Atlas - D3D11_PixelShader_Colors.hlsl
Home / ext / SDL / src / render / direct3d11 Lines: 1 | Size: 142 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1 2#include "D3D11_PixelShader_Common.hlsli" 3 4float4 main(PixelShaderInput input) : SV_TARGET 5{ 6 return GetOutputColor(1.0) * input.color; 7} 8[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.