Atlas - SDL_eventwatch_c.h

Home / ext / SDL / src / events Lines: 1 | Size: 1699 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)]
[FILE BEGIN]
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23typedef struct SDL_EventWatcher 24{ 25 SDL_EventFilter callback; 26 void *userdata; 27 bool removed; 28} SDL_EventWatcher; 29 30typedef struct SDL_EventWatchList 31{ 32 SDL_Mutex *lock; 33 SDL_EventWatcher filter; 34 SDL_EventWatcher *watchers; 35 int count; 36 bool dispatching; 37 bool removed; 38} SDL_EventWatchList; 39 40 41extern bool SDL_InitEventWatchList(SDL_EventWatchList *list); 42extern void SDL_QuitEventWatchList(SDL_EventWatchList *list); 43extern bool SDL_DispatchEventWatchList(SDL_EventWatchList *list, SDL_Event *event); 44extern bool SDL_AddEventWatchList(SDL_EventWatchList *list, SDL_EventFilter filter, void *userdata); 45extern void SDL_RemoveEventWatchList(SDL_EventWatchList *list, SDL_EventFilter filter, void *userdata); 46
[FILE END]
(C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.