInputChannelMap SDL_GetAudioStreamInputChannelMap_REAL 260#define SDL_GetAudioStreamOutputChannelMap SDL_GetAudioStreamOutputChannelMap_REAL 261#define SDL_GetAudioStreamProperties SDL_GetAudioStreamProperties_REAL 262#define SDL_GetAudioStreamQueued SDL_GetAudioStreamQueued_REAL 263#define SDL_GetBasePath SDL_GetBasePath_REAL 264#define SDL_GetBooleanProperty SDL_GetBooleanProperty_REAL 265#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL 266#define SDL_GetCameraDriver SDL_GetCameraDriver_REAL 267#define SDL_GetCameraFormat SDL_GetCameraFormat_REAL 268#define SDL_GetCameraID SDL_GetCameraID_REAL 269#define SDL_GetCameraName SDL_GetCameraName_REAL 270#define SDL_GetCameraPermissionState SDL_GetCameraPermissionState_REAL 271#define SDL_GetCameraPosition SDL_GetCameraPosition_REAL 272#define SDL_GetCameraProperties SDL_GetCameraProperties_REAL 273#define SDL_GetCameraSupportedFormats SDL_GetCameraSupportedFormats_REAL 274#define SDL_GetCameras SDL_GetCameras_REAL 275#define SDL_GetClipboardData SDL_GetClipboardData_REAL 276#define SDL_GetClipboardMimeTypes SDL_GetClipboardMimeTypes_REAL 277#define SDL_GetClipboardText SDL_GetClipboardText_REAL 278#define SDL_GetClosestFullscreenDisplayMode SDL_GetClosestFullscreenDisplayMode_REAL 279#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL 280#define SDL_GetCurrentCameraDriver SDL_GetCurrentCameraDriver_REAL 281#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL 282#define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL 283#define SDL_GetCurrentRenderOutputSize SDL_GetCurrentRenderOutputSize_REAL 284#define SDL_GetCurrentThreadID SDL_GetCurrentThreadID_REAL 285#define SDL_GetCurrentTime SDL_GetCurrentTime_REAL 286#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL 287#define SDL_GetCursor SDL_GetCursor_REAL 288#define SDL_GetDXGIOutputInfo SDL_GetDXGIOutputInfo_REAL 289#define SDL_GetDateTimeLocalePreferences SDL_GetDateTimeLocalePreferences_REAL 290#define SDL_GetDayOfWeek SDL_GetDayOfWeek_REAL 291#define SDL_GetDayOfYear SDL_GetDayOfYear_REAL 292#define SDL_GetDaysInMonth SDL_GetDaysInMonth_REAL 293#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL 294#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL 295#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL 296#define SDL_GetDirect3D9AdapterIndex SDL_GetDirect3D9AdapterIndex_REAL 297#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL 298#define SDL_GetDisplayContentScale SDL_GetDisplayContentScale_REAL 299#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL 300#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL 301#define SDL_GetDisplayForWindow SDL_GetDisplayForWindow_REAL 302#define SDL_GetDisplayName SDL_GetDisplayName_REAL 303#define SDL_GetDisplayProperties SDL_GetDisplayProperties_REAL 304#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL 305#define SDL_GetDisplays SDL_GetDisplays_REAL 306#define SDL_GetEnvironment SDL_GetEnvironment_REAL 307#define SDL_GetEnvironmentVariable SDL_GetEnvironmentVariable_REAL 308#define SDL_GetEnvironmentVariables SDL_GetEnvironmentVariables_REAL 309#define SDL_GetError SDL_GetError_REAL 310#define SDL_GetEventFilter SDL_GetEventFilter_REAL 311#define SDL_GetFloatProperty SDL_GetFloatProperty_REAL 312#define SDL_GetFullscreenDisplayModes SDL_GetFullscreenDisplayModes_REAL 313#define SDL_GetGDKDefaultUser SDL_GetGDKDefaultUser_REAL 314#define SDL_GetGDKTaskQueue SDL_GetGDKTaskQueue_REAL 315#define SDL_GetGPUDeviceDriver SDL_GetGPUDeviceDriver_REAL 316#define SDL_GetGPUDriver SDL_GetGPUDriver_REAL 317#define SDL_GetGPUShaderFormats SDL_GetGPUShaderFormats_REAL 318#define SDL_GetGPUSwapchainTextureFormat SDL_GetGPUSwapchainTextureFormat_REAL 319#define SDL_GetGamepadAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis_REAL 320#define SDL_GetGamepadAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton_REAL 321#define SDL_GetGamepadAxis SDL_GetGamepadAxis_REAL 322#define SDL_GetGamepadAxisFromString SDL_GetGamepadAxisFromString_REAL 323#define SDL_GetGamepadBindings SDL_GetGamepadBindings_REAL 324#define SDL_GetGamepadButton SDL_GetGamepadButton_REAL 325#define SDL_GetGamepadButtonFromString SDL_GetGamepadButtonFromString_REAL 326#define SDL_GetGamepadButtonLabel SDL_GetGamepadButtonLabel_REAL 327#define SDL_GetGamepadButtonLabelForType SDL_GetGamepadButtonLabelForType_REAL 328#define SDL_GetGamepadConnectionState SDL_GetGamepadConnectionState_REAL 329#define SDL_GetGamepadFirmwareVersion SDL_GetGamepadFirmwareVersion_REAL 330#define SDL_GetGamepadFromID SDL_GetGamepadFromID_REAL 331#define SDL_GetGamepadFromPlayerIndex SDL_GetGamepadFromPlayerIndex_REAL 332#define SDL_GetGamepadGUIDForID SDL_GetGamepadGUIDForID_REAL 333#define SDL_GetGamepadID SDL_GetGamepadID_REAL 334#define SDL_GetGamepadJoystick SDL_GetGamepadJoystick_REAL 335#define SDL_GetGamepadMapping SDL_GetGamepadMapping_REAL 336#define SDL_GetGamepadMappingForGUID SDL_GetGamepadMappingForGUID_REAL 337#define SDL_GetGamepadMappingForID SDL_GetGamepadMappingForID_REAL 338#define SDL_GetGamepadMappings SDL_GetGamepadMappings_REAL 339#define SDL_GetGamepadName SDL_GetGamepadName_REAL 340#define SDL_GetGamepadNameForID SDL_GetGamepadNameForID_REAL 341#define SDL_GetGamepadPath SDL_GetGamepadPath_REAL 342#define SDL_GetGamepadPathForID SDL_GetGamepadPathForID_REAL 343#define SDL_GetGamepadPlayerIndex SDL_GetGamepadPlayerIndex_REAL 344#define SDL_GetGamepadPlayerIndexForID SDL_GetGamepadPlayerIndexForID_REAL 345#define SDL_GetGamepadPowerInfo SDL_GetGamepadPowerInfo_REAL 346#define SDL_GetGamepadProduct SDL_GetGamepadProduct_REAL 347#define SDL_GetGamepadProductForID SDL_GetGamepadProductForID_REAL 348#define SDL_GetGamepadProductVersion SDL_GetGamepadProductVersion_REAL 349#define SDL_GetGamepadProductVersionForID SDL_GetGamepadProductVersionForID_REAL 350#define SDL_GetGamepadProperties SDL_GetGamepadProperties_REAL 351#define SDL_GetGamepadSensorData SDL_GetGamepadSensorData_REAL 352#define SDL_GetGamepadSensorDataRate SDL_GetGamepadSensorDataRate_REAL 353#define SDL_GetGamepadSerial SDL_GetGamepadSerial_REAL 354#define SDL_GetGamepadSteamHandle SDL_GetGamepadSteamHandle_REAL 355#define SDL_GetGamepadStringForAxis SDL_GetGamepadStringForAxis_REAL 356#define SDL_GetGamepadStringForButton SDL_GetGamepadStringForButton_REAL 357#define SDL_GetGamepadStringForType SDL_GetGamepadStringForType_REAL 358#define SDL_GetGamepadTouchpadFinger SDL_GetGamepadTouchpadFinger_REAL 359#define SDL_GetGamepadType SDL_GetGamepadType_REAL 360#define SDL_GetGamepadTypeForID SDL_GetGamepadTypeForID_REAL 361#define SDL_GetGamepadTypeFromString SDL_GetGamepadTypeFromString_REAL 362#define SDL_GetGamepadVendor SDL_GetGamepadVendor_REAL 363#define SDL_GetGamepadVendorForID SDL_GetGamepadVendorForID_REAL 364#define SDL_GetGamepads SDL_GetGamepads_REAL 365#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL 366#define SDL_GetGlobalProperties SDL_GetGlobalProperties_REAL 367#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL 368#define SDL_GetHapticEffectStatus SDL_GetHapticEffectStatus_REAL 369#define SDL_GetHapticFeatures SDL_GetHapticFeatures_REAL 370#define SDL_GetHapticFromID SDL_GetHapticFromID_REAL 371#define SDL_GetHapticID SDL_GetHapticID_REAL 372#define SDL_GetHapticName SDL_GetHapticName_REAL 373#define SDL_GetHapticNameForID SDL_GetHapticNameForID_REAL 374#define SDL_GetHaptics SDL_GetHaptics_REAL 375#define SDL_GetHint SDL_GetHint_REAL 376#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL 377#define SDL_GetIOProperties SDL_GetIOProperties_REAL 378#define SDL_GetIOSize SDL_GetIOSize_REAL 379#define SDL_GetIOStatus SDL_GetIOStatus_REAL 380#define SDL_GetJoystickAxis SDL_GetJoystickAxis_REAL 381#define SDL_GetJoystickAxisInitialState SDL_GetJoystickAxisInitialState_REAL 382#define SDL_GetJoystickBall SDL_GetJoystickBall_REAL 383#define SDL_GetJoystickButton SDL_GetJoystickButton_REAL 384#define SDL_GetJoystickConnectionState SDL_GetJoystickConnectionState_REAL 385#define SDL_GetJoystickFirmwareVersion SDL_GetJoystickFirmwareVersion_REAL 386#define SDL_GetJoystickFromID SDL_GetJoystickFromID_REAL 387#define SDL_GetJoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex_REAL 388#define SDL_GetJoystickGUID SDL_GetJoystickGUID_REAL 389#define SDL_GetJoystickGUIDForID SDL_GetJoystickGUIDForID_REAL 390#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL 391#define SDL_GetJoystickHat SDL_GetJoystickHat_REAL 392#define SDL_GetJoystickID SDL_GetJoystickID_REAL 393#define SDL_GetJoystickName SDL_GetJoystickName_REAL 394#define SDL_GetJoystickNameForID SDL_GetJoystickNameForID_REAL 395#define SDL_GetJoystickPath SDL_GetJoystickPath_REAL 396#define SDL_GetJoystickPathForID SDL_GetJoystickPathForID_REAL 397#define SDL_GetJoystickPlayerIndex SDL_GetJoystickPlayerIndex_REAL 398#define SDL_GetJoystickPlayerIndexForID SDL_GetJoystickPlayerIndexForID_REAL 399#define SDL_GetJoystickPowerInfo SDL_GetJoystickPowerInfo_REAL 400#define SDL_GetJoystickProduct SDL_GetJoystickProduct_REAL 401#define SDL_GetJoystickProductForID SDL_GetJoystickProductForID_REAL 402#define SDL_GetJoystickProductVersion SDL_GetJoystickProductVersion_REAL 403#define SDL_GetJoystickProductVersionForID SDL_GetJoystickProductVersionForID_REAL 404#define SDL_GetJoystickProperties SDL_GetJoystickProperties_REAL 405#define SDL_GetJoystickSerial SDL_GetJoystickSerial_REAL 406#define SDL_GetJoystickType SDL_GetJoystickType_REAL 407#define SDL_GetJoystickTypeForID SDL_GetJoystickTypeForID_REAL 408#define SDL_GetJoystickVendor SDL_GetJoystickVendor_REAL 409#define SDL_GetJoystickVendorForID SDL_GetJoystickVendorForID_REAL 410#define SDL_GetJoysticks SDL_GetJoysticks_REAL 411#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL 412#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL 413#define SDL_GetKeyName SDL_GetKeyName_REAL 414#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL 415#define SDL_GetKeyboardNameForID SDL_GetKeyboardNameForID_REAL 416#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL 417#define SDL_GetKeyboards SDL_GetKeyboards_REAL 418#define SDL_GetLogOutputFunction SDL_GetLogOutputFunction_REAL 419#define SDL_GetLogPriority SDL_GetLogPriority_REAL 420#define SDL_GetMasksForPixelFormat SDL_GetMasksForPixelFormat_REAL 421#define SDL_GetMaxHapticEffects SDL_GetMaxHapticEffects_REAL 422#define SDL_GetMaxHapticEffectsPlaying SDL_GetMaxHapticEffectsPlaying_REAL 423#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL 424#define SDL_GetMice SDL_GetMice_REAL 425#define SDL_GetModState SDL_GetModState_REAL 426#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL 427#define SDL_GetMouseNameForID SDL_GetMouseNameForID_REAL 428#define SDL_GetMouseState SDL_GetMouseState_REAL 429#define SDL_GetNaturalDisplayOrientation SDL_GetNaturalDisplayOrientation_REAL 430#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL 431#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL 432#define SDL_GetNumCameraDrivers SDL_GetNumCameraDrivers_REAL 433#define SDL_GetNumGPUDrivers SDL_GetNumGPUDrivers_REAL 434#define SDL_GetNumGamepadTouchpadFingers SDL_GetNumGamepadTouchpadFingers_REAL 435#define SDL_GetNumGamepadTouchpads SDL_GetNumGamepadTouchpads_REAL 436#define SDL_GetNumHapticAxes SDL_GetNumHapticAxes_REAL 437#define SDL_GetNumJoystickAxes SDL_GetNumJoystickAxes_REAL 438#define SDL_GetNumJoystickBalls SDL_GetNumJoystickBalls_REAL 439#define SDL_GetNumJoystickButtons SDL_GetNumJoystickButtons_REAL 440#define SDL_GetNumJoystickHats SDL_GetNumJoystickHats_REAL 441#define SDL_GetNumLogicalCPUCores SDL_GetNumLogicalCPUCores_REAL 442#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL 443#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL 444#define SDL_GetNumberProperty SDL_GetNumberProperty_REAL 445#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL 446#define SDL_GetPathInfo SDL_GetPathInfo_REAL 447#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL 448#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL 449#define SDL_GetPixelFormatDetails SDL_GetPixelFormatDetails_REAL 450#define SDL_GetPixelFormatForMasks SDL_GetPixelFormatForMasks_REAL 451#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL 452#define SDL_GetPlatform SDL_GetPlatform_REAL 453#define SDL_GetPointerProperty SDL_GetPointerProperty_REAL 454#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL 455#define SDL_GetPrefPath SDL_GetPrefPath_REAL 456#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL 457#define SDL_GetPrimaryDisplay SDL_GetPrimaryDisplay_REAL 458#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL 459#define SDL_GetProcessInput SDL_GetProcessInput_REAL 460#define SDL_GetProcessOutput SDL_GetProcessOutput_REAL 461#define SDL_GetProcessProperties SDL_GetProcessProperties_REAL 462#define SDL_GetPropertyType SDL_GetPropertyType_REAL 463#define SDL_GetRGB SDL_GetRGB_REAL 464#define SDL_GetRGBA SDL_GetRGBA_REAL 465#define SDL_GetRealGamepadType SDL_GetRealGamepadType_REAL 466#define SDL_GetRealGamepadTypeForID SDL_GetRealGamepadTypeForID_REAL 467#define SDL_GetRectAndLineIntersection SDL_GetRectAndLineIntersection_REAL 468#define SDL_GetRectAndLineIntersectionFloat SDL_GetRectAndLineIntersectionFloat_REAL 469#define SDL_GetRectEnclosingPoints SDL_GetRectEnclosingPoints_REAL 470#define SDL_GetRectEnclosingPointsFloat SDL_GetRectEnclosingPointsFloat_REAL 471#define SDL_GetRectIntersection SDL_GetRectIntersection_REAL 472#define SDL_GetRectIntersectionFloat SDL_GetRectIntersectionFloat_REAL 473#define SDL_GetRectUnion SDL_GetRectUnion_REAL 474#define SDL_GetRectUnionFloat SDL_GetRectUnionFloat_REAL 475#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL 476#define SDL_GetRenderClipRect SDL_GetRenderClipRect_REAL 477#define SDL_GetRenderColorScale SDL_GetRenderColorScale_REAL 478#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL 479#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL 480#define SDL_GetRenderDrawColorFloat SDL_GetRenderDrawColorFloat_REAL 481#define SDL_GetRenderDriver SDL_GetRenderDriver_REAL 482#define SDL_GetRenderLogicalPresentation SDL_GetRenderLogicalPresentation_REAL 483#define SDL_GetRenderLogicalPresentationRect SDL_GetRenderLogicalPresentationRect_REAL 484#define SDL_GetRenderMetalCommandEncoder SDL_GetRenderMetalCommandEncoder_REAL 485#define SDL_GetRenderMetalLayer SDL_GetRenderMetalLayer_REAL 486#define SDL_GetRenderOutputSize SDL_GetRenderOutputSize_REAL 487#define SDL_GetRenderSafeArea SDL_GetRenderSafeArea_REAL 488#define SDL_GetRenderScale SDL_GetRenderScale_REAL 489#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL 490#define SDL_GetRenderVSync SDL_GetRenderVSync_REAL 491#define SDL_GetRenderViewport SDL_GetRenderViewport_REAL 492#define SDL_GetRenderWindow SDL_GetRenderWindow_REAL 493#define SDL_GetRenderer SDL_GetRenderer_REAL 494#define SDL_GetRendererFromTexture SDL_GetRendererFromTexture_REAL 495#define SDL_GetRendererName SDL_GetRendererName_REAL 496#define SDL_GetRendererProperties SDL_GetRendererProperties_REAL 497#define SDL_GetRevision SDL_GetRevision_REAL 498#define SDL_GetSIMDAlignment SDL_GetSIMDAlignment_REAL 499#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL 500#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL 501#define SDL_GetScancodeName SDL_GetScancodeName_REAL 502#define SDL_GetSemaphoreValue SDL_GetSemaphoreValue_REAL 503#define SDL_GetSensorData SDL_GetSensorData_REAL 504#define SDL_GetSensorFromID SDL_GetSensorFromID_REAL 505#define SDL_GetSensorID SDL_GetSensorID_REAL 506#define SDL_GetSensorName SDL_GetSensorName_REAL 507#define SDL_GetSensorNameForID SDL_GetSensorNameForID_REAL 508#define SDL_GetSensorNonPortableType SDL_GetSensorNonPortableType_REAL 509#define SDL_GetSensorNonPortableTypeForID SDL_GetSensorNonPortableTypeForID_REAL 510#define SDL_GetSensorProperties SDL_GetSensorProperties_REAL 511#define SDL_GetSensorType SDL_GetSensorType_REAL 512#define SDL_GetSensorTypeForID SDL_GetSensorTypeForID_REAL 513#define SDL_GetSensors SDL_GetSensors_REAL 514#define SDL_GetSilenceValueForFormat SDL_GetSilenceValueForFormat_REAL 515#define SDL_GetStorageFileSize SDL_GetStorageFileSize_REAL 516#define SDL_GetStoragePathInfo SDL_GetStoragePathInfo_REAL 517#define SDL_GetStorageSpaceRemaining SDL_GetStorageSpaceRemaining_REAL 518#define SDL_GetStringProperty SDL_GetStringProperty_REAL 519#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL 520#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL 521#define SDL_GetSurfaceClipRect SDL_GetSurfaceClipRect_REAL 522#define SDL_GetSurfaceColorKey SDL_GetSurfaceColorKey_REAL 523#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL 524#define SDL_GetSurfaceColorspace SDL_GetSurfaceColorspace_REAL 525#define SDL_GetSurfaceImages SDL_GetSurfaceImages_REAL 526#define SDL_GetSurfacePalette SDL_GetSurfacePalette_REAL 527#define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL 528#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL 529#define SDL_GetSystemTheme SDL_GetSystemTheme_REAL 530#define SDL_GetTLS SDL_GetTLS_REAL 531#define SDL_GetTextInputArea SDL_GetTextInputArea_REAL 532#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL 533#define SDL_GetTextureAlphaModFloat SDL_GetTextureAlphaModFloat_REAL 534#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL 535#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL 536#define SDL_GetTextureColorModFloat SDL_GetTextureColorModFloat_REAL 537#define SDL_GetTextureProperties SDL_GetTextureProperties_REAL 538#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL 539#define SDL_GetTextureSize SDL_GetTextureSize_REAL 540#define SDL_GetThreadID SDL_GetThreadID_REAL 541#define SDL_GetThreadName SDL_GetThreadName_REAL 542#define SDL_GetTicks SDL_GetTicks_REAL 543#define SDL_GetTicksNS SDL_GetTicksNS_REAL 544#define SDL_GetTouchDeviceName SDL_GetTouchDeviceName_REAL 545#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL 546#define SDL_GetTouchDevices SDL_GetTouchDevices_REAL 547#define SDL_GetTouchFingers SDL_GetTouchFingers_REAL 548#define SDL_GetUserFolder SDL_GetUserFolder_REAL 549#define SDL_GetVersion SDL_GetVersion_REAL 550#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL 551#define SDL_GetWindowAspectRatio SDL_GetWindowAspectRatio_REAL 552#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL 553#define SDL_GetWindowDisplayScale SDL_GetWindowDisplayScale_REAL 554#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL 555#define SDL_GetWindowFromEvent SDL_GetWindowFromEvent_REAL 556#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL 557#define SDL_GetWindowFullscreenMode SDL_GetWindowFullscreenMode_REAL 558#define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL 559#define SDL_GetWindowID SDL_GetWindowID_REAL 560#define SDL_GetWindowKeyboardGrab SDL_GetWindowKeyboardGrab_REAL 561#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL 562#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL 563#define SDL_GetWindowMouseGrab SDL_GetWindowMouseGrab_REAL 564#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL 565#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL 566#define SDL_GetWindowParent SDL_GetWindowParent_REAL 567#define SDL_GetWindowPixelDensity SDL_GetWindowPixelDensity_REAL 568#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL 569#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL 570#define SDL_GetWindowProperties SDL_GetWindowProperties_REAL 571#define SDL_GetWindowRelativeMouseMode SDL_GetWindowRelativeMouseMode_REAL 572#define SDL_GetWindowSafeArea SDL_GetWindowSafeArea_REAL 573#define SDL_GetWindowSize SDL_GetWindowSize_REAL 574#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL 575#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL 576#define SDL_GetWindowSurfaceVSync SDL_GetWindowSurfaceVSync_REAL 577#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL 578#define SDL_GetWindows SDL_GetWindows_REAL 579#define SDL_GlobDirectory SDL_GlobDirectory_REAL 580#define SDL_GlobStorageDirectory SDL_GlobStorageDirectory_REAL 581#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL 582#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL 583#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL 584#define SDL_HasAVX SDL_HasAVX_REAL 585#define SDL_HasAVX2 SDL_HasAVX2_REAL 586#define SDL_HasAVX512F SDL_HasAVX512F_REAL 587#define SDL_HasAltiVec SDL_HasAltiVec_REAL 588#define SDL_HasClipboardData SDL_HasClipboardData_REAL 589#define SDL_HasClipboardText SDL_HasClipboardText_REAL 590#define SDL_HasEvent SDL_HasEvent_REAL 591#define SDL_HasEvents SDL_HasEvents_REAL 592#define SDL_HasGamepad SDL_HasGamepad_REAL 593#define SDL_HasJoystick SDL_HasJoystick_REAL 594#define SDL_HasKeyboard SDL_HasKeyboard_REAL 595#define SDL_HasLASX SDL_HasLASX_REAL 596#define SDL_HasLSX SDL_HasLSX_REAL 597#define SDL_HasMMX SDL_HasMMX_REAL 598#define SDL_HasMouse SDL_HasMouse_REAL 599#define SDL_HasNEON SDL_HasNEON_REAL 600#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL 601#define SDL_HasProperty SDL_HasProperty_REAL 602#define SDL_HasRectIntersection SDL_HasRectIntersection_REAL 603#define SDL_HasRectIntersectionFloat SDL_HasRectIntersectionFloat_REAL 604#define SDL_HasSSE SDL_HasSSE_REAL 605#define SDL_HasSSE2 SDL_HasSSE2_REAL 606#define SDL_HasSSE3 SDL_HasSSE3_REAL 607#define SDL_HasSSE41 SDL_HasSSE41_REAL 608#define SDL_HasSSE42 SDL_HasSSE42_REAL 609#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL 610#define SDL_HideCursor SDL_HideCursor_REAL 611#define SDL_HideWindow SDL_HideWindow_REAL 612#define SDL_IOFromConstMem SDL_IOFromConstMem_REAL 613#define SDL_IOFromDynamicMem SDL_IOFromDynamicMem_REAL 614#define SDL_IOFromFile SDL_IOFromFile_REAL 615#define SDL_IOFromMem SDL_IOFromMem_REAL 616#define SDL_IOprintf SDL_IOprintf_REAL 617#define SDL_IOvprintf SDL_IOvprintf_REAL 618#define SDL_Init SDL_Init_REAL 619#define SDL_InitHapticRumble SDL_InitHapticRumble_REAL 620#define SDL_InitSubSystem SDL_InitSubSystem_REAL 621#define SDL_InsertGPUDebugLabel SDL_InsertGPUDebugLabel_REAL 622#define SDL_IsChromebook SDL_IsChromebook_REAL 623#define SDL_IsDeXMode SDL_IsDeXMode_REAL 624#define SDL_IsGamepad SDL_IsGamepad_REAL 625#define SDL_IsJoystickHaptic SDL_IsJoystickHaptic_REAL 626#define SDL_IsJoystickVirtual SDL_IsJoystickVirtual_REAL 627#define SDL_IsMouseHaptic SDL_IsMouseHaptic_REAL 628#define SDL_IsTV SDL_IsTV_REAL 629#define SDL_IsTablet SDL_IsTablet_REAL 630#define SDL_JoystickConnected SDL_JoystickConnected_REAL 631#define SDL_JoystickEventsEnabled SDL_JoystickEventsEnabled_REAL 632#define SDL_KillProcess SDL_KillProcess_REAL 633#define SDL_LoadBMP SDL_LoadBMP_REAL 634#define SDL_LoadBMP_IO SDL_LoadBMP_IO_REAL 635#define SDL_LoadFile SDL_LoadFile_REAL 636#define SDL_LoadFile_IO SDL_LoadFile_IO_REAL 637#define SDL_LoadFunction SDL_LoadFunction_REAL 638#define SDL_LoadObject SDL_LoadObject_REAL 639#define SDL_LoadWAV SDL_LoadWAV_REAL 640#define SDL_LoadWAV_IO SDL_LoadWAV_IO_REAL 641#define SDL_LockAudioStream SDL_LockAudioStream_REAL 642#define SDL_LockJoysticks SDL_LockJoysticks_REAL 643#define SDL_LockMutex SDL_LockMutex_REAL 644#define SDL_LockProperties SDL_LockProperties_REAL 645#define SDL_LockRWLockForReading SDL_LockRWLockForReading_REAL 646#define SDL_LockRWLockForWriting SDL_LockRWLockForWriting_REAL 647#define SDL_LockSpinlock SDL_LockSpinlock_REAL 648#define SDL_LockSurface SDL_LockSurface_REAL 649#define SDL_LockTexture SDL_LockTexture_REAL 650#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL 651#define SDL_Log SDL_Log_REAL 652#define SDL_LogCritical SDL_LogCritical_REAL 653#define SDL_LogDebug SDL_LogDebug_REAL 654#define SDL_LogError SDL_LogError_REAL 655#define SDL_LogInfo SDL_LogInfo_REAL 656#define SDL_LogMessage SDL_LogMessage_REAL 657#define SDL_LogMessageV SDL_LogMessageV_REAL 658#define SDL_LogTrace SDL_LogTrace_REAL 659#define SDL_LogVerbose SDL_LogVerbose_REAL 660#define SDL_LogWarn SDL_LogWarn_REAL 661#define SDL_MapGPUTransferBuffer SDL_MapGPUTransferBuffer_REAL 662#define SDL_MapRGB SDL_MapRGB_REAL 663#define SDL_MapRGBA SDL_MapRGBA_REAL 664#define SDL_MapSurfaceRGB SDL_MapSurfaceRGB_REAL 665#define SDL_MapSurfaceRGBA SDL_MapSurfaceRGBA_REAL 666#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL 667#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL 668#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL 669#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL 670#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL 671#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL 672#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL 673#define SDL_MixAudio SDL_MixAudio_REAL 674#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL 675#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL 676#define SDL_OnApplicationDidEnterForeground SDL_OnApplicationDidEnterForeground_REAL 677#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL 678#define SDL_OnApplicationWillEnterBackground SDL_OnApplicationWillEnterBackground_REAL 679#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL 680#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL 681#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL 682#define SDL_OpenAudioDeviceStream SDL_OpenAudioDeviceStream_REAL 683#define SDL_OpenCamera SDL_OpenCamera_REAL 684#define SDL_OpenFileStorage SDL_OpenFileStorage_REAL 685#define SDL_OpenGamepad SDL_OpenGamepad_REAL 686#define SDL_OpenHaptic SDL_OpenHaptic_REAL 687#define SDL_OpenHapticFromJoystick SDL_OpenHapticFromJoystick_REAL 688#define SDL_OpenHapticFromMouse SDL_OpenHapticFromMouse_REAL 689#define SDL_OpenIO SDL_OpenIO_REAL 690#define SDL_OpenJoystick SDL_OpenJoystick_REAL 691#define SDL_OpenSensor SDL_OpenSensor_REAL 692#define SDL_OpenStorage SDL_OpenStorage_REAL 693#define SDL_OpenTitleStorage SDL_OpenTitleStorage_REAL 694#define SDL_OpenURL SDL_OpenURL_REAL 695#define SDL_OpenUserStorage SDL_OpenUserStorage_REAL 696#define SDL_OutOfMemory SDL_OutOfMemory_REAL 697#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL 698#define SDL_PauseAudioStreamDevice SDL_PauseAudioStreamDevice_REAL 699#define SDL_PauseHaptic SDL_PauseHaptic_REAL 700#define SDL_PeepEvents SDL_PeepEvents_REAL 701#define SDL_PlayHapticRumble SDL_PlayHapticRumble_REAL 702#define SDL_PollEvent SDL_PollEvent_REAL 703#define SDL_PopGPUDebugGroup SDL_PopGPUDebugGroup_REAL 704#define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL 705#define SDL_PremultiplySurfaceAlpha SDL_PremultiplySurfaceAlpha_REAL 706#define SDL_PumpEvents SDL_PumpEvents_REAL 707#define SDL_PushEvent SDL_PushEvent_REAL 708#define SDL_PushGPUComputeUniformData SDL_PushGPUComputeUniformData_REAL 709#define SDL_PushGPUDebugGroup SDL_PushGPUDebugGroup_REAL 710#define SDL_PushGPUFragmentUniformData SDL_PushGPUFragmentUniformData_REAL 711#define SDL_PushGPUVertexUniformData SDL_PushGPUVertexUniformData_REAL 712#define SDL_PutAudioStreamData SDL_PutAudioStreamData_REAL 713#define SDL_QueryGPUFence SDL_QueryGPUFence_REAL 714#define SDL_Quit SDL_Quit_REAL 715#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL 716#define SDL_RaiseWindow SDL_RaiseWindow_REAL 717#define SDL_ReadIO SDL_ReadIO_REAL 718#define SDL_ReadProcess SDL_ReadProcess_REAL 719#define SDL_ReadS16BE SDL_ReadS16BE_REAL 720#define SDL_ReadS16LE SDL_ReadS16LE_REAL 721#define SDL_ReadS32BE SDL_ReadS32BE_REAL 722#define SDL_ReadS32LE SDL_ReadS32LE_REAL 723#define SDL_ReadS64BE SDL_ReadS64BE_REAL 724#define SDL_ReadS64LE SDL_ReadS64LE_REAL 725#define SDL_ReadS8 SDL_ReadS8_REAL 726#define SDL_ReadStorageFile SDL_ReadStorageFile_REAL 727#define SDL_ReadSurfacePixel SDL_ReadSurfacePixel_REAL 728#define SDL_ReadSurfacePixelFloat SDL_ReadSurfacePixelFloat_REAL 729#define SDL_ReadU16BE SDL_ReadU16BE_REAL 730#define SDL_ReadU16LE SDL_ReadU16LE_REAL 731#define SDL_ReadU32BE SDL_ReadU32BE_REAL 732#define SDL_ReadU32LE SDL_ReadU32LE_REAL 733#define SDL_ReadU64BE SDL_ReadU64BE_REAL 734#define SDL_ReadU64LE SDL_ReadU64LE_REAL 735#define SDL_ReadU8 SDL_ReadU8_REAL 736#define SDL_RegisterApp SDL_RegisterApp_REAL 737#define SDL_RegisterEvents SDL_RegisterEvents_REAL 738#define SDL_ReleaseCameraFrame SDL_ReleaseCameraFrame_REAL 739#define SDL_ReleaseGPUBuffer SDL_ReleaseGPUBuffer_REAL 740#define SDL_ReleaseGPUComputePipeline SDL_ReleaseGPUComputePipeline_REAL 741#define SDL_ReleaseGPUFence SDL_ReleaseGPUFence_REAL 742#define SDL_ReleaseGPUGraphicsPipeline SDL_ReleaseGPUGraphicsPipeline_REAL 743#define SDL_ReleaseGPUSampler SDL_ReleaseGPUSampler_REAL 744#define SDL_ReleaseGPUShader SDL_ReleaseGPUShader_REAL 745#define SDL_ReleaseGPUTexture SDL_ReleaseGPUTexture_REAL 746#define SDL_ReleaseGPUTransferBuffer SDL_ReleaseGPUTransferBuffer_REAL 747#define SDL_ReleaseWindowFromGPUDevice SDL_ReleaseWindowFromGPUDevice_REAL 748#define SDL_ReloadGamepadMappings SDL_ReloadGamepadMappings_REAL 749#define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL 750#define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL 751#define SDL_RemovePath SDL_RemovePath_REAL 752#define SDL_RemoveStoragePath SDL_RemoveStoragePath_REAL 753#define SDL_RemoveSurfaceAlternateImages SDL_RemoveSurfaceAlternateImages_REAL 754#define SDL_RemoveTimer SDL_RemoveTimer_REAL 755#define SDL_RenamePath SDL_RenamePath_REAL 756#define SDL_RenameStoragePath SDL_RenameStoragePath_REAL 757#define SDL_RenderClear SDL_RenderClear_REAL 758#define SDL_RenderClipEnabled SDL_RenderClipEnabled_REAL 759#define SDL_RenderCoordinatesFromWindow SDL_RenderCoordinatesFromWindow_REAL 760#define SDL_RenderCoordinatesToWindow SDL_RenderCoordinatesToWindow_REAL 761#define SDL_RenderFillRect SDL_RenderFillRect_REAL 762#define SDL_RenderFillRects SDL_RenderFillRects_REAL 763#define SDL_RenderGeometry SDL_RenderGeometry_REAL 764#define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL 765#define SDL_RenderLine SDL_RenderLine_REAL 766#define SDL_RenderLines SDL_RenderLines_REAL 767#define SDL_RenderPoint SDL_RenderPoint_REAL 768#define SDL_RenderPoints SDL_RenderPoints_REAL 769#define SDL_RenderPresent SDL_RenderPresent_REAL 770#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL 771#define SDL_RenderRect SDL_RenderRect_REAL 772#define SDL_RenderRects SDL_RenderRects_REAL 773#define SDL_RenderTexture SDL_RenderTexture_REAL 774#define SDL_RenderTexture9Grid SDL_RenderTexture9Grid_REAL 775#define SDL_RenderTextureRotated SDL_RenderTextureRotated_REAL 776#define SDL_RenderTextureTiled SDL_RenderTextureTiled_REAL 777#define SDL_RenderViewportSet SDL_RenderViewportSet_REAL 778#define SDL_ReportAssertion SDL_ReportAssertion_REAL 779#define SDL_RequestAndroidPermission SDL_RequestAndroidPermission_REAL 780#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL 781#define SDL_ResetHint SDL_ResetHint_REAL 782#define SDL_ResetHints SDL_ResetHints_REAL 783#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL 784#define SDL_ResetLogPriorities SDL_ResetLogPriorities_REAL 785#define SDL_RestoreWindow SDL_RestoreWindow_REAL 786#define SDL_ResumeAudioDevice SDL_ResumeAudioDevice_REAL 787#define SDL_ResumeAudioStreamDevice SDL_ResumeAudioStreamDevice_REAL 788#define SDL_ResumeHaptic SDL_ResumeHaptic_REAL 789#define SDL_RumbleGamepad SDL_RumbleGamepad_REAL 790#define SDL_RumbleGamepadTriggers SDL_RumbleGamepadTriggers_REAL 791#define SDL_RumbleJoystick SDL_RumbleJoystick_REAL 792#define SDL_RumbleJoystickTriggers SDL_RumbleJoystickTriggers_REAL 793#define SDL_RunApp SDL_RunApp_REAL 794#define SDL_RunHapticEffect SDL_RunHapticEffect_REAL 795#define SDL_SaveBMP SDL_SaveBMP_REAL 796#define SDL_SaveBMP_IO SDL_SaveBMP_IO_REAL 797#define SDL_ScaleSurface SDL_ScaleSurface_REAL 798#define SDL_ScreenKeyboardShown SDL_ScreenKeyboardShown_REAL 799#define SDL_ScreenSaverEnabled SDL_ScreenSaverEnabled_REAL 800#define SDL_SeekIO SDL_SeekIO_REAL 801#define SDL_SendAndroidBackButton SDL_SendAndroidBackButton_REAL 802#define SDL_SendAndroidMessage SDL_SendAndroidMessage_REAL 803#define SDL_SendGamepadEffect SDL_SendGamepadEffect_REAL 804#define SDL_SendJoystickEffect SDL_SendJoystickEffect_REAL 805#define SDL_SendJoystickVirtualSensorData SDL_SendJoystickVirtualSensorData_REAL 806#define SDL_SetAppMetadata SDL_SetAppMetadata_REAL 807#define SDL_SetAppMetadataProperty SDL_SetAppMetadataProperty_REAL 808#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL 809#define SDL_SetAtomicInt SDL_SetAtomicInt_REAL 810#define SDL_SetAtomicPointer SDL_SetAtomicPointer_REAL 811#define SDL_SetAtomicU32 SDL_SetAtomicU32_REAL 812#define SDL_SetAudioDeviceGain SDL_SetAudioDeviceGain_REAL 813#define SDL_SetAudioPostmixCallback SDL_SetAudioPostmixCallback_REAL 814#define SDL_SetAudioStreamFormat SDL_SetAudioStreamFormat_REAL 815#define SDL_SetAudioStreamFrequencyRatio SDL_SetAudioStreamFrequencyRatio_REAL 816#define SDL_SetAudioStreamGain SDL_SetAudioStreamGain_REAL 817#define SDL_SetAudioStreamGetCallback SDL_SetAudioStreamGetCallback_REAL 818#define SDL_SetAudioStreamInputChannelMap SDL_SetAudioStreamInputChannelMap_REAL 819#define SDL_SetAudioStreamOutputChannelMap SDL_SetAudioStreamOutputChannelMap_REAL 820#define SDL_SetAudioStreamPutCallback SDL_SetAudioStreamPutCallback_REAL 821#define SDL_SetBooleanProperty SDL_SetBooleanProperty_REAL 822#define SDL_SetClipboardData SDL_SetClipboardData_REAL 823#define SDL_SetClipboardText SDL_SetClipboardText_REAL 824#define SDL_SetCurrentThreadPriority SDL_SetCurrentThreadPriority_REAL 825#define SDL_SetCursor SDL_SetCursor_REAL 826#define SDL_SetEnvironmentVariable SDL_SetEnvironmentVariable_REAL 827#define SDL_SetError SDL_SetError_REAL 828#define SDL_SetEventEnabled SDL_SetEventEnabled_REAL 829#define SDL_SetEventFilter SDL_SetEventFilter_REAL 830#define SDL_SetFloatProperty SDL_SetFloatProperty_REAL 831#define SDL_SetGPUBlendConstants SDL_SetGPUBlendConstants_REAL 832#define SDL_SetGPUBufferName SDL_SetGPUBufferName_REAL 833#define SDL_SetGPUScissor SDL_SetGPUScissor_REAL 834#define SDL_SetGPUStencilReference SDL_SetGPUStencilReference_REAL 835#define SDL_SetGPUSwapchainParameters SDL_SetGPUSwapchainParameters_REAL 836#define SDL_SetGPUTextureName SDL_SetGPUTextureName_REAL 837#define SDL_SetGPUViewport SDL_SetGPUViewport_REAL 838#define SDL_SetGamepadEventsEnabled SDL_SetGamepadEventsEnabled_REAL 839#define SDL_SetGamepadLED SDL_SetGamepadLED_REAL 840#define SDL_SetGamepadMapping SDL_SetGamepadMapping_REAL 841#define SDL_SetGamepadPlayerIndex SDL_SetGamepadPlayerIndex_REAL 842#define SDL_SetGamepadSensorEnabled SDL_SetGamepadSensorEnabled_REAL 843#define SDL_SetHapticAutocenter SDL_SetHapticAutocenter_REAL 844#define SDL_SetHapticGain SDL_SetHapticGain_REAL 845#define SDL_SetHint SDL_SetHint_REAL 846#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL 847#define SDL_SetInitialized SDL_SetInitialized_REAL 848#define SDL_SetJoystickEventsEnabled SDL_SetJoystickEventsEnabled_REAL 849#define SDL_SetJoystickLED SDL_SetJoystickLED_REAL 850#define SDL_SetJoystickPlayerIndex SDL_SetJoystickPlayerIndex_REAL 851#define SDL_SetJoystickVirtualAxis SDL_SetJoystickVirtualAxis_REAL 852#define SDL_SetJoystickVirtualBall SDL_SetJoystickVirtualBall_REAL 853#define SDL_SetJoystickVirtualButton SDL_SetJoystickVirtualButton_REAL 854#define SDL_SetJoystickVirtualHat SDL_SetJoystickVirtualHat_REAL 855#define SDL_SetJoystickVirtualTouchpad SDL_SetJoystickVirtualTouchpad_REAL 856#define SDL_SetLinuxThreadPriority SDL_SetLinuxThreadPriority_REAL 857#define SDL_SetLinuxThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy_REAL 858#define SDL_SetLogOutputFunction SDL_SetLogOutputFunction_REAL 859#define SDL_SetLogPriorities SDL_SetLogPriorities_REAL 860#define SDL_SetLogPriority SDL_SetLogPriority_REAL 861#define SDL_SetLogPriorityPrefix SDL_SetLogPriorityPrefix_REAL 862#define SDL_SetMainReady SDL_SetMainReady_REAL 863#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL 864#define SDL_SetModState SDL_SetModState_REAL 865#define SDL_SetNumberProperty SDL_SetNumberProperty_REAL 866#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL 867#define SDL_SetPointerProperty SDL_SetPointerProperty_REAL 868#define SDL_SetPointerPropertyWithCleanup SDL_SetPointerPropertyWithCleanup_REAL 869#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL 870#define SDL_SetRenderClipRect SDL_SetRenderClipRect_REAL 871#define SDL_SetRenderColorScale SDL_SetRenderColorScale_REAL 872#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL 873#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL 874#define SDL_SetRenderDrawColorFloat SDL_SetRenderDrawColorFloat_REAL 875#define SDL_SetRenderLogicalPresentation SDL_SetRenderLogicalPresentation_REAL 876#define SDL_SetRenderScale SDL_SetRenderScale_REAL 877#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL 878#define SDL_SetRenderVSync SDL_SetRenderVSync_REAL 879#define SDL_SetRenderViewport SDL_SetRenderViewport_REAL 880#define SDL_SetScancodeName SDL_SetScancodeName_REAL 881#define SDL_SetStringProperty SDL_SetStringProperty_REAL 882#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL 883#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL 884#define SDL_SetSurfaceClipRect SDL_SetSurfaceClipRect_REAL 885#define SDL_SetSurfaceColorKey SDL_SetSurfaceColorKey_REAL 886#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL 887#define SDL_SetSurfaceColorspace SDL_SetSurfaceColorspace_REAL 888#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL 889#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL 890#define SDL_SetTLS SDL_SetTLS_REAL 891#define SDL_SetTextInputArea SDL_SetTextInputArea_REAL 892#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL 893#define SDL_SetTextureAlphaModFloat SDL_SetTextureAlphaModFloat_REAL 894#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL 895#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL 896#define SDL_SetTextureColorModFloat SDL_SetTextureColorModFloat_REAL 897#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL 898#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL 899#define SDL_SetWindowAspectRatio SDL_SetWindowAspectRatio_REAL 900#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL 901#define SDL_SetWindowFocusable SDL_SetWindowFocusable_REAL 902#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL 903#define SDL_SetWindowFullscreenMode SDL_SetWindowFullscreenMode_REAL 904#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL 905#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL 906#define SDL_SetWindowKeyboardGrab SDL_SetWindowKeyboardGrab_REAL 907#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL 908#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL 909#define SDL_SetWindowModal SDL_SetWindowModal_REAL 910#define SDL_SetWindowMouseGrab SDL_SetWindowMouseGrab_REAL 911#define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL 912#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL 913#define SDL_SetWindowParent SDL_SetWindowParent_REAL 914#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL 915#define SDL_SetWindowRelativeMouseMode SDL_SetWindowRelativeMouseMode_REAL 916#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL 917#define SDL_SetWindowShape SDL_SetWindowShape_REAL 918#define SDL_SetWindowSize SDL_SetWindowSize_REAL 919#define SDL_SetWindowSurfaceVSync SDL_SetWindowSurfaceVSync_REAL 920#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL 921#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL 922#define SDL_SetX11EventHook SDL_SetX11EventHook_REAL 923#define SDL_SetiOSAnimationCallback SDL_SetiOSAnimationCallback_REAL 924#define SDL_SetiOSEventPump SDL_SetiOSEventPump_REAL 925#define SDL_ShouldInit SDL_ShouldInit_REAL 926#define SDL_ShouldQuit SDL_ShouldQuit_REAL 927#define SDL_ShowAndroidToast SDL_ShowAndroidToast_REAL 928#define SDL_ShowCursor SDL_ShowCursor_REAL 929#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL 930#define SDL_ShowOpenFileDialog SDL_ShowOpenFileDialog_REAL 931#define SDL_ShowOpenFolderDialog SDL_ShowOpenFolderDialog_REAL 932#define SDL_ShowSaveFileDialog SDL_ShowSaveFileDialog_REAL 933#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL 934#define SDL_ShowWindow SDL_ShowWindow_REAL 935#define SDL_ShowWindowSystemMenu SDL_ShowWindowSystemMenu_REAL 936#define SDL_SignalCondition SDL_SignalCondition_REAL 937#define SDL_SignalSemaphore SDL_SignalSemaphore_REAL 938#define SDL_StartTextInput SDL_StartTextInput_REAL 939#define SDL_StartTextInputWithProperties SDL_StartTextInputWithProperties_REAL 940#define SDL_StepUTF8 SDL_StepUTF8_REAL 941#define SDL_StopHapticEffect SDL_StopHapticEffect_REAL 942#define SDL_StopHapticEffects SDL_StopHapticEffects_REAL 943#define SDL_StopHapticRumble SDL_StopHapticRumble_REAL 944#define SDL_StopTextInput SDL_StopTextInput_REAL 945#define SDL_StorageReady SDL_StorageReady_REAL 946#define SDL_StringToGUID SDL_StringToGUID_REAL 947#define SDL_SubmitGPUCommandBuffer SDL_SubmitGPUCommandBuffer_REAL 948#define SDL_SubmitGPUCommandBufferAndAcquireFence SDL_SubmitGPUCommandBufferAndAcquireFence_REAL 949#define SDL_SurfaceHasAlternateImages SDL_SurfaceHasAlternateImages_REAL 950#define SDL_SurfaceHasColorKey SDL_SurfaceHasColorKey_REAL 951#define SDL_SurfaceHasRLE SDL_SurfaceHasRLE_REAL 952#define SDL_SyncWindow SDL_SyncWindow_REAL 953#define SDL_TellIO SDL_TellIO_REAL 954#define SDL_TextInputActive SDL_TextInputActive_REAL 955#define SDL_TimeFromWindows SDL_TimeFromWindows_REAL 956#define SDL_TimeToDateTime SDL_TimeToDateTime_REAL 957#define SDL_TimeToWindows SDL_TimeToWindows_REAL 958#define SDL_TryLockMutex SDL_TryLockMutex_REAL 959#define SDL_TryLockRWLockForReading SDL_TryLockRWLockForReading_REAL 960#define SDL_TryLockRWLockForWriting SDL_TryLockRWLockForWriting_REAL 961#define SDL_TryLockSpinlock SDL_TryLockSpinlock_REAL 962#define SDL_TryWaitSemaphore SDL_TryWaitSemaphore_REAL 963#define SDL_UCS4ToUTF8 SDL_UCS4ToUTF8_REAL 964#define SDL_UnbindAudioStream SDL_UnbindAudioStream_REAL 965#define SDL_UnbindAudioStreams SDL_UnbindAudioStreams_REAL 966#define SDL_UnloadObject SDL_UnloadObject_REAL 967#define SDL_UnlockAudioStream SDL_UnlockAudioStream_REAL 968#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL 969#define SDL_UnlockMutex SDL_UnlockMutex_REAL 970#define SDL_UnlockProperties SDL_UnlockProperties_REAL 971#define SDL_UnlockRWLock SDL_UnlockRWLock_REAL 972#define SDL_UnlockSpinlock SDL_UnlockSpinlock_REAL 973#define SDL_UnlockSurface SDL_UnlockSurface_REAL 974#define SDL_UnlockTexture SDL_UnlockTexture_REAL 975#define SDL_UnmapGPUTransferBuffer SDL_UnmapGPUTransferBuffer_REAL 976#define SDL_UnregisterApp SDL_UnregisterApp_REAL 977#define SDL_UnsetEnvironmentVariable SDL_UnsetEnvironmentVariable_REAL 978#define SDL_UpdateGamepads SDL_UpdateGamepads_REAL 979#define SDL_UpdateHapticEffect SDL_UpdateHapticEffect_REAL 980#define SDL_UpdateJoysticks SDL_UpdateJoysticks_REAL 981#define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL 982#define SDL_UpdateSensors SDL_UpdateSensors_REAL 983#define SDL_UpdateTexture SDL_UpdateTexture_REAL 984#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL 985#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL 986#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL 987#define SDL_UploadToGPUBuffer SDL_UploadToGPUBuffer_REAL 988#define SDL_UploadToGPUTexture SDL_UploadToGPUTexture_REAL 989#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL 990#define SDL_Vulkan_DestroySurface SDL_Vulkan_DestroySurface_REAL 991#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL 992#define SDL_Vulkan_GetPresentationSupport SDL_Vulkan_GetPresentationSupport_REAL 993#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL 994#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL 995#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL 996#define SDL_WaitCondition SDL_WaitCondition_REAL 997#define SDL_WaitConditionTimeout SDL_WaitConditionTimeout_REAL 998#define SDL_WaitEvent SDL_WaitEvent_REAL 999#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL 1000#define SDL_WaitForGPUFences SDL_WaitForGPUFences_REAL 1001#define SDL_WaitForGPUIdle SDL_WaitForGPUIdle_REAL 1002#define SDL_WaitProcess SDL_WaitProcess_REAL 1003#define SDL_WaitSemaphore SDL_WaitSemaphore_REAL 1004#define SDL_WaitSemaphoreTimeout SDL_WaitSemaphoreTimeout_REAL 1005#define SDL_WaitThread SDL_WaitThread_REAL 1006#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL 1007#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL 1008#define SDL_WasInit SDL_WasInit_REAL 1009#define SDL_WindowHasSurface SDL_WindowHasSurface_REAL 1010#define SDL_WindowSupportsGPUPresentMode SDL_WindowSupportsGPUPresentMode_REAL 1011#define SDL_WindowSupportsGPUSwapchainComposition SDL_WindowSupportsGPUSwapchainComposition_REAL 1012#define SDL_WriteIO SDL_WriteIO_REAL 1013#define SDL_WriteS16BE SDL_WriteS16BE_REAL 1014#define SDL_WriteS16LE SDL_WriteS16LE_REAL 1015#define SDL_WriteS32BE SDL_WriteS32BE_REAL 1016#define SDL_WriteS32LE SDL_WriteS32LE_REAL 1017#define SDL_WriteS64BE SDL_WriteS64BE_REAL 1018#define SDL_WriteS64LE SDL_WriteS64LE_REAL 1019#define SDL_WriteS8 SDL_WriteS8_REAL 1020#define SDL_WriteStorageFile SDL_WriteStorageFile_REAL 1021#define SDL_WriteSurfacePixel SDL_WriteSurfacePixel_REAL 1022#define SDL_WriteSurfacePixelFloat SDL_WriteSurfacePixelFloat_REAL 1023#define SDL_WriteU16BE SDL_WriteU16BE_REAL 1024#define SDL_WriteU16LE SDL_WriteU16LE_REAL 1025#define SDL_WriteU32BE SDL_WriteU32BE_REAL 1026#define SDL_WriteU32LE SDL_WriteU32LE_REAL 1027#define SDL_WriteU64BE SDL_WriteU64BE_REAL 1028#define SDL_WriteU64LE SDL_WriteU64LE_REAL 1029#define SDL_WriteU8 SDL_WriteU8_REAL 1030#define SDL_abs SDL_abs_REAL 1031#define SDL_acos SDL_acos_REAL 1032#define SDL_acosf SDL_acosf_REAL 1033#define SDL_aligned_alloc SDL_aligned_alloc_REAL 1034#define SDL_aligned_free SDL_aligned_free_REAL 1035#define SDL_asin SDL_asin_REAL 1036#define SDL_asinf SDL_asinf_REAL 1037#define SDL_asprintf SDL_asprintf_REAL 1038#define SDL_atan SDL_atan_REAL 1039#define SDL_atan2 SDL_atan2_REAL 1040#define SDL_atan2f SDL_atan2f_REAL 1041#define SDL_atanf SDL_atanf_REAL 1042#define SDL_atof SDL_atof_REAL 1043#define SDL_atoi SDL_atoi_REAL 1044#define SDL_bsearch SDL_bsearch_REAL 1045#define SDL_bsearch_r SDL_bsearch_r_REAL 1046#define SDL_calloc SDL_calloc_REAL 1047#define SDL_ceil SDL_ceil_REAL 1048#define SDL_ceilf SDL_ceilf_REAL 1049#define SDL_copysign SDL_copysign_REAL 1050#define SDL_copysignf SDL_copysignf_REAL 1051#define SDL_cos SDL_cos_REAL 1052#define SDL_cosf SDL_cosf_REAL 1053#define SDL_crc16 SDL_crc16_REAL 1054#define SDL_crc32 SDL_crc32_REAL 1055#define SDL_exp SDL_exp_REAL 1056#define SDL_expf SDL_expf_REAL 1057#define SDL_fabs SDL_fabs_REAL 1058#define SDL_fabsf SDL_fabsf_REAL 1059#define SDL_floor SDL_floor_REAL 1060#define SDL_floorf SDL_floorf_REAL 1061#define SDL_fmod SDL_fmod_REAL 1062#define SDL_fmodf SDL_fmodf_REAL 1063#define SDL_free SDL_free_REAL 1064#define SDL_getenv SDL_getenv_REAL 1065#define SDL_getenv_unsafe SDL_getenv_unsafe_REAL 1066#define SDL_hid_ble_scan SDL_hid_ble_scan_REAL 1067#define SDL_hid_close SDL_hid_close_REAL 1068#define SDL_hid_device_change_count SDL_hid_device_change_count_REAL 1069#define SDL_hid_enumerate SDL_hid_enumerate_REAL 1070#define SDL_hid_exit SDL_hid_exit_REAL 1071#define SDL_hid_free_enumeration SDL_hid_free_enumeration_REAL 1072#define SDL_hid_get_device_info SDL_hid_get_device_info_REAL 1073#define SDL_hid_get_feature_report SDL_hid_get_feature_report_REAL 1074#define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL 1075#define SDL_hid_get_input_report SDL_hid_get_input_report_REAL 1076#define SDL_hid_get_manufacturer_string SDL_hid_get_manufacturer_string_REAL 1077#define SDL_hid_get_product_string SDL_hid_get_product_string_REAL 1078#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL 1079#define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL 1080#define SDL_hid_init SDL_hid_init_REAL 1081#define SDL_hid_open SDL_hid_open_REAL 1082#define SDL_hid_open_path SDL_hid_open_path_REAL 1083#define SDL_hid_read SDL_hid_read_REAL 1084#define SDL_hid_read_timeout SDL_hid_read_timeout_REAL 1085#define SDL_hid_send_feature_report SDL_hid_send_feature_report_REAL 1086#define SDL_hid_set_nonblocking SDL_hid_set_nonblocking_REAL 1087#define SDL_hid_write SDL_hid_write_REAL 1088#define SDL_iconv SDL_iconv_REAL 1089#define SDL_iconv_close SDL_iconv_close_REAL 1090#define SDL_iconv_open SDL_iconv_open_REAL 1091#define SDL_iconv_string SDL_iconv_string_REAL 1092#define SDL_isalnum SDL_isalnum_REAL 1093#define SDL_isalpha SDL_isalpha_REAL 1094#define SDL_isblank SDL_isblank_REAL 1095#define SDL_iscntrl SDL_iscntrl_REAL 1096#define SDL_isdigit SDL_isdigit_REAL 1097#define SDL_isgraph SDL_isgraph_REAL 1098#define SDL_isinf SDL_isinf_REAL 1099#define SDL_isinff SDL_isinff_REAL 1100#define SDL_islower SDL_islower_REAL 1101#define SDL_isnan SDL_isnan_REAL 1102#define SDL_isnanf SDL_isnanf_REAL 1103#define SDL_isprint SDL_isprint_REAL 1104#define SDL_ispunct SDL_ispunct_REAL 1105#define SDL_isspace SDL_isspace_REAL 1106#define SDL_isupper SDL_isupper_REAL 1107#define SDL_isxdigit SDL_isxdigit_REAL 1108#define SDL_itoa SDL_itoa_REAL 1109#define SDL_lltoa SDL_lltoa_REAL 1110#define SDL_log SDL_log_REAL 1111#define SDL_log10 SDL_log10_REAL 1112#define SDL_log10f SDL_log10f_REAL 1113#define SDL_logf SDL_logf_REAL 1114#define SDL_lround SDL_lround_REAL 1115#define SDL_lroundf SDL_lroundf_REAL 1116#define SDL_ltoa SDL_ltoa_REAL 1117#define SDL_malloc SDL_malloc_REAL 1118#define SDL_memcmp SDL_memcmp_REAL 1119#define SDL_memcpy SDL_memcpy_REAL 1120#define SDL_memmove SDL_memmove_REAL 1121#define SDL_memset SDL_memset_REAL 1122#define SDL_memset4 SDL_memset4_REAL 1123#define SDL_modf SDL_modf_REAL 1124#define SDL_modff SDL_modff_REAL 1125#define SDL_murmur3_32 SDL_murmur3_32_REAL 1126#define SDL_pow SDL_pow_REAL 1127#define SDL_powf SDL_powf_REAL 1128#define SDL_qsort SDL_qsort_REAL 1129#define SDL_qsort_r SDL_qsort_r_REAL 1130#define SDL_rand SDL_rand_REAL 1131#define SDL_rand_bits SDL_rand_bits_REAL 1132#define SDL_rand_bits_r SDL_rand_bits_r_REAL 1133#define SDL_rand_r SDL_rand_r_REAL 1134#define SDL_randf SDL_randf_REAL 1135#define SDL_randf_r SDL_randf_r_REAL 1136#define SDL_realloc SDL_realloc_REAL 1137#define SDL_round SDL_round_REAL 1138#define SDL_roundf SDL_roundf_REAL 1139#define SDL_scalbn SDL_scalbn_REAL 1140#define SDL_scalbnf SDL_scalbnf_REAL 1141#define SDL_setenv_unsafe SDL_setenv_unsafe_REAL 1142#define SDL_sin SDL_sin_REAL 1143#define SDL_sinf SDL_sinf_REAL 1144#define SDL_snprintf SDL_snprintf_REAL 1145#define SDL_sqrt SDL_sqrt_REAL 1146#define SDL_sqrtf SDL_sqrtf_REAL 1147#define SDL_srand SDL_srand_REAL 1148#define SDL_sscanf SDL_sscanf_REAL 1149#define SDL_strcasecmp SDL_strcasecmp_REAL 1150#define SDL_strcasestr SDL_strcasestr_REAL 1151#define SDL_strchr SDL_strchr_REAL 1152#define SDL_strcmp SDL_strcmp_REAL 1153#define SDL_strdup SDL_strdup_REAL 1154#define SDL_strlcat SDL_strlcat_REAL 1155#define SDL_strlcpy SDL_strlcpy_REAL 1156#define SDL_strlen SDL_strlen_REAL 1157#define SDL_strlwr SDL_strlwr_REAL 1158#define SDL_strncasecmp SDL_strncasecmp_REAL 1159#define SDL_strncmp SDL_strncmp_REAL 1160#define SDL_strndup SDL_strndup_REAL 1161#define SDL_strnlen SDL_strnlen_REAL 1162#define SDL_strnstr SDL_strnstr_REAL 1163#define SDL_strpbrk SDL_strpbrk_REAL 1164#define SDL_strrchr SDL_strrchr_REAL 1165#define SDL_strrev SDL_strrev_REAL 1166#define SDL_strstr SDL_strstr_REAL 1167#define SDL_strtod SDL_strtod_REAL 1168#define SDL_strtok_r SDL_strtok_r_REAL 1169#define SDL_strtol SDL_strtol_REAL 1170#define SDL_strtoll SDL_strtoll_REAL 1171#define SDL_strtoul SDL_strtoul_REAL 1172#define SDL_strtoull SDL_strtoull_REAL 1173#define SDL_strupr SDL_strupr_REAL 1174#define SDL_swprintf SDL_swprintf_REAL 1175#define SDL_tan SDL_tan_REAL 1176#define SDL_tanf SDL_tanf_REAL 1177#define SDL_tolower SDL_tolower_REAL 1178#define SDL_toupper SDL_toupper_REAL 1179#define SDL_trunc SDL_trunc_REAL 1180#define SDL_truncf SDL_truncf_REAL 1181#define SDL_uitoa SDL_uitoa_REAL 1182#define SDL_ulltoa SDL_ulltoa_REAL 1183#define SDL_ultoa SDL_ultoa_REAL 1184#define SDL_unsetenv_unsafe SDL_unsetenv_unsafe_REAL 1185#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL 1186#define SDL_utf8strlen SDL_utf8strlen_REAL 1187#define SDL_utf8strnlen SDL_utf8strnlen_REAL 1188#define SDL_vasprintf SDL_vasprintf_REAL 1189#define SDL_vsnprintf SDL_vsnprintf_REAL 1190#define SDL_vsscanf SDL_vsscanf_REAL 1191#define SDL_vswprintf SDL_vswprintf_REAL 1192#define SDL_wcscasecmp SDL_wcscasecmp_REAL 1193#define SDL_wcscmp SDL_wcscmp_REAL 1194#define SDL_wcsdup SDL_wcsdup_REAL 1195#define SDL_wcslcat SDL_wcslcat_REAL 1196#define SDL_wcslcpy SDL_wcslcpy_REAL 1197#define SDL_wcslen SDL_wcslen_REAL 1198#define SDL_wcsncasecmp SDL_wcsncasecmp_REAL 1199#define SDL_wcsncmp SDL_wcsncmp_REAL 1200#define SDL_wcsnlen SDL_wcsnlen_REAL 1201#define SDL_wcsnstr SDL_wcsnstr_REAL 1202#define SDL_wcsstr SDL_wcsstr_REAL 1203#define SDL_wcstol SDL_wcstol_REAL 1204#define SDL_StepBackUTF8 SDL_StepBackUTF8_REAL 1205#define SDL_DelayPrecise SDL_DelayPrecise_REAL 1206#define SDL_CalculateGPUTextureFormatSize SDL_CalculateGPUTextureFormatSize_REAL 1207#define SDL_SetErrorV SDL_SetErrorV_REAL 1208#define SDL_GetDefaultLogOutputFunction SDL_GetDefaultLogOutputFunction_REAL 1209#define SDL_RenderDebugText SDL_RenderDebugText_REAL 1210#define SDL_GetSandbox SDL_GetSandbox_REAL 1211#define SDL_CancelGPUCommandBuffer SDL_CancelGPUCommandBuffer_REAL 1212#define SDL_SaveFile_IO SDL_SaveFile_IO_REAL 1213#define SDL_SaveFile SDL_SaveFile_REAL 1214#define SDL_GetCurrentDirectory SDL_GetCurrentDirectory_REAL 1215#define SDL_IsAudioDevicePhysical SDL_IsAudioDevicePhysical_REAL 1216#define SDL_IsAudioDevicePlayback SDL_IsAudioDevicePlayback_REAL 1217#define SDL_AsyncIOFromFile SDL_AsyncIOFromFile_REAL 1218#define SDL_GetAsyncIOSize SDL_GetAsyncIOSize_REAL 1219#define SDL_ReadAsyncIO SDL_ReadAsyncIO_REAL 1220#define SDL_WriteAsyncIO SDL_WriteAsyncIO_REAL 1221#define SDL_CloseAsyncIO SDL_CloseAsyncIO_REAL 1222#define SDL_CreateAsyncIOQueue SDL_CreateAsyncIOQueue_REAL 1223#define SDL_DestroyAsyncIOQueue SDL_DestroyAsyncIOQueue_REAL 1224#define SDL_GetAsyncIOResult SDL_GetAsyncIOResult_REAL 1225#define SDL_WaitAsyncIOResult SDL_WaitAsyncIOResult_REAL 1226#define SDL_SignalAsyncIOQueue SDL_SignalAsyncIOQueue_REAL 1227#define SDL_LoadFileAsync SDL_LoadFileAsync_REAL 1228#define SDL_ShowFileDialogWithProperties SDL_ShowFileDialogWithProperties_REAL 1229#define SDL_IsMainThread SDL_IsMainThread_REAL 1230#define SDL_RunOnMainThread SDL_RunOnMainThread_REAL 1231#define SDL_SetGPUAllowedFramesInFlight SDL_SetGPUAllowedFramesInFlight_REAL 1232#define SDL_RenderTextureAffine SDL_RenderTextureAffine_REAL 1233#define SDL_WaitForGPUSwapchain SDL_WaitForGPUSwapchain_REAL 1234#define SDL_WaitAndAcquireGPUSwapchainTexture SDL_WaitAndAcquireGPUSwapchainTexture_REAL 1235#define SDL_RenderDebugTextFormat SDL_RenderDebugTextFormat_REAL 1236#define SDL_CreateTray SDL_CreateTray_REAL 1237#define SDL_SetTrayIcon SDL_SetTrayIcon_REAL 1238#define SDL_SetTrayTooltip SDL_SetTrayTooltip_REAL 1239#define SDL_CreateTrayMenu SDL_CreateTrayMenu_REAL 1240#define SDL_CreateTraySubmenu SDL_CreateTraySubmenu_REAL 1241#define SDL_GetTrayMenu SDL_GetTrayMenu_REAL 1242#define SDL_GetTraySubmenu SDL_GetTraySubmenu_REAL 1243#define SDL_GetTrayEntries SDL_GetTrayEntries_REAL 1244#define SDL_RemoveTrayEntry SDL_RemoveTrayEntry_REAL 1245#define SDL_InsertTrayEntryAt SDL_InsertTrayEntryAt_REAL 1246#define SDL_SetTrayEntryLabel SDL_SetTrayEntryLabel_REAL 1247#define SDL_GetTrayEntryLabel SDL_GetTrayEntryLabel_REAL 1248#define SDL_SetTrayEntryChecked SDL_SetTrayEntryChecked_REAL 1249#define SDL_GetTrayEntryChecked SDL_GetTrayEntryChecked_REAL 1250#define SDL_SetTrayEntryEnabled SDL_SetTrayEntryEnabled_REAL 1251#define SDL_GetTrayEntryEnabled SDL_GetTrayEntryEnabled_REAL 1252#define SDL_SetTrayEntryCallback SDL_SetTrayEntryCallback_REAL 1253#define SDL_DestroyTray SDL_DestroyTray_REAL 1254#define SDL_GetTrayEntryParent SDL_GetTrayEntryParent_REAL 1255#define SDL_GetTrayMenuParentEntry SDL_GetTrayMenuParentEntry_REAL 1256#define SDL_GetTrayMenuParentTray SDL_GetTrayMenuParentTray_REAL 1257#define SDL_GetThreadState SDL_GetThreadState_REAL 1258#define SDL_AudioStreamDevicePaused SDL_AudioStreamDevicePaused_REAL 1259#define SDL_ClickTrayEntry SDL_ClickTrayEntry_REAL 1260#define SDL_UpdateTrays SDL_UpdateTrays_REAL 1261#define SDL_StretchSurface SDL_StretchSurface_REAL 1262#define SDL_SetRelativeMouseTransform SDL_SetRelativeMouseTransform_REAL 1263#define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL 1264#define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL 1265#define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL 1266#define SDL_CreateGPURenderState SDL_CreateGPURenderState_REAL 1267#define SDL_SetGPURenderStateFragmentUniforms SDL_SetGPURenderStateFragmentUniforms_REAL 1268#define SDL_SetGPURenderState SDL_SetGPURenderState_REAL 1269#define SDL_DestroyGPURenderState SDL_DestroyGPURenderState_REAL 1270#define SDL_SetWindowProgressState SDL_SetWindowProgressState_REAL 1271#define SDL_SetWindowProgressValue SDL_SetWindowProgressValue_REAL 1272#define SDL_GetWindowProgressState SDL_GetWindowProgressState_REAL 1273#define SDL_GetWindowProgressValue SDL_GetWindowProgressValue_REAL 1274#define SDL_SetRenderTextureAddressMode SDL_SetRenderTextureAddressMode_REAL 1275#define SDL_GetRenderTextureAddressMode SDL_GetRenderTextureAddressMode_REAL 1276#define SDL_GetGPUDeviceProperties SDL_GetGPUDeviceProperties_REAL 1277#define SDL_CreateGPURenderer SDL_CreateGPURenderer_REAL 1278#define SDL_PutAudioStreamPlanarData SDL_PutAudioStreamPlanarData_REAL 1279#define SDL_GetEventDescription SDL_GetEventDescription_REAL 1280#define SDL_PutAudioStreamDataNoCopy SDL_PutAudioStreamDataNoCopy_REAL 1281#define SDL_AddAtomicU32 SDL_AddAtomicU32_REAL 1282#define SDL_hid_get_properties SDL_hid_get_properties_REAL 1283#define SDL_GetPixelFormatFromGPUTextureFormat SDL_GetPixelFormatFromGPUTextureFormat_REAL 1284#define SDL_GetGPUTextureFormatFromPixelFormat SDL_GetGPUTextureFormatFromPixelFormat_REAL 1285#define JNI_OnLoad JNI_OnLoad_REAL 1286#define SDL_SetTexturePalette SDL_SetTexturePalette_REAL 1287#define SDL_GetTexturePalette SDL_GetTexturePalette_REAL 1288#define SDL_GetGPURendererDevice SDL_GetGPURendererDevice_REAL 1289#define SDL_LoadPNG_IO SDL_LoadPNG_IO_REAL 1290#define SDL_LoadPNG SDL_LoadPNG_REAL 1291#define SDL_SavePNG_IO SDL_SavePNG_IO_REAL 1292#define SDL_SavePNG SDL_SavePNG_REAL 1293#define SDL_GetSystemPageSize SDL_GetSystemPageSize_REAL 1294#define SDL_GetPenDeviceType SDL_GetPenDeviceType_REAL 1295#define SDL_CreateAnimatedCursor SDL_CreateAnimatedCursor_REAL 1296#define SDL_RotateSurface SDL_RotateSurface_REAL 1297#define SDL_LoadSurface_IO SDL_LoadSurface_IO_REAL 1298#define SDL_LoadSurface SDL_LoadSurface_REAL 1299#define SDL_SetWindowFillDocument SDL_SetWindowFillDocument_REAL 1300
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