Atlas - SDL_keymap_c.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifndef SDL_keymap_c_h_ 24#define SDL_keymap_c_h_ 25 26typedef struct SDL_Keymap 27{ 28 SDL_HashTable *scancode_to_keycode; 29 SDL_HashTable *keycode_to_scancode; 30 SDL_Scancode next_reserved_scancode; 31 bool auto_release; 32 bool layout_determined; 33 bool french_numbers; 34 bool latin_letters; 35 bool thai_keyboard; 36} SDL_Keymap; 37 38/* This may return null even when a keymap is bound, depending on the current keyboard mapping options. 39 * Set 'ignore_options' to true to always return the keymap that is actually bound. 40 */ 41SDL_Keymap *SDL_GetCurrentKeymap(bool ignore_options); 42SDL_Keymap *SDL_CreateKeymap(bool auto_release); 43void SDL_SetKeymapEntry(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate, SDL_Keycode keycode); 44SDL_Keycode SDL_GetKeymapKeycode(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate); 45SDL_Scancode SDL_GetKeymapScancode(SDL_Keymap *keymap, SDL_Keycode keycode, SDL_Keymod *modstate); 46SDL_Scancode SDL_GetKeymapNextReservedScancode(SDL_Keymap *keymap); 47void SDL_DestroyKeymap(SDL_Keymap *keymap); 48 49#endif // SDL_keymap_c_h_ 50
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