Atlas - SDL_iokitjoystick_c.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifndef SDL_JOYSTICK_IOKIT_H 24#define SDL_JOYSTICK_IOKIT_H 25 26#include <IOKit/hid/IOHIDLib.h> 27#include <ForceFeedback/ForceFeedback.h> 28#include <ForceFeedback/ForceFeedbackConstants.h> 29 30struct recElement 31{ 32 IOHIDElementRef elementRef; 33 IOHIDElementCookie cookie; 34 uint32_t usagePage, usage; // HID usage 35 SInt32 min; // reported min value possible 36 SInt32 max; // reported max value possible 37 38 // runtime variables used for auto-calibration 39 SInt32 minReport; // min returned value 40 SInt32 maxReport; // max returned value 41 42 struct recElement *pNext; // next element in list 43}; 44typedef struct recElement recElement; 45 46struct joystick_hwdata 47{ 48 IOHIDDeviceRef deviceRef; // HIDManager device handle 49 io_service_t ffservice; // Interface for force feedback, 0 = no ff 50 FFDeviceObjectReference ffdevice; 51 FFEFFECT *ffeffect; 52 FFEffectObjectReference ffeffect_ref; 53 bool ff_initialized; 54 55 char product[256]; // name of product 56 uint32_t usage; // usage page from IOUSBHID Parser.h which defines general usage 57 uint32_t usagePage; // usage within above page from IOUSBHID Parser.h which defines specific usage 58 59 int axes; // number of axis (calculated, not reported by device) 60 int buttons; // number of buttons (calculated, not reported by device) 61 int hats; // number of hat switches (calculated, not reported by device) 62 int elements; // number of total elements (should be total of above) (calculated, not reported by device) 63 64 recElement *firstAxis; 65 recElement *firstButton; 66 recElement *firstHat; 67 68 bool removed; 69 SDL_Joystick *joystick; 70 bool runLoopAttached; // is 'deviceRef' attached to a CFRunLoop? 71 72 int instance_id; 73 SDL_GUID guid; 74 int steam_virtual_gamepad_slot; 75 bool nacon_revolution_x_unlimited; 76 77 struct joystick_hwdata *pNext; // next device 78}; 79typedef struct joystick_hwdata recDevice; 80 81#endif // SDL_JOYSTICK_IOKIT_H 82
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