Atlas - SDL_power.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22#include "SDL_syspower.h" 23 24/* 25 * Returns true if we have a definitive answer. 26 * false to try next implementation. 27 */ 28typedef bool (*SDL_GetPowerInfo_Impl)(SDL_PowerState *state, int *seconds, 29 int *percent); 30 31#ifndef SDL_POWER_DISABLED 32#ifdef SDL_POWER_HARDWIRED 33// This is for things that _never_ have a battery 34static bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *state, int *seconds, int *percent) 35{ 36 *seconds = -1; 37 *percent = -1; 38 *state = SDL_POWERSTATE_NO_BATTERY; 39 return true; 40} 41#endif 42 43static SDL_GetPowerInfo_Impl implementations[] = { 44#ifdef SDL_POWER_LINUX // in order of preference. More than could work. 45 SDL_GetPowerInfo_Linux_org_freedesktop_upower, 46 SDL_GetPowerInfo_Linux_sys_class_power_supply, 47 SDL_GetPowerInfo_Linux_proc_acpi, 48 SDL_GetPowerInfo_Linux_proc_apm, 49#endif 50#ifdef SDL_POWER_WINDOWS // handles Win32, Win64, PocketPC. 51 SDL_GetPowerInfo_Windows, 52#endif 53#ifdef SDL_POWER_UIKIT // handles iPhone/iPad/etc 54 SDL_GetPowerInfo_UIKit, 55#endif 56#ifdef SDL_POWER_MACOSX // handles macOS, Darwin. 57 SDL_GetPowerInfo_MacOSX, 58#endif 59#ifdef SDL_POWER_HAIKU // with BeOS euc.jp apm driver. Does this work on Haiku? 60 SDL_GetPowerInfo_Haiku, 61#endif 62#ifdef SDL_POWER_ANDROID // handles Android. 63 SDL_GetPowerInfo_Android, 64#endif 65#ifdef SDL_POWER_PSP // handles PSP. 66 SDL_GetPowerInfo_PSP, 67#endif 68#ifdef SDL_POWER_VITA // handles PSVita. 69 SDL_GetPowerInfo_VITA, 70#endif 71#ifdef SDL_POWER_N3DS // handles N3DS. 72 SDL_GetPowerInfo_N3DS, 73#endif 74#ifdef SDL_POWER_EMSCRIPTEN // handles Emscripten 75 SDL_GetPowerInfo_Emscripten, 76#endif 77 78#ifdef SDL_POWER_HARDWIRED 79 SDL_GetPowerInfo_Hardwired, 80#endif 81}; 82#endif 83 84SDL_PowerState SDL_GetPowerInfo(int *seconds, int *percent) 85{ 86#ifndef SDL_POWER_DISABLED 87 const int total = SDL_arraysize(implementations); 88 SDL_PowerState result = SDL_POWERSTATE_UNKNOWN; 89 int i; 90#endif 91 92 int _seconds, _percent; 93 // Make these never NULL for platform-specific implementations. 94 if (!seconds) { 95 seconds = &_seconds; 96 } 97 if (!percent) { 98 percent = &_percent; 99 } 100 101#ifndef SDL_POWER_DISABLED 102 for (i = 0; i < total; i++) { 103 if (implementations[i](&result, seconds, percent)) { 104 return result; 105 } 106 } 107#endif 108 109 // nothing was definitive. 110 *seconds = -1; 111 *percent = -1; 112 return SDL_POWERSTATE_UNKNOWN; 113} 114
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